SFZ format documentation

Sampler and Sampling discussion (techniques, tips and tricks, etc.)
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dangayle
KVRian
789 posts since 30 Mar, 2014

Post Sat Oct 13, 2018 7:45 am

I don’t, offhand. I sold all of them except Renoise. I seem to recall that Redux was a particularly useful SFZ player and Falcon not so much.

DSmolken
KVRian
1383 posts since 20 Sep, 2013 from Poland

Re: SFZ format documentation

Post Sat Oct 13, 2018 7:55 am

That's fine, I can just list them without details, then look the information up later.

goldglob
KVRian
617 posts since 10 Jan, 2007 from London

Re: SFZ format documentation

Post Sat Oct 13, 2018 8:20 am

The Wusik stuff plays SFZ....Wusik Station V9, Wusik 8008, Wusik One and the new EVE version 5.

goldglob
KVRian
617 posts since 10 Jan, 2007 from London

Re: SFZ format documentation

Post Sat Oct 13, 2018 8:47 am

....but I just tried to load your bongos_rr.sfz from drummers paradise into the Wusik stuff and got the message that hirand and lorand not supported, so no round robin I guess.

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pljones
KVRAF
6308 posts since 8 Feb, 2003 from London, UK

Re: SFZ format documentation

Post Sat Oct 13, 2018 8:50 am

lorand/hirand are SFZ v1... So not supporting them implies it could be a pretty limited implementation.

And they're for "random robin" - round robin uses seq_length / seq_position :).

DSmolken
KVRian
1383 posts since 20 Sep, 2013 from Poland

Re: SFZ format documentation

Post Sat Oct 13, 2018 8:51 am

Yeah, seq_length/seq_position might work, you can do some search/replace and get those files working in Wusik that way if you really want to, but I'm not surprised that there would be a lot of limited implementations - with basic pitch, round robin and velocity stuff you can still map some basic drum or piano samples.

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pljones
KVRAF
6308 posts since 8 Feb, 2003 from London, UK

Re: SFZ format documentation

Post Sat Oct 13, 2018 8:53 am

Has anyone ever documented Kontakt's SFZ import support? It failed on the first of my drum kits I tried so I didn't bother after that but it might be nice to know.

DSmolken
KVRian
1383 posts since 20 Sep, 2013 from Poland

Re: SFZ format documentation

Post Sat Oct 13, 2018 8:57 am

Also doesn't DirectWave support SFZ import and export now? I've heard that, but haven't tried.

goldglob
KVRian
617 posts since 10 Jan, 2007 from London

Re: SFZ format documentation

Post Sat Oct 13, 2018 9:11 am

pljones wrote:
Sat Oct 13, 2018 8:50 am
lorand/hirand are SFZ v1... So not supporting them implies it could be a pretty limited implementation.

And they're for "random robin" - round robin uses seq_length / seq_position :).
Ah right, good to know.

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WilliamK
KVRAF
3994 posts since 12 Jun, 2001 from Wusik Dot Com

Re: SFZ format documentation

Post Sat Oct 13, 2018 10:12 am

Actually my engine does feature round-robin, but it doesn't setup the SFZ file. Maybe something I could add in the next update. :cool:

Cheers, WilliamK

goldglob
KVRian
617 posts since 10 Jan, 2007 from London

Re: SFZ format documentation

Post Sat Oct 13, 2018 10:36 am

WilliamK wrote:
Sat Oct 13, 2018 10:12 am
Actually my engine does feature round-robin, but it doesn't setup the SFZ file. Maybe something I could add in the next update. :cool:

Cheers, WilliamK
Well, the more unlimited your sfz implementation can be, the more fun we can have integrating external sfz with your whole incredible layers maze!

enroe
KVRian
823 posts since 19 Mar, 2008 from germany

Re: SFZ format documentation

Post Wed Oct 17, 2018 8:59 am

WilliamK wrote:
Sat Oct 13, 2018 10:12 am
Actually my engine does feature round-robin, but it doesn't setup the SFZ file. Maybe something I could add in the next update. :cool:

Cheers, WilliamK
Yeah, and since Native Instruments closes its Kontakt-6-format the sfz-format
becomes more and more important! :tu:
free mp3s + info: andy-enroe.de songs + weird stuff: enroe.de

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WilliamK
KVRAF
3994 posts since 12 Jun, 2001 from Wusik Dot Com

Re: SFZ format documentation

Post Wed Oct 17, 2018 1:25 pm

Could someone PM me a link or email me a file that uses the random or round-robin opcodes? I will see if my SFZ code can read those or try to add to it, as I'm using a 3rd party importer to my engine. In my engine I have multiple types of round-robin options...

Cheers, WilliamK

goldglob
KVRian
617 posts since 10 Jan, 2007 from London

Re: SFZ format documentation

Post Wed Oct 17, 2018 1:51 pm

WilliamK wrote:
Wed Oct 17, 2018 1:25 pm
Could someone PM me a link or email me a file that uses the random or round-robin opcodes? I will see if my SFZ code can read those or try to add to it, as I'm using a 3rd party importer to my engine. In my engine I have multiple types of round-robin options...

Cheers, WilliamK
I'll email the one I talked about above that has the random thing.
I'll hunt around for something with the round robin seq_length / seq_position thing but I'd say pljones or DSmolken would be able to more quickly help with that.

EDIT: email sent.

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WilliamK
KVRAF
3994 posts since 12 Jun, 2001 from Wusik Dot Com

Re: SFZ format documentation

Post Sat Oct 27, 2018 5:54 am

Sorry for the delay, I got it, will work on this as soon as I finish the new code I'm working for a Shared Folder between all products. :-)

Cheers, WilliamK

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