Vengeance Producer Suite - AVENGER - 1.8.5 the main thread

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sircuit wrote:Dude, get creative!
Deactivate step sequencer in the osc signal flow.
Create up to 7 sequencers with variations and the 8th is going to be control.
Assign each variation seq to osc1 level but don’t give it amount.
With step seq 8 you give amount to all other 7 while also using the mapper to properly divide the steps. You could even change the seq order with a macro knob.
If you ever do any tutorial videos on Avenger let us know!
Reaper (win), i7-7700k, 16GB

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Demo´d it today. Ableton, win 10, powerful i7-processor. The moment I loaded Avenger into my DAW, my CPU hit above 100%, and crashed Ableton. Considering how much noise the fan made, I was worried that the computer was about to blow up.

I am sure it´s a great VST, too bad you need a fu*k**g JET ENGINE (!) to run this. You Avenger users much be super rich.

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Ohlson_M wrote:Demo´d it today. Ableton, win 10, powerful i7-processor. The moment I loaded Avenger into my DAW, my CPU hit above 100%, and crashed Ableton. Considering how much noise the fan made, I was worried that the computer was about to blow up.

I am sure it´s a great VST, too bad you need a fu*k**g JET ENGINE (!) to run this. You Avenger users much be super rich.
Nah,
there definetely went something wrong...
I got Win 10 with Ableton 10 here as well on a i5 7600 @ 3.5MHz...
By loading Avenger I get indeed a short peak of 77% CPU but loads fine and runs rock solid... never had a single crash with Avenger... (isn´t my main Synth though...)

Just a guess, but perhaps you should try to switch to high performance power plan before starting Ableton...

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Trancit wrote:
Ohlson_M wrote:Demo´d it today. Ableton, win 10, powerful i7-processor. The moment I loaded Avenger into my DAW, my CPU hit above 100%, and crashed Ableton. Considering how much noise the fan made, I was worried that the computer was about to blow up.

I am sure it´s a great VST, too bad you need a fu*k**g JET ENGINE (!) to run this. You Avenger users much be super rich.
Nah,
there definetely went something wrong...
I got Win 10 with Ableton 10 here as well on a i5 7600 @ 3.5MHz...
By loading Avenger I get indeed a short peak of 77% CPU but loads fine and runs rock solid... never had a single crash with Avenger... (isn´t my main Synth though...)

Just a guess, but perhaps you should try to switch to high performance power plan before starting Ableton...
Since this or similar experiences are something reported more often in this thread, I'm pretty sure what went wrong is within the plugin :wink:

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avenger could be No1 synth for next years like sylenth1 and serum was, however price tag of those expansions around £50 is what will keep this away from normal people.

Expansions should be half priced to become more popular between users or allow re-sell of those expansion without tight to license system to be more progressive with selling

even that i do not know why they need it as M.Schleis (founder-masterminder) is loaded with money and does not have to be making anymore for the rest of his life and there is about 3 people in company to be paid off.

will see if they will listen or not but i doubt, money is the only motivation behind vengeance sound unfortunatelly.

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The amount of crashing reported in this thread -- especially recently -- is the big concern for me for buying Avenger. I think I'll have to wait on Avenger until the developers can sort it out more. And you'd think that one of the developers might chime in here about this issue more often -- and frankly, when I have seen Vengeance chime in, it hasn't been very confidence-inspiring. I appreciate all the honesty in this thread. But I'm really surprised that after this much time out, a triple-A softsynth like Avenger has this kind of stability. Disappointed that I'll be passing on Avenger for now, I think the concept is super fantastic, but stability is honestly #1 in a professional deadline-based environment for me. Seems like the developers should completely stop any new development and focus entirely on stability across the top 3-4 DAWs. Wish you all the best of luck who are having problems with it.

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@deejay2
Right now (and this is valid for absolutely any product on the market) the only people complaining about the price are the ones that barely afford them.

You know what happens when you sell expansions at £25? You will satisfy the people above but the ones that would afford only £12 will come foward complaining. And then even when giving it away for free, some people will think that “there must be something behind this deal”.

It’s a matter of priciple. We’re not in communism, people do not deserve cheaper Vengeance products just because the owner of the company is allegedly “loaded”. (But if he is, Rene would benefit of a couple of good programmers :) )

Judging the subjective (perceived) quality of a product is one thing (buy it or not, simple). People’s addiction to have the “complete collection” is an entirely different thing that must be solved rather by a psychologist not by a price decrease.
Then we have people like the folk above asking the seq trick for days, and instead of thinking by itself how to use the synth he just waits for the devs to answer. What the f**k happened with this world?

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The expansions are indeed expensive. However, they are extremely high quality - truly top notch. Nexus sound sets are about the same cost - and I'm sure have sold phenomenally well. Vengeance team probably knows what their customers will bear.

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There are of course other companies around who sell expansions for a lower price and the quality is very good, too.

Frank
Voice, sample and factory content developer Particular-Sound / Facebook / Soundcloud

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sircuit wrote: Then we have people like the folk above asking the seq trick for days, and instead of thinking by itself how to use the synth he just waits for the devs to answer. What the f**k happened with this world?
Wow you big guy, now you feel proud, do you? :)
The folk above is a paying customer and it´s my f**king right to ask for support!
Its over for Bitwig--CUBASE WON !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

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deejay2 wrote:avenger could be No1 synth for next years like sylenth1 and serum was, however price tag of those expansions around £50 is what will keep this away from normal people.

Expansions should be half priced to become more popular between users or allow re-sell of those expansion without tight to license system to be more progressive with selling

even that i do not know why they need it as M.Schleis (founder-masterminder) is loaded with money and does not have to be making anymore for the rest of his life and there is about 3 people in company to be paid off.

will see if they will listen or not but i doubt, money is the only motivation behind vengeance sound unfortunatelly.
This discussion about the price of expansions has been done earlier in this thread. I would probably own all the expansions at half-price, but own none of them right now.

Manuel clearly stated that they have no intention of dropping the price below the 20% off sale they have a couple of time each year.

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And Manuel is right because it takes a lot of time making the presets and samples for a expansion.

Frank
Voice, sample and factory content developer Particular-Sound / Facebook / Soundcloud

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Xenox.AFL wrote:And Manuel is right because it takes a lot of time making the presets and samples for a expansion.

Frank
It's a business choice, either selling for less with more purchases to anyone or selling higher to keep it a premium product.

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I can only say that i worked 2 months on my expansion, with sampling, looping and making presets.

Why should i sell it for 15€ for example to get more sales?
Voice, sample and factory content developer Particular-Sound / Facebook / Soundcloud

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Xenox.AFL wrote:I can only say that i worked 2 months on my expansion, with sampling, looping and making presets.

Why should i sell it for 15€ for example to get more sales?
Er... to get more sales?

I have no dog in this fight but the basics are pretty simple. Sell something for one dollar, you have a lot of one dollars. Sell something for a hundred dollars, you get a very few hundred dollars. Given that distribution costs of volume are negligible, where on that sliding scale so you make the most cash, given your particular market and product? Dunno, but that's the equation every developer has to do.
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