Personally, I would prefer one list showing all modulations on the visualiser screen, that you can sort on mod source or target. Tabs will probably be necessary; so be it.Angus_FX wrote:We already have that visually, just not in a list form.The perfect system seems like it would be one that let you see all targets affected by a mod source or all mod sources affecting a target.
Would it be sufficient to put that list view in the visualiser screen, replacing the scope display if you hold down ALT when you mouse-over a control or mod source?
If you want all targets modulated by a mod source together, you sort by mod source.
If you want all mods sources modulating a target together, you sort by target.
A ALT-hoover is a pretty hidden feature (you'll need to read the manual
For example, if you're playing a patch, and look at the full mod list, you could see e.g. that aftertouch raises the resonance and try that out. In your system, you would need to stop playing, alt-hoover over a control or mod source to see the modulations.
With a full mod list I could e.g. also see at the same time that there is a free running lfo which is simulating drift, modwheel opens the filter etc...
(For MPE replace aftertouch and modwheel by their respective properties).
My 2 cents....
