sorry, feeling a bit silly
You are a determined fellowharryupbabble wrote:When you are noodling on the piano, you are randomly selecting notes even if muscle memory is influencing you to select particular notes because of "conditioning". I am only bypassing the "conditioning" imposed by muscle memory. My method doesn't get rid of expression. My selecting and rejecting random drum patterns is me imposing my preferences and it's all my expression and taste.
That's not what's happening at all. When I'm playing the piano, I'm playing what I'm hearing in my head. The idea comes first.harryupbabble wrote:When you are noodling on the piano, you are randomly selecting notes even if muscle memory is influencing you to select particular notes because of "conditioning". I am only bypassing the "conditioning" imposed by muscle memory. My method doesn't get rid of expression. My selecting and rejecting random drum patterns is me imposing my preferences and it's all my expression and taste.
Good post. The OP seems stuck in their method though. I mentioned earlier that within Reaper there is a tool thzt will allow generating variations on the fly rather than having an inefficient 20000 variations first approach. Others also made the same sort of point. But the OP is commited to their method , primarily I think because they dont understand what they are doing wrt to the simple maths of their method. And i dont think they are open to developing a better understanding.Guenon wrote:You are a determined fellowharryupbabble wrote:When you are noodling on the piano, you are randomly selecting notes even if muscle memory is influencing you to select particular notes because of "conditioning". I am only bypassing the "conditioning" imposed by muscle memory. My method doesn't get rid of expression. My selecting and rejecting random drum patterns is me imposing my preferences and it's all my expression and taste.. To be clear, I'm not saying that or any of this to incite more drama in this thread, or to disparage your efforts. Just take it into consideration all friendly like.
So yeah, one main thing that is undoubtedly rubbing many music making people the wrong way (and I admit I'm having to consciously focus on not letting it rub me the wrong way too much as well, hah) is the way you choose your words when describing these ideas and experiments. When someone composes at a piano, or any instrument, it's very likely they aren't randomly selecting notes but are making informed decisions on how to move things, where they would like the harmony to go, what the melody is doing, and so on. They are experimenting, sure, and trying out stuff, but it's not random stuff in the sense that they are "randomly selecting notes" and plonking at that, one note and one muscle memory pattern at a time, without some other important conceptual layers to support that physical act of playing.
Even if it's "only" improvising or, eh, noodling, with no clear aim and happening in full experimentation mode, the informed decisions being made in the moment, on the fly, are still there. The process might be full of "what if I..." types of beginnings and turns and crossroads, but it's not "What if I play a C? What if I play a D?" ad infinitum (to oversimplify, sorry) -- it's much more like "What if I go here next? What if I do it this way? What if I make this part soooo careful sounding and then open it up to a bolder statement?" and so on and so on. Yes, improvising the actual note level result on the go, but at the same time operating on broader concepts and moods and abstractions and then an actual decision happens, on the level of physical action, what actual keys to press or strings to pluck.
So, as you are clearly very set on a generative approach, I suggest... instead of forcing your process into a workflow of a general purpose DAW that wasn't built for what you are trying to do, hosting tens of thousands of randomized MIDI clips and then just juggling them around, hoping to strike gold... Why not actually dive into this stuff in a more constructive and pioneering fashion? Start finding out your options for AI assisted composing and generative music making, all sorts of algorithmic composing stuff you can find and be interested in -- and I mean really exploring that field and finding out what's out there in the way of generative tools, how you can make them function for you in an actually realistic workflow, and how you can make those systems produce these "informed decisions" for youin a controlled fashion, so that you can be the architect and curator and actually use a theoretical framework to map whole pieces of music from start to finish and have your ideas develop in a more fruitful way.
Maybe RapidComposer has something for you? Or more experimental Max/MSP or PureData constructs? Or maybe there's something cool on a mobile platform, of all places, and you can do more controlled generative song structures that way? And mix and match.
The most important thing is, what you are calling "randomly selecting notes" and "randomizers" and so on... very rarely is that, random. This might just be a language thing. Of course there is an element of randomness in many generative approaches, but in any case (and just as important) there are different layers of abstraction at play, mapping and guiding theoretical concepts, structure, ideas, overarching themes and developments and so on and so on. What you need, in my opinion, is some more knowledge on how these things might work for you, what musical methods are at play under the surface, and a toolset that harnesses those concepts and adds a good dose more of algorithmic decision making to your randomness
Haha, a beauty!Guenon wrote:My favorite:
"Great Old Ones spoke to the wind, the air, and whom weapons would not touch. We laughed. I laughed, too. I forgot it was dinner-time."
Okay, off to sleep now : D
So lucky these don't need to be changed & saved with your DAWharryupbabble wrote: I have 314,200 bass midi files
Exactly.woggle wrote:the OP identified the wrong problem - people kindly pointed that out. IThe solution to the massive file number problem is not a file problem but a methodology problem.
The OP could generate individual variations on the fly within the existing capabilities of Reaper, accept or reject those until the (apparently) desired 20 is reached, just keep those. Or (more sensibly) stop when a good one is reached that is worth editing and use that. Start process again when that one is finished with editing. No need to save shitloads of files to select from at all. Generating and saving all those files then selecting 20 achieves nothing more than wasting a lot of time with no benefit in terms of a selectionist strategy (the strategy the OP is performing)
If people don't understand the maths behind that they can either accept advice from people who do or not. This is the internet after all.
Yes, the silk gloves of the boy scouts:woggle wrote:the OP identified the wrong problem - people kindly pointed that out.
Unaspected wrote:This is incredible. If not troll then gremlin.
fmr wrote:The silly season is officially open
JoseC. wrote:The boy is clearly unwell.
JoseC. wrote:As I said above, the boy is not well
JoseC. wrote:This. To me, this sounds like procastination mixed with some condition, like OCD. Besides that, the OP even said in this thread something like he has not much fun making music.
bazwillrun wrote:he obviously is severely lacking in the brains department....make music !? hahahaha...does he shit, spends all his time pissing about "auditioning" midi ?...hes a complete tool, look at his style of writing these posts...at best a troll at worst a nightmare for the care in the community people....
Autobot wrote:Why is everyone feeding the gremlin at night ???
It is a selection of course, there are more but who cares? Fake news that never happened or are misunderstood because it was all meant to the benefit of the op.fmr wrote:Autobot wrote:Why is everyone feeding the gremlin at night ???![]()
No, I came to the conclusion that, no matter how I talk, I cannot communicate with the monkeys...IncarnateX wrote:Ah, you are making progress. Does this mean that you begin to grasp that "reaching infinite" is not a premise of the proof or do you still insist on that rubbish?fmr wrote:Whatever you say
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