AudioThing Outer Space - Tape Echo - NEW v2.1
- Banned
- 7624 posts since 13 Nov, 2015 from Norway
You're dropping 32bit ? 
EnergyXT3 - LMMS - FL Studio | Roland SH201 - Waldorf Rocket | SoundCloud - Bandcamp
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- KVRAF
- 3329 posts since 18 May, 2003 from Sweden
Thank you for the encouragement! Logging out, reloading and then logging in again fixed the problem. Looking forward to play with Outer Space!audiothing wrote:I've just tested it and it works here. Please, try to log out/log in again. If you still have problems, please contact us.Spitfire31 wrote:Nope, I can't. I just get a Firefox message that the file doesn't exist. Only the license file is downloadable from my account.audiothing wrote: You can download the free update from your account![]()
/Joachim
Kind regards,
Joachim
If it were easy, anybody could do it!
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- KVRer
- 18 posts since 18 May, 2018
So how close is this to the HW? Is there still some room for getting closer, maybe with future updates, or the sound is 'finished'?
- KVRAF
- Topic Starter
- 2034 posts since 13 Apr, 2011 from EU
Aloysius wrote:Time for me to drop AudioThing
Halonmusic wrote:You're dropping 32bit ?
You can read more about that here. Outer Space v1.2 will be the last version to support 32-bit and older operating systems (unless a major bug comes out of course).
May I ask you guys, why are you still using 32-bit plugins?
The plan is to drop 32-bit for all products by the end of the year.
That said, we still have at least one new release which will have 32-bit support, and probably most of the next updates (for other plugins) will support 32-bit as well.
- KVRAF
- Topic Starter
- 2034 posts since 13 Apr, 2011 from EU
I'm biased of course, but I've received lots of comments from space echo owners that were very pleased with the sound.resurrection wrote:So how close is this to the HW? Is there still some room for getting closer, maybe with future updates, or the sound is 'finished'?
I can't say if the sound is "finished" as I may still tweak it in the future, but the latest updates were focused entirely on CPU optimization and adding new features.
This is a quote by Legowelt studio assistent Jimi Hellinga:
Full post here: https://www.gearslutz.com/board/showpos ... ostcount=2It sounds close enough to a real Space Echo. It has all the typical re-201 features including the typical whining sound of position 8 on the mode selector and the useless spring reverb. [...]
You can also check some of the reviews online here:
https://reverb.com/news/audio-thing-out ... tware-pick (includes some free presets)
https://www.gearslutz.com/board/reviews ... space.html
CM245 also features a review if you can find it.
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- KVRer
- 18 posts since 18 May, 2018
Thanks, audiothing!
- Banned
- 7624 posts since 13 Nov, 2015 from Norway
Mainly because i use energyXT 3 that only supports 32bit plugins. But if I have to use 64bit, i'll use fl studio.audiothing wrote:Aloysius wrote:Time for me to drop AudioThingHalonmusic wrote:You're dropping 32bit ?![]()
You can read more about that here. Outer Space v1.2 will be the last version to support 32-bit and older operating systems (unless a major bug comes out of course).
May I ask you guys, why are you still using 32-bit plugins?
The plan is to drop 32-bit for all products by the end of the year.
That said, we still have at least one new release which will have 32-bit support, and probably most of the next updates (for other plugins) will support 32-bit as well.
EnergyXT3 - LMMS - FL Studio | Roland SH201 - Waldorf Rocket | SoundCloud - Bandcamp
- KVRAF
- Topic Starter
- 2034 posts since 13 Apr, 2011 from EU
Thanks! By the way, for every release we scan our installers and archives with VirusTotal.Vortifex wrote:Cheers for this update, looks great. Such a great plugin.
By the way, if anyone is using Avast Free, for gods sake untick Disable Cybercapture in the settings before you install this. It 'captures' the setup .exe and tries to work out if it's a threat or not. It ballsed everything up and I had to reboot. Not Audiothing's fault.
We have also started signing the installers with a proper certificate on Windows (but it looks like it didn't really change much).
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el-bo (formerly ebow) el-bo (formerly ebow) https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=208007
- KVRAF
- 17934 posts since 24 May, 2009 from A galaxy, far far away
Please, for the sake of all of our ears and speakers, could you perhaps set certain parameters to default to 'Random Lock'. I just had a really bad experience playing with the dice
I would suggest locking 'Limiter', 'Preamp', 'Input Volume', 'Output Volume', all 3 of the head's 'Vol' , and 'HQ on', and then let the user decide to remove them if they wish.
Cheers
I would suggest locking 'Limiter', 'Preamp', 'Input Volume', 'Output Volume', all 3 of the head's 'Vol' , and 'HQ on', and then let the user decide to remove them if they wish.
Cheers
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Funkybot's Evil Twin Funkybot's Evil Twin https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=116627
- KVRAF
- 12442 posts since 16 Aug, 2006
It's a good suggestion (at least the volume locks), but I recommend you check out ice9 if you're not already using it. You put it on your master and it will automatically mute the output once the volume exceeds a set level. It's a nice way to replace loud, monitor-worring/ear-piercing volume spikes with an instant mute. I put it on the master as part of every default template in my DAW's. Never have to worry about volume spikes.el-bo (formerly ebow) wrote:Please, for the sake of all of our ears and speakers, could you perhaps set certain parameters to default to 'Random Lock'. I just had a really bad experience playing with the dice![]()
I would suggest locking 'Limiter', 'Preamp', 'Input Volume', 'Output Volume', all 3 of the head's 'Vol' , and 'HQ on', and then let the user decide to remove them if they wish.
Cheers
- KVRAF
- 1649 posts since 18 Feb, 2005 from Serbia
Or use a limiter at the end of your master chain, that is what I always do, especially when there is randomized feedback involved 
New users PM me for a 10% FabFilter or 20% MeldaProduction/United Plugins discount
- KVRAF
- 43908 posts since 11 Aug, 2008 from clown world
I have a pretty stable system with hundreds of plug-ins. Never mind the cost but why would I move to 64-bit and subject myself to a ton of punishment?audiothing wrote:Aloysius wrote:Time for me to drop AudioThingHalonmusic wrote:You're dropping 32bit ?![]()
You can read more about that here. Outer Space v1.2 will be the last version to support 32-bit and older operating systems (unless a major bug comes out of course).
May I ask you guys, why are you still using 32-bit plugins?
The plan is to drop 32-bit for all products by the end of the year.
That said, we still have at least one new release which will have 32-bit support, and probably most of the next updates (for other plugins) will support 32-bit as well.
Anyone who can make you believe absurdities can make you commit atrocities.
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el-bo (formerly ebow) el-bo (formerly ebow) https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=208007
- KVRAF
- 17934 posts since 24 May, 2009 from A galaxy, far far away
ThanksFunkybot's Evil Twin wrote:It's a good suggestion (at least the volume locks), but I recommend you check out ice9 if you're not already using it. You put it on your master and it will automatically mute the output once the volume exceeds a set level. It's a nice way to replace loud, monitor-worring/ear-piercing volume spikes with an instant mute. I put it on the master as part of every default template in my DAW's. Never have to worry about volume spikes.el-bo (formerly ebow) wrote:Please, for the sake of all of our ears and speakers, could you perhaps set certain parameters to default to 'Random Lock'. I just had a really bad experience playing with the dice![]()
I would suggest locking 'Limiter', 'Preamp', 'Input Volume', 'Output Volume', all 3 of the head's 'Vol' , and 'HQ on', and then let the user decide to remove them if they wish.
Cheers
I actually downloaded it the other day, but I'm just not yet used to putting it on as default.
Either way, we can address these issues, and make suggestions to small amounts of posters, hopefully before it's too late; And, the developer can put warnings in the manual, hoping people will read it before they start (
