FXpansion releases Cypher2

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Cypher (DCAM: Synth Squad) Cypher2

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pdxindy wrote:
Funkybot's Evil Twin wrote:
pdxindy wrote:
himalaya wrote:Tricks like splitting the oscillator pitch with unison are unique, as far as I know.
What is splitting the oscillator pitch with unison?
You can do lots of neat tricks with the Transmod system to create a dummy second set of oscillators, filters, etc. So you can basically turn this one oscillator synth into a multi-osc synth. This video from Strobe 1 explains it.
Thanks... that's a powerful feature. Bitwig has that built in at the DAW level so all their synths can do that and I have become used to using it constantly. The Bitwig modulation system works the same as the transmod system.

Diva, RePro and Bazille allow you to use unison spread on any modulatable parameters but not unipolar and not per individual stacked voice. That is sweet that Cypher 2 is the same as Bitwig in this capability!
Indeed nice. Dune 2 is also nice as you can use the OSC in unison as modulation source.
All of these synths have something unique....i still don´t know what to do with Strobe 2 since the GUI kills all the fun for me and the sound is so O.K.
I like Cypher 2 much more so far.

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Strobe is a different beast, praised by some EDM guys for his great bass and pluck sounds. With some tricks also capable to create pads and more complex sounds. I remember that also Above & Beyond stated to use this synth. Maybe the only FXpansion synth which earned such a big interest ;)
I don't know if Cypher2 will change this.

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Cinebient wrote: Dune 2 is also nice as you can use the OSC in unison as modulation source.
Try using the oscillators in Cypher as mod sources for audio-rate modulation. Send it to anything you desire. This is on top of the hard-wired osc FM and Filter FM.
http://www.electric-himalaya.com
VSTi and hardware synth sound design
3D/5D sound design since 2012

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Tj Shredder wrote:It plays nicely with my Linnstrument, no problem so far with the demo... (only tried the standalone...)
Have you manged to get the pitch glide to work correctly? By default the Cypher curve seems to traverse the full curve when just gliding one note on the Linnstrument. The synth then shifts by the full two octaves of the glide. I cant find any setting that lets me glide from one note up/down to another and remain in pitch.

Any tips most welcome.

FT
FT

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himalaya wrote:
Cinebient wrote: Dune 2 is also nice as you can use the OSC in unison as modulation source.
Try using the oscillators in Cypher as mod sources for audio-rate modulation. Send it to anything you desire. This is on top of the hard-wired osc FM and Filter FM.
Yes, nice. I still don´t understand the trans-mod thingie really and find it a bit a pain to use.
A full blown modular is more easy for me :D
However, after i replaced the FX with my favorites it sounds really awesome and i begin to like it more. Still the GUI and workflow is a fun killer and i give up fast. That my macbook gets really damn hot is another deal breaker. But i will try to learn and/or get used to it since the MPE stuff combined with importing .tun files is really something i love.
So maybe i can get the sounds out of it i want but i just failed to use it proper for now :)
Still early times but normally i love everything which handles things at audio rate.

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himalaya wrote:
Cinebient wrote: Dune 2 is also nice as you can use the OSC in unison as modulation source.
Try using the oscillators in Cypher as mod sources for audio-rate modulation. Send it to anything you desire. This is on top of the hard-wired osc FM and Filter FM.
Is this true? I haven't tried Cypher2 yet (won't have time to demo for a while :x ) but I thought everything in transmod is control rate not audio rate. seems to say this in the manual as well - cant find the reference now but I'm sure I saw this somewhere in it.

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moshimoshi wrote:
himalaya wrote:
Cinebient wrote: Dune 2 is also nice as you can use the OSC in unison as modulation source.
Try using the oscillators in Cypher as mod sources for audio-rate modulation. Send it to anything you desire. This is on top of the hard-wired osc FM and Filter FM.
Is this true? I haven't tried Cypher2 yet (won't have time to demo for a while :x ) but I thought everything in transmod is control rate not audio rate. seems to say this in the manual as well - cant find the reference now but I'm sure I saw this somewhere in it.
The whole point of FM is audio rate.

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bbtr wrote:
moshimoshi wrote:
himalaya wrote:
Cinebient wrote: Dune 2 is also nice as you can use the OSC in unison as modulation source.
Try using the oscillators in Cypher as mod sources for audio-rate modulation. Send it to anything you desire. This is on top of the hard-wired osc FM and Filter FM.
Is this true? I haven't tried Cypher2 yet (won't have time to demo for a while :x ) but I thought everything in transmod is control rate not audio rate. seems to say this in the manual as well - cant find the reference now but I'm sure I saw this somewhere in it.
The whole point of FM is audio rate.
Thanks for that captain obvious :tu:

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himalaya wrote:
Cinebient wrote: Dune 2 is also nice as you can use the OSC in unison as modulation source.
Try using the oscillators in Cypher as mod sources for audio-rate modulation. Send it to anything you desire. This is on top of the hard-wired osc FM and Filter FM.
It looks like when using the Osc as mod source, the Osc is calculated at control rate, not audio rate

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moshimoshi wrote:
himalaya wrote:
Cinebient wrote: Dune 2 is also nice as you can use the OSC in unison as modulation source.
Try using the oscillators in Cypher as mod sources for audio-rate modulation. Send it to anything you desire. This is on top of the hard-wired osc FM and Filter FM.
Is this true? I haven't tried Cypher2 yet (won't have time to demo for a while :x ) but I thought everything in transmod is control rate not audio rate. seems to say this in the manual as well - cant find the reference now but I'm sure I saw this somewhere in it.
Yeah... unless there is some way to configure that, it is disappointing that it is control rate.

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pdxindy - yes that's what I thought. I'm not sure it's disappointing, certainly in Cypher 1 I think transmod is still amazing for so many things, and of course there are the actual audio-rate functions which sound excellent I think.

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moshimoshi wrote:
himalaya wrote:
Cinebient wrote: Dune 2 is also nice as you can use the OSC in unison as modulation source.
Try using the oscillators in Cypher as mod sources for audio-rate modulation. Send it to anything you desire. This is on top of the hard-wired osc FM and Filter FM.
Is this true? I haven't tried Cypher2 yet (won't have time to demo for a while :x ) but I thought everything in transmod is control rate not audio rate. seems to say this in the manual as well - cant find the reference now but I'm sure I saw this somewhere in it.
Yes, you correct, TransMod runs at control-rate but try sending the frequency of osc 1 to modulate the frequency of osc 2, it the sound of audio-rate modulation.
http://www.electric-himalaya.com
VSTi and hardware synth sound design
3D/5D sound design since 2012

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himalaya wrote:
moshimoshi wrote:
himalaya wrote:
Cinebient wrote: Dune 2 is also nice as you can use the OSC in unison as modulation source.
Try using the oscillators in Cypher as mod sources for audio-rate modulation. Send it to anything you desire. This is on top of the hard-wired osc FM and Filter FM.
Is this true? I haven't tried Cypher2 yet (won't have time to demo for a while :x ) but I thought everything in transmod is control rate not audio rate. seems to say this in the manual as well - cant find the reference now but I'm sure I saw this somewhere in it.
Yes, you correct, TransMod runs at control-rate but try sending the frequency of osc 1 to modulate the frequency of osc 2, it the sound of audio-rate modulation.
And what if we send it to something else - is it still audio rate or gets reduced?

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I'm finding the GUI difficult to work with. The controls are too small and finicky. It is too easy to miss a control and get the ring around it. Then double click does not reset and it is hard to drag precisely because it is so small.

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And the pop-ups get in the way.

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