Poly-LD8

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WOK wrote:
fluffy_little_something wrote:To me some posts were also confusing, maybe a linguistic problem most of all, and of course people here can't be expected to be SE insiders, for whom those things might be obvious.
Yes, the explanation was a little confusing. But without understanding, one shouldn't directly accuse someone else using warez.
I don't think anyone did, someone ASKED if...

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[DELETED]

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you are such an idiot fluffy

cheers,l-day

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I had a quick try of the plugin (because the Poly-800 was my first polyphonic - or better say paraphonic - synth).
Paraphony is done in the plugin. The writing 16/8/4/2 for the OCS footages is wrong (2 should be the highest).
In the Poly-800, filter envelope could be inverted. Maybe the EG knob could be changed going from center to right and left (+/-) for this .
The delay is always stereo ping-pong - maybe a small button to the right could switch to "normal" delay?
Maybe the pitch Wheel should be 2 semitones only (not octaves), just because it's more common.
The mod wheel does nothing, the P800 hat a joystick controlling LFO to pitch resp. filter.
LFO to pitch is difficult to fine adjust in the lower range. Tip: send the knob output to the VOL IN of a VCA which is set to EXP CURVE, the input of the VCA fixed to 10 and use the result as the output value of the knob in the circuit to control the amount of modulation.

And another small hint from me: the OSCs are 100% exactly in tune, but even the DCOs of the P800 (and also the digital OSCs of the DW8000) wheren't (can be heart when repeatingly pressing some octaved keys). To emulate the "analogue" behaviour of 8 very lightly different detuned OSC's use a random voltage (noise) with a sample-and-hold (triggered by the gate of the MIDI out module) and add a very small amount of this to the OSC CV-in (should be barely audible when playing octaves).
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fluffy_little_something wrote:I don't think anyone did, someone ASKED if...
Teksonik wrote:So you're using a cracked version of Synthedit because you can't afford to buy a license?
Yeah, there is a questionmark. But I would call it a insinuation. Not very friendly.
Albeit I now do think I'll have to agree to your post regarding anger management shortfall when reading last posts and the OPs latest blog update..... :roll:
 
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nyway my other point stands. If you want your S.E. creation to get any attention now and stand out from the sea of other synths released in the last 15 or so years then you'd do well to at least update it to modern standards. :wink:
:roll:

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L-Day wrote:you are such an idiot fluffy

cheers,l-day
Sorry, can't do anything about that, it's in my jeans :hihi:
Und jetzt sei mal schön brav :hihi:

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http://ldaysynths.blogspot.de/2018/05/v ... hedit.html

TBH, i'd rather take a nap over this whole thing, laugh about it then, and move on. :) No need to get discouraged that quickly.

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Ah, there is an audio demo on that site, it sounds decent, good for synth pop :)

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Thanks wok.

oh fluffy i will not be brav for you potato guy.

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Hi L-Day - you´re welcome....

You are one of those lovely developers of the past, I´ve been missing these days. Years ago,
every week, a new vst synth or effect saw the light of day and I had a smile on my face.
Sadly these days are gone - all that "small developers", that shared their synths and fx,
vanished in the haze, cos those 64-bit standard seems to baffle all the people.
And what are modern standards?????

A 64-bit vst doesn´t sound even better than a 32-bit plugin. There is not a difference....
not a bit. And with the 64-bit synthedit you can´t use all those 3rd party modules.
So, in any case it´s more rudimentary, but all the people are completely cock-a-hoop,
when there´s a new 64-bit plugin posting. In most cases, it exists somewhere in a
32-bit version, with a different GUI, name and lightly different structure.

And sadly this forum and the people gets so fluffy and full of ignorance. I´ve been
missing the spirit of those older days - with more empathism too. So many trolls and
insults, assumptions like in this case. People are talking about things, they don´t have
any clue and so precocious. So, some month ago, someone here wrote, with his 64-bit DAW,
his plug-ins sounds even better, than before in 32-bit....hääää???

For me, I rebuilt my system again with WIN XP in 32-bit and with those spare parts, I will
use it for the next 10-15 years....for me there´s no need for 64-bit. Can someone of you
64-Bit users can tell me one reason for using it, other than the use of bigger sample-libraries
than 4GB?????
So, I´ve made the experience, my system is sometimes faster than a 64-bit PC and I can
drive far more tracks in my projects.....and obviously - it sounds exactly the same.... -
and I can use all those 32-bit plugs without any bridge.

I have fun to make patches for synthesizers, hard- and software, and like to sharing
many of my soundbanks. I`m happy, if musicians have fun with my banks and can use them
in their projects....like myself.

Those dev´s of the past and today´s, had the same attitude and shared their creations,
just to have fun with the results and gave it away - for free!! too -
some of them enjoys cult-status.
So L-Day, I like your creations of the past very much and have some of them in my
vst-folders nowadays - and hope, your POly-800 emulation was not your last thing.

If someone is too young or have no knowledge about those wonderful KORG synths of
the 70/80s decade (like the Poly 800) and how they sounds - so many youtube or mp3´s are floating around on the net....

I have one wish in this world of trouble of today´s:
Be more friendly to each other and have an open mind.
You can make music with a one-string guitar too.
So many 32-bit synths can sound really magically and interesting....

the world of sound lies to our feet...just make a step. :)

kujashi

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yobare wrote:If he use crack why does he even have limited stuff? Then he would prob have 32 and 64 bit? I dont think hes lieing.
64-bit editions of Synthedit creations are not yet fully possible. It remains too many bugs in the current "stable" 1.3 version. And the version 1.4 is only in beta state.

Only one developer has produced a quite stable synth in Synthedit 64-bit at this moment. It is our friend Xavier (KX77Free). He has chosen to take a kind of role of "pionnier" because he makes himself many modules to replace a lot of embedded modules which come with the environment produced by Jeff, but Xavier keeps on struggling with many bugs, mainly with the visual parts but also with some DSP treatments.

And not telling about Xavier... in addition there are tons of previous 32-bit modules which were awesome and which won't be ported to 64-bit. There is a huge lack of 64-bit modules currently. Developers will have to create some "equivalent" of these obsolete modules (working in 32-bit but not at all in 64-bit), and it will take time.

So no, for the moment Synthedit is not stable enough to produce 64-bit editions of our creations (I'm, as several other KVR members, involved in the beta-tests and in the quite intensive discussions about the bugs on the Yahoo group of Synthedit developers). Slowly, we come closer and closer to a true stability for the 64-bit compilations, but it is not reached yet. Perhaps around the end of 2018 or during 2019.
Last edited by BlackWinny on Wed May 02, 2018 8:36 pm, edited 3 times in total.
Build your life everyday as if you would live for a thousand years. Marvel at the Life everyday as if you would die tomorrow.
I'm now severely diseased since September 2018.

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What do you want people to do? Stay on 32-bit software just because of SE?
I guess SE stuff would work in Reaper or if you use a third-party bridge. But most people simply don't want that anymore. They go all 64-bit and ignore the rest.

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Schiffbauer wrote:Hi L-Day - you´re welcome....

You are one of those lovely developers of the past, I´ve been missing these days. Years ago,
every week, a new vst synth or effect saw the light of day and I had a smile on my face.
Sadly these days are gone - all that "small developers", that shared their synths and fx,
vanished in the haze, cos those 64-bit standard seems to baffle all the people.
And what are modern standards?????

A 64-bit vst doesn´t sound even better than a 32-bit plugin. There is not a difference....
not a bit. And with the 64-bit synthedit you can´t use all those 3rd party modules.
So, in any case it´s more rudimentary, but all the people are completely cock-a-hoop,
when there´s a new 64-bit plugin posting. In most cases, it exists somewhere in a
32-bit version, with a different GUI, name and lightly different structure.

And sadly this forum and the people gets so fluffy and full of ignorance. I´ve been
missing the spirit of those older days - with more empathism too. So many trolls and
insults, assumptions like in this case. People are talking about things, they don´t have
any clue and so precocious. So, some month ago, someone here wrote, with his 64-bit DAW,
his plug-ins sounds even better, than before in 32-bit....hääää???

For me, I rebuilt my system again with WIN XP in 32-bit and with those spare parts, I will
use it for the next 10-15 years....for me there´s no need for 64-bit. Can someone of you
64-Bit users can tell me one reason for using it, other than the use of bigger sample-libraries
than 4GB?????
So, I´ve made the experience, my system is sometimes faster than a 64-bit PC and I can
drive far more tracks in my projects.....and obviously - it sounds exactly the same.... -
and I can use all those 32-bit plugs without any bridge.
Not sure what kind of a reply you expect on your religious chant.

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fluffy_little_something wrote:What do you want people to do? Stay on 32-bit software just because of SE?
I guess SE stuff would work in Reaper or if you use a third-party bridge. But most people simply don't want that anymore. They go all 64-bit and ignore the rest.
Yes. And that's why I say that for the moment, Synthedit can't give any interest for the plugins users who want to have 64-bit products. In the meanwhile they have many other products, made with Juce and other development environments. The Synthedit developers of course don't tell the users to wait that SE were stable in 64-bit.

In the meanwhile, the market offers many other products which are 64-bit native because fully made in C++.

The alternative to use a bridge remains possible, but it is simply an option. Everyone is free to accept it or not.

And of course there are also DAWs which don't care (visually) wether the plugin is 32-bit or 64-bit, but that too is a personal choice.

What I simply said in my previous post was just that for the moment the production to a reliable 64-bit plugin in Synthedit remains hazardous, so the offer from Synthedit remains also limited by nature as long as the environment stays unstable in 64-bit compilations.
Last edited by BlackWinny on Wed May 02, 2018 9:00 pm, edited 1 time in total.
Build your life everyday as if you would live for a thousand years. Marvel at the Life everyday as if you would die tomorrow.
I'm now severely diseased since September 2018.

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