You happy with Studio One 4

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Not sure if he meant that the pitches for musical patterns are top to bottom low to high, if so, load a pitchlist with them the other way around and save it as the default preset. There's a couple of those on the Exchange.

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Radiophobic Workshop wrote:
Funkybot's Evil Twin wrote: 4. Drum editor: it's upside down with no ability to flip the order...needs a bit more work.
That's too bad. The other stuff doesn't bother me, but the pattern editor was the one thing that really got me excited about the prospect of updating.
In general, the pattern editing is a bit disappointing. Apparently there's no way to copy or move notes inside a pattern, either. For me, it's usually faster and easier to just use the piano roll for all sequences, arpeggios and drums.

I'm fairly happy with the v4 update, but then again I was already sold on SO since version 2. The new features and tweaks aren't revolutionary by any means, but knowing Presonus, version 4.5 will probably be almost as big of an upgrade as 4.0, and free.

I haven't really had any performance problems since 3.5, which made huge improvements to CPU usage. I'm running it on an 8 core Ryzen 1800X, and find that CPU usage is generally balanced across cores, with just a bit more usage on the first 2 cores or so.
Take a single oscillator, producing a drone. Send it to the wave shaper, altering the tone.
This can be a triangle, Sawtooth or a square. Modulate the pulse width, nobody will care

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It's been somewhat disappointing for me. Pattern editor, as mentioned, feels incomplete and more frustrating to work with than the piano roll (in which case, what's the point). I don't think they'll ever really get the UI to a place where I think it looks good. It is rather uninspiring for me (which is a pity). I think I do end up working faster in Pro Tools, Ableton, and Logic. My S1 copy will be going on sale.

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5Lives wrote:It's been somewhat disappointing for me. Pattern editor, as mentioned, feels incomplete and more frustrating to work with than the piano roll (in which case, what's the point). I don't think they'll ever really get the UI to a place where I think it looks good. It is rather uninspiring for me (which is a pity). I think I do end up working faster in Pro Tools, Ableton, and Logic. My S1 copy will be going on sale.
Sounds more like a GAS problem.

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marooned ufo wrote:Sounds more like a GAS problem.
Sounds like you don’t understand the benefits of different DAWs. :roll:

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5Lives wrote:
marooned ufo wrote:Sounds more like a GAS problem.
Sounds like you don’t understand the benefits of different DAWs. :roll:

I'm sure with enough money and time, I could spend the rest of my life finding out.

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I recall I had posted a tirade on another thread here about not upgrading because presonus does not offer phone support for their flagship product - only for hardware.

But I just had a birthday and I did take some of that birthday cash and buy the upgrade (pro 3 upgrade to pro 4 = $150).

One reason is that if you buy it from Sweetwater, (which I did) they will give you free phone support. Done!

I like the chord track. I have used it while composing to make changes to to the chord progression and at least with midi it transposes everything perfectly. I can see this being a part of my workflow.

I dig the pattern editor. I despise drum plugins because they are klugey and get in the way of actually making music. I can load a few samples into the drum sample player, and quickly use the pattern editor to design a beat.

Even cooler, if you take a longer multi-instrument sample and chop it up (right click and choose “split at grid.”) and then drag all the samples into Impact XT (before releasing the mouse, press the Shift key and choose to load multiple samples), then click every square along the diagonal from upper left to lower right, you can get some COOL rhythms going and it’s pretty unpredictable. Before splitting the sample, choose a beat division (note length) that splits the sample at usable points (1/16th, 1/8th, 1/4th etc).

I’m not having any issues with the interface, but I have not yet dig into what the Hi-res issue is all about. So far the UI looks same to me.

I also like the improvements to Impact drum sample player. I did not use impact previously because I just did not like the interface. Now seems more logical and it does what I need it to do.
Last edited by clangorous on Sat Aug 25, 2018 6:44 pm, edited 2 times in total.

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Will pick it up during 50% off upgrade sale; don't need it now.

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clangorous wrote:
I’m not having any issues with the interface, but I have not yet dig into what the Hi-res issue is all about. So far the UI looks same to me.
If you are running a Mac based system, you probably wouldn't as the primary issue's affect those on the PC platform... critically Windows 7 users, because they didn't retain the Hi-DPI toggle switch which was present in 3.0... On 1080P screens you lose around a quarter of your screen real estate that you would of had with it off. There is no way to fix it... but beyond that.. there are other issue's concerning Windows users...as highlighted here

Here's what we are faced with on Windows 7...
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I'm surprised Windows 7 is still supported, it's nearly 10 years old.

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marooned ufo wrote:I'm surprised Windows 7 is still supported, it's nearly 10 years old.
Well, it's still the most popular and used desktop based operating system on the planet... and that hasn't changed since Windows 10 release over two years ago (which they initially gave away for free)... There's good reasons for that...
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You should update your sources: http://gs.statcounter.com/windows-versi ... worldwide/

Now take into account that China has the biggest market share of Windows 7 (because of all those illegal licenses running there). In Europe, Windows 10 is even more widespread. http://gs.statcounter.com/os-version-ma ... top/europe

And, in 2 years, when the extended bug fixing support for Windows 7 will end... well, you get the picture.

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chk071 wrote:You should update your sources: http://gs.statcounter.com/windows-versi ... worldwide/

Now take into account that China has the biggest market share of Windows 7 (because of all those illegal licenses running there). In Europe, Windows 10 is even more widespread. http://gs.statcounter.com/os-version-ma ... top/europe
The way GStatcounter calculates and the way Netmarketshare calculates is different... the resulting figures are different also...

Netmarketshare - Windows Operating System

Windows 7 - 41.23%
Windows 10 - 36.58%
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It's still more Windows 10 in Europe, because large parts of China and India use illegal Windows 7 copies.

Not that i'd think it's very relevant for this issue. If there would be so many Studio One 4 users on Windows 7, wouldn't you think it had been solved yet?

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chk071 wrote:It's still more Windows 10 in Europe, because large parts of China and India use illegal Windows 7 copies.

Not that i'd think it's very relevant for this issue. If there would be so many Studio One 4 users on Windows 7, wouldn't you think it had been solved yet?
That doesn't account for those who tried Windows 10 and went back to Windows 7... Realistically though...most people are going to use Windows 10 on their laptops and not risk screwing with their fully functional desktop installations which have been working reliably for years without issue... there is of course the dark side of what Microsoft have been doing to try and force users to upgrade...but that's a discussion for another place I think...but back on topic regarding Studio One 4...

Presonus already has some big issue's to sort out with SO4...

The Nvidia bug where it freezes on the VST scan...

Ripple editing is screwed up - It doesn't move markers or tempo changes, and it destroys automation....
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