[announce] VeeSeeVST Rack VST2 plugin

Modular Synth design and releases (Reaktor, SynthEdit, Tassman, etc.)
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lalo wrote:
c_voltage wrote:Bsp thank you for your work, what wanted to ask - What files from zip really require for plugin use ? I mean - do really need keep that thousands files (folders plugins and res) beside dll's after unzip ?
yes if you don't want an empty rack. those plugins are the modules.
Oh, ok got it. (Just assumed that it's just sources for following plugin compilation)

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bsp804 wrote:Changelog:

Code: Select all

** August 19th, 2018 (2nd release)
- fix idle detection
- update module LindenbergResearch.Westcoast
  • fixes wake-up issue after playing fast decaying sounds (increased grace period from 50ms to 120ms) + reset idle framecount when output signal is not idle (waveforms with extended "gaps" won't trigger the idle mode anymore)
veeseevstrack_0_6_1_win64_bin-19Aug2018.7z
veeseevstrack_0_6_1_win32_bin-19Aug2018.7z
 Thank you! :)

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bsp804 wrote:[ If you are using a different DAW (e.g. Ableton Live), it would be very much appreciated if you could test the new release and tell me if it's working there (especially the automation feature).
The automation seems to work fine with Ableton Live 9.6. Thanks!

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Changelog:

Code: Select all

** August 21st, 2018
- add module AmalgamatedHarmonics.Arpeggiator
- add module AmalgamatedHarmonics.Arpeggiator2
- add module AmalgamatedHarmonics.Circle
- add module AmalgamatedHarmonics.Imperfect
- add module AmalgamatedHarmonics.Imperfect2
- add module AmalgamatedHarmonics.Progress
- add module AmalgamatedHarmonics.Ruckus
- add module AmalgamatedHarmonics.ScaleQuantizer
- add module AmalgamatedHarmonics.ScaleQuantizer2
- add module AmalgamatedHarmonics.SLN
- add module Geodesics.BlackHoles
- add module Geodesics.Pulsars
- add module Geodesics.Branes
- add module Geodesics.Ions
- add module Geodesics.BlankLogo
- add module Geodesics.BlankInfo
- update module LindenbergResearch.Westcoast (preview)
- add module mscHack.Alienz
- add module mscHack.ASAF8
- add module mscHack.Dronez
- add module mscHack.Mixer_9_3_4
- add module mscHack.Mixer_16_4_4
- add module mscHack.Mixer_24_4_4
- add module mscHack.Morze
- add module mscHack.OSC_WaveMorph_3
- update module mscHack.SEQ_6x32x16
- add module mscHack.Windz
veeseevstrack_0_6_1_win64_bin-21Aug2018.7z
veeseevstrack_0_6_1_win32_bin-21Aug2018.7z

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Thank you for ongoing work, BSP804 :)

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Great work. Thanks :tu:

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bsp804 wrote:Changelog:

Code: Select all

** August 21st, 2018
- add module Geodesics.BlackHoles
- add module Geodesics.Pulsars
- add module Geodesics.Branes
- add module Geodesics.Ions
- add module Geodesics.BlankLogo
- add module Geodesics.BlankInfo
veeseevstrack_0_6_1_win64_bin-21Aug2018.7z
veeseevstrack_0_6_1_win32_bin-21Aug2018.7z
yesssss you rawk! :hyper: :tu: :party:
[*] sound is unfrozen geometry [*]
https://www.youtube.com/c/Eurikon/videos

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Regarding the modules:
Please add
-NYSTHI
-Arable and Parable Instruments
-Vult free

if possible

And keep up the great work. :) :) :)

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astartes wrote:Regarding the modules:
Please add
-NYSTHI
-Arable and Parable Instruments
-Vult free

if possible

And keep up the great work. :) :) :)
Vult modules are not allowed by the original developer unfortunately ;)
[*] sound is unfrozen geometry [*]
https://www.youtube.com/c/Eurikon/videos

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Yep, the NYSTHI and Vult modules are not open source.
The (P)arable Instruments modules were problematic, I tried to port them a while ago (cannot remember exactly what it was, either a missing piece of the source code or a stability issue).


Changelog:

Code: Select all

** August 23rd, 2018
- update module LindenbergResearch.Westcoast
- add module bsp.Obxd_VCF
  • As the name suggests, Obxd_VCF is a port of the OB-Xd filter module.
    • the UI is merely a prototype. Can anyone here help me out with the graphics ? (i.e. replace the "vst2_bin/plugins/bsp/res/Obxd_VCF.svg" file ?)
veeseevstrack_0_6_1_win64_bin-23Aug2018.7z
veeseevstrack_0_6_1_win32_bin-23Aug2018.7z

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Changelog:

Code: Select all

** August 24th, 2018
- fix failed assertion when destroying plugin instance with dynamically loaded modules
- add module Bidoo.CANARD
- add module Bidoo.DFUZE
- add module Bidoo.OUAIVE
- add module Bidoo.RABBIT
- update module bsp.Obxd_VCF
   - this is now an optional, dynamically loaded add-on module
- update module LindenbergResearch.Westcoast (preview)
veeseevstrack_0_6_1_win64_bin-24Aug2018.7z
veeseevstrack_0_6_1_win32_bin-24Aug2018.7z

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How can I get a hold of the vst?

Thanks so much

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Jonathan10 wrote:How can I get a hold of the vst?

Thanks so much
Download the latest version from the post directly above your question. :)
[====[\\\\\\\\]>------,

Ay caramba !

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Changelog:

Code: Select all

** August 25th, 2018
- add module com-soundchasing-stochasm.Resonator
- add module mental.MentalSubMixer
- add module mental.MentalMults
- add module mental.MentalMixer
- add module mental.MentalFold
- add module mental.MentalClip
- add module mental.MentalGates
- add module mental.MentalABSwitches
- add module mental.MentalQuantiser
- add module mental.MentalChord
- add module mental.MentalMuxes
- add module mental.MentalLogic
- add module mental.MentalButtons
- add module mental.MentalSums
- add module mental.MentalPitchShift
- add module mental.MentalClockDivider
- add module mental.MentalCartesian
- add module mental.MentalPatchMatrix
- add module mental.MentalBinaryDecoder
- add module mental.MentalSwitch8
- add module mental.MentalMux8
- add module mental.MentalCounters
- add module mental.MentalKnobs
- add module mental.MentalGateMaker
- add module mental.MentalMasterClock
- add module mental.MentalPatchNotes
- add module mental.MentalQuadLFO
- add module mental.MentalRadioButtons
! (note) The UI handling in some of the mental modules, e.g. MentalPatchMatrix is 
          tied to the audio engine which means that the UI will not work properly
          while the plugin is idle.
- update module LindenbergResearch.Westcoast (preview)
  • Some (more or less useless) stats:
    • 650 Modules total
    • by tags:
      • 26 Amplifiers
      • 3 Arpeggiators
      • 21 Attenuators
      • 45 Blanks
      • 1 Chorus Effect
      • 23 Clock Utilities
      • 1 Compressor
      • 19 Delays
      • 17 Envelope Generators
      • 4 Envelope Followers
      • 7 Equalizers
      • 26 Filters
      • 31 LFOs
      • 41 Logic Utilities
      • 68 Mixers
      • 49 Multiples
      • 15 Noise Generators
      • 16 Panners
      • 16 Performance Controllers
      • 56 Oscillators
      • 15 Quantizers
      • 2 Recorders
      • 10 Reverbs
      • 9 Ring Modulators
      • 11 Sample & Holds
      • 6 Samplers / Sample Players
      • 76 Sequencers
      • 4 Slew Limiters
      • 34 Switches
      • 24 Visualizers
      • 1 Vocoder
      • 18 Waveshapers
veeseevstrack_0_6_1_win64_bin-25Aug2018.7z
veeseevstrack_0_6_1_win32_bin-25Aug2018.7z

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Mutant wrote:
Jonathan10 wrote:How can I get a hold of the vst?

Thanks so much
Download the latest version from the post directly above your question. :)
Or the version linked directly above this post .. ;)

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