Eventide SP2016 Reverb

VST, AU, etc. plug-in Virtual Effects discussion
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Russell Grand
KVRian
1404 posts since 22 May, 2017

Post Tue Oct 02, 2018 5:49 pm

dangayle wrote:
Mon Oct 01, 2018 12:08 pm
I kinda like the GUI, the full retro look to it. It's a lot better than their other 2016 plugin.
+1

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Russell Grand
KVRian
1404 posts since 22 May, 2017

Re: Eventide SP2016 Reverb

Post Tue Oct 02, 2018 5:57 pm

I really like this verb.

audio/fault
KVRian
573 posts since 19 Mar, 2001 from berlin / germany

Re: Eventide SP2016 Reverb

Post Wed Oct 17, 2018 2:08 am

does anybody know, how long the crossgrade-prices lasts? or usually lasts? would like to wait 1 or 2 months as other expanses are hunting me :D

dogzilla
KVRist
136 posts since 22 Apr, 2004

Re: Eventide SP2016 Reverb

Post Wed Oct 17, 2018 2:30 am

audio/fault wrote:
Wed Oct 17, 2018 2:08 am
does anybody know, how long the crossgrade-prices lasts? or usually lasts? would like to wait 1 or 2 months as other expanses are hunting me :D
October 31st according to the email.

cnt
KVRist
205 posts since 9 Mar, 2001 from Stockholm

Re: Eventide SP2016 Reverb

Post Thu Oct 18, 2018 12:08 am

This one sounds pretty unique. I love the "selfresonance" settings. I already own Blackhole and the old 2016, but this is reverb is quite different.
/ C'n'T
Hi People! I'm an addict. Music is my drug.

audio/fault
KVRian
573 posts since 19 Mar, 2001 from berlin / germany

Re: Eventide SP2016 Reverb

Post Thu Oct 18, 2018 12:45 am

dogzilla wrote:
Wed Oct 17, 2018 2:30 am

October 31st according to the email.
oops. ok, thanks!

Examigan
KVRAF
4369 posts since 15 Sep, 2005 from East Coast of the USA

Re: Eventide SP2016 Reverb

Post Thu Oct 18, 2018 3:13 am

If the original SP2016 was a multi-effects processor, I wonder why they didn't also emulate those other parts of the hardware?

jens
KVRAF
18851 posts since 12 Jul, 2003 from West Caprazumia

Re: Eventide SP2016 Reverb

Post Thu Oct 18, 2018 3:27 am

It wasn't really a multi-effect in the normal sense. Rather it had the ability to host digital hardware plugins. I am not quite sure which ones have ever been available for it.
" It is a measurable fact. Not my opinion. And not even subtle. If you can't hear difference in tail between Valhalla and VSR reverb tail then again change your job dude." kmonkey

robotmonkey
KVRAF
2035 posts since 20 Jun, 2012

Re: Eventide SP2016 Reverb

Post Thu Oct 18, 2018 11:10 am

jens wrote:
Thu Oct 18, 2018 3:27 am
It wasn't really a multi-effect in the normal sense. Rather it had the ability to host digital hardware plugins. I am not quite sure which ones have ever been available for it.
If you go to Eventide SP2016 webpage you find there some of the original marketing materials and magazine reviews that list all the effect modules.
No signature here!

jens
KVRAF
18851 posts since 12 Jul, 2003 from West Caprazumia

Re: Eventide SP2016 Reverb

Post Thu Oct 18, 2018 11:26 am

ah, thanks - found them - if anyone else is interested:

https://www.eventideaudio.com/products/legacy/sp2016
" It is a measurable fact. Not my opinion. And not even subtle. If you can't hear difference in tail between Valhalla and VSR reverb tail then again change your job dude." kmonkey

Examigan
KVRAF
4369 posts since 15 Sep, 2005 from East Coast of the USA

Re: Eventide SP2016 Reverb

Post Fri Oct 19, 2018 7:55 am

jens wrote:
Thu Oct 18, 2018 11:26 am
ah, thanks - found them - if anyone else is interested:

https://www.eventideaudio.com/products/legacy/sp2016
I read some of that, but there is a ton of info on there and didn’t have time for the whole thing today. Basically it says it is a reverb unit but if you get those optional ROMs it can do the other types of effects, unless I am mistaken?

jens
KVRAF
18851 posts since 12 Jul, 2003 from West Caprazumia

Re: Eventide SP2016 Reverb

Post Fri Oct 19, 2018 10:41 am

A far as I understood it, it came with these 14 so called "standard programs":

- plate reverb and high-desity plate

- standard room

- stereo room

- generic reverb

- lossless room

- loop editing

- multitap delay

-time scramble

- chorus

- flanging and envelope flanging

- band delay

- musical combs

-dual digiplex and long digiplex

- dual delay and long delay


Several programs fit on one ROM (no info on how many, as far as I see - perhaps it depends)
and there was space for 11 ROMs.

I guess the reverbs aside the programs are either not relevant today (loop editing) or already covered elsewhere within their plugin-portfolio.
" It is a measurable fact. Not my opinion. And not even subtle. If you can't hear difference in tail between Valhalla and VSR reverb tail then again change your job dude." kmonkey

User avatar
ChamomileShark
KVRian
1283 posts since 12 May, 2004 from Oxford, UK

Re: Eventide SP2016 Reverb

Post Fri Oct 19, 2018 11:35 am

I wonder what "Time Scramble" was..maybe some kind of freeze thing like the Lexicon Prime Time

jens
KVRAF
18851 posts since 12 Jul, 2003 from West Caprazumia

Re: Eventide SP2016 Reverb

Post Fri Oct 19, 2018 12:50 pm

"uniquely scrambles audio in the time domain"
" It is a measurable fact. Not my opinion. And not even subtle. If you can't hear difference in tail between Valhalla and VSR reverb tail then again change your job dude." kmonkey

GNXT
KVRer
25 posts since 21 Jun, 2018

Re: Eventide SP2016 Reverb

Post Fri Oct 19, 2018 2:00 pm

My new go to for room/ambience make something fat reverb tasks, and drums/percussion. I yet to try it properly on other sources in a mix. I really like it and I rarely get excited with plugin reverbs.

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