What are your favorite “glue” plug-in’s?
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do_androids_dream do_androids_dream https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=164034
- KVRAF
- 2908 posts since 26 Oct, 2007 from Kent, UK
Eventide Omnipressor.. magic. Also Variety Of Sound Slick HDR and various Airwindows plugins.
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- KVRAF
- 3506 posts since 12 May, 2011
Wouldn't you like to know!DrMEM wrote:Where are you guys inserting your tape sims?
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el-bo (formerly ebow) el-bo (formerly ebow) https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=208007
- KVRAF
- 18048 posts since 24 May, 2009 from A galaxy, far far away
Googly Smythe wrote:Wouldn't you like to know!DrMEM wrote:Where are you guys inserting your tape sims?

- KVRAF
- 8076 posts since 9 Jan, 2003 from Saint Louis MO
I think of it less as glue, and more as bringing out the subtleties... sort of like a fill light in photography.
Toneboosters EQ4 sometimes does that nicely, sometimes Presswerk. I'm not a master at mastering, but I'll usually try a few different things to see what makes it all sound better.
Toneboosters EQ4 sometimes does that nicely, sometimes Presswerk. I'm not a master at mastering, but I'll usually try a few different things to see what makes it all sound better.
- KVRAF
- 23007 posts since 8 Oct, 2014
You know, somebody asked a question that wasn't answered but I'm going to take it a step further.
I have absolutely no formal training as far as taking all your individual tracks and feeding them into your output buss and then throwing all your "mixing/mastering" stuff on at the end. So I just wing the whole process. Have no clue if it's right or wrong. And it isn't the same for each song. I'll vary it a lot.
Sometimes it's this...
Multiband Compressor
Limiter
Sometimes it's this...
Tape Emulation
Limiter
Sometimes it's this...
EQ
Compressor
Tape Emulation
Cuttertone
Limiter
And so on.
I always put the limiter at the end because I don't want anything going into the red.
It's simplistic and probably totally amateurish but that's what I do.
So, here's my question.
What does YOUR FX chain look like? What's standard for you? Or do you have no standard? Do you do what I do?
I have yet to find a video that actually goes into FX chains in any kind of depth explaining what goes where and why.
So where DOES the tape sim go? For that matter, where does EVERYTHING go?
I have absolutely no formal training as far as taking all your individual tracks and feeding them into your output buss and then throwing all your "mixing/mastering" stuff on at the end. So I just wing the whole process. Have no clue if it's right or wrong. And it isn't the same for each song. I'll vary it a lot.
Sometimes it's this...
Multiband Compressor
Limiter
Sometimes it's this...
Tape Emulation
Limiter
Sometimes it's this...
EQ
Compressor
Tape Emulation
Cuttertone
Limiter
And so on.
I always put the limiter at the end because I don't want anything going into the red.
It's simplistic and probably totally amateurish but that's what I do.
So, here's my question.
What does YOUR FX chain look like? What's standard for you? Or do you have no standard? Do you do what I do?
I have yet to find a video that actually goes into FX chains in any kind of depth explaining what goes where and why.
So where DOES the tape sim go? For that matter, where does EVERYTHING go?
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Obsolete236871 Obsolete236871 https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=236871
- Banned
- 821 posts since 4 Aug, 2010
Most of the Variety of Sound Plugins have a great glueing factor.
- KVRAF
- 6281 posts since 8 Jul, 2009
Good point. I should do a video about this.wagtunes wrote:[snip]
I have yet to find a video that actually goes into FX chains in any kind of depth explaining what goes where and why. So where DOES the tape sim go? For that matter, where does EVERYTHING go?
Your approach is fine. Whatever you want to do because in the end the music is all that matters - how you got there is your own personal approach. If we all did the same thing then the risk is all music would sound the same. The whole point of all THIS is that it's fun, creative and the end results gratifying.
In terms of "where should things go?" - it comes down to, again, your own approach. Some people have a fixed chain for various things and other people just wing it with a clean slate and build up plugin choices as they go with no consistency.
The "limiter at the end" makes sense is probably has the most consistency between people. It's there to help mitigate issues with digital audio, which is what we are all working with presumably. Even with analogue you need to manage the full scale but analogue media has "built in" limiting (to some degree).
Of course in fully analogue chain, there is less opportunity to swap out tools and so most people with hardware have a fixed or slightly changing chain. Unless they are rich and have a giant selection of hardware to choose from and the ability to patch things together.
So... for me, when it comes to analogue modelled plugins, I typically put them in place in the way I would if I had the hardware. I have some experience with hardware and audio engineering (and physics and electronics) and so I think in those terms about what makes sense. Maybe its not the "right" way or the "best" way, but it's "may" way. I did it my way.
The proof is in the pudding - the final sound. If you don't like it, figure out what you don't like and what tools to use to fix it. No matter the placement.
#NONFR Check out my music at Bandcamp
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Free music with your support on Patreon | Youtube: Music of Plexus Videos (music videos) | Youtube: Plexus Productions (audio related) Stop whining. Make music.
Free music with your support on Patreon | Youtube: Music of Plexus Videos (music videos) | Youtube: Plexus Productions (audio related) Stop whining. Make music.
- KVRAF
- 23007 posts since 8 Oct, 2014
Thanks. I'll look for that video.plexuss wrote:Good point. I should do a video about this.wagtunes wrote:[snip]
I have yet to find a video that actually goes into FX chains in any kind of depth explaining what goes where and why. So where DOES the tape sim go? For that matter, where does EVERYTHING go?
Your approach is fine. Whatever you want to do because in the end the music is all that matters - how you got there is your own personal approach. If we all did the same thing then the risk is all music would sound the same. The whole point of all THIS is that it's fun, creative and the end results gratifying.
In terms of "where should things go?" - it comes down to, again, your own approach. Some people have a fixed chain for various things and other people just wing it with a clean slate and build up plugin choices as they go with no consistency.
The "limiter at the end" makes sense is probably has the most consistency between people. It's there to help mitigate issues with digital audio, which is what we are all working with presumably. Even with analogue you need to manage the full scale but analogue media has "built in" limiting (to some degree).
Of course in fully analogue chain, there is less opportunity to swap out tools and so most people with hardware have a fixed or slightly changing chain. Unless they are rich and have a giant selection of hardware to choose from and the ability to patch things together.
So... for me, when it comes to analogue modelled plugins, I typically put them in place in the way I would if I had the hardware. I have some experience with hardware and audio engineering (and physics and electronics) and so I think in those terms about what makes sense. Maybe its not the "right" way or the "best" way, but it's "may" way. I did it my way.![]()
The proof is in the pudding - the final sound. If you don't like it, figure out what you don't like and what tools to use to fix it. No matter the placement.
- KVRAF
- 8076 posts since 9 Jan, 2003 from Saint Louis MO
My standard is: in my DAW project (the full setup for a recording) I have a limiter (Barricade 4) as the last plugin. TB EQ4 is right before that, but bypassed by default; it's there to remind me to think about overall sculpting a bit. Other groups or channels in the mix might get some compression or limiting (or transient designers or whatever) for their own reasons, as needed.wagtunes wrote:What does YOUR FX chain look like? What's standard for you? Or do you have no standard? Do you do what I do?
My goal there is to use a decent amount of the available dynamic range and not to screw it up, more than it is to get particularly loud or "glue" everything yet.
And then when I have this recording, I work with it in Sound Forge Pro -- doing start/end cleanup as needed, applying destructive edits using its own non-realtime dynamics and EQ tools, and sometimes other plugins. I get it to a "close enough" state and leave it alone.
And then, if I decide it's album worthy and deserves extra effort: I'll go back into Sound Forge Pro again and use its dynamics tools, RMS-based normalization, peak repair etc. and/or Presswerk or other tools to make each song conform to a general standard and sound a little bit better.
- KVRAF
- 2772 posts since 22 May, 2017
Googly Smythe wrote:Wouldn't you like to know!DrMEM wrote:Where are you guys inserting your tape sims?
- KVRAF
- 2772 posts since 22 May, 2017
el-bo (formerly ebow) wrote:Googly Smythe wrote:Wouldn't you like to know!DrMEM wrote:Where are you guys inserting your tape sims?
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- KVRian
- 716 posts since 20 Apr, 2017
Hey if you feel like tryin some new habits... only put limiters and clippers on your sums. Never the 2bus. Gets you to think bout the peaks and balance before you sum it all right? Catch the overs where you got more control and wont color as much. Good practice.wagtunes wrote: I always put the limiter at the end because I don't want anything going into the red.
It's simplistic and probably totally amateurish but that's what I do.
So, here's my question.
What does YOUR FX chain look like? What's standard for you? Or do you have no standard? Do you do what I do?
I have yet to find a video that actually goes into FX chains in any kind of depth explaining what goes where and why.
So where DOES the tape sim go? For that matter, where does EVERYTHING go?
Limiter on your 2bus if you gotta do crazy shit and dont want your speakers dead sure... but dont print it like that.
- KVRAF
- 4080 posts since 28 Jan, 2011 from MEXICO
Imagine you are using tape in a hardware studio, where does it go?
Right after the preamp or sources, where you record the initial sound source, before eq and compression.
In fact when I use tape sims I just put them in every channel and freeze immediately.
Also, first effect in the bus chain.
Right after the preamp or sources, where you record the initial sound source, before eq and compression.
In fact when I use tape sims I just put them in every channel and freeze immediately.
Also, first effect in the bus chain.
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