[announce] VeeSeeVST Rack VST2 plugin

Modular Synth design and releases (Reaktor, SynthEdit, Tassman, etc.)
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VCV Rack

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Just saw the update, i'm trying it right now, thank you man for your work it's really amazing!

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So cool. Any way we can get the Fl studio mute/solo button to work on VCV in a future update?

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melodyz wrote: Wed Oct 17, 2018 2:55 am Any way we can get the Fl studio mute/solo button to work on VCV in a future update?
When the little green light (next to the channel panning knob) is left-clicked, the plugin output is (un-)muted.
Holding left control while clicking it toggles solo mode.
So, I'm not sure what exactly is missing here. Can you please elaborate ?

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it does work never mind.

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thanks for this nice port of vcv. I wonder if its possible to delete or add modules in a easy way for the enduser (I have to say I have no clue about compiling).

I deletet the folder of the modules I dont need but there are still showing up in VeeSeeVST also is there maybe a way to update a pack manually? Like the new AudibleInstruments? And I'm missing AnimatedCircuits, Grayscale, VultModulesFree, MSM and CrystalPalace.

Thank you for you effort and time
rabbit in a hole

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Autobot wrote: Sun Oct 28, 2018 8:28 pm ... I'm missing AnimatedCircuits, Grayscale, VultModulesFree, MSM and CrystalPalace.
All closed source, so currently not available for VSVR.

Best,

dp

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Autobot wrote: Sun Oct 28, 2018 8:28 pm thanks for this nice port of vcv. I wonder if its possible to delete or add modules in a easy way for the enduser (I have to say I have no clue about compiling).
I agree in a future update if there was a way to uninstall individual modules using a popup with a checkbox or something. Maybe they still reside on the pc but are not visible in the rack.

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CAn I ask a question as I am going to venture into this plugin again.
Do I download the 345MB 0.6 and the add the 85MB 0.61 update to the folder or is 0.61 the new install ?
Thanks

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melodyz wrote: Mon Oct 29, 2018 11:24 am
Autobot wrote: Sun Oct 28, 2018 8:28 pm thanks for this nice port of vcv. I wonder if its possible to delete or add modules in a easy way for the enduser (I have to say I have no clue about compiling).
I agree in a future update if there was a way to uninstall individual modules using a popup with a checkbox or something. Maybe they still reside on the pc but are not visible in the rack.
Most of the modules are built into the VST plugin DLL ("statically linked") so uninstalling them is not possible.

Just use the favourites list instead.
MFXxx wrote: Mon Oct 29, 2018 2:12 pm CAn I ask a question as I am going to venture into this plugin again.
Do I download the 345MB 0.6 and the add the 85MB 0.61 update to the folder or is 0.61 the new install ?
Thanks
I'm not sure what you mean. Download the .7z, extract it, then move vst2_bin/ to a directory your DAW can see.


Changelog:

Code: Select all

** October 31st, 2018
- add Linux port
   - thanks to Github user "cameronleger" for porting LGLW !
   - thanks to Github user "davephillips" for testing the port !
- change default idle detection mode to "Always Active"
   (in the instrument version of the plugin)
   - set "idleDetectInstr" to 1 to re-enable it (settings.json)
- support FBO rendering in dynamically loaded modules
   - add "fbo" and "fbo_shared" settings (must be set to false in VirtualBox VM)
- update dBiz modules (fixes UI issues)
- add module dBiz.FourSeq
- add module dBiz.Divider
- add module dBiz.DualFilter
- add module dBiz.SmiX
- add module dBiz.SuHa
- add module dBiz.TROSC
- add module dBiz.Util2
- add module AudibleInstruments.Marbles
- add module AudibleInstruments.Plaits
- add module AudibleInstruments.Stages
- add module SquinkyLabs.CHB
- add module SquinkyLabs.DG
- add module SquinkyLabs.EV3
- add module SquinkyLabs.EV
- add module SquinkyLabs.GMR
- add module SquinkyLabs.Gray
- add module SquinkyLabs.LFN
- add module SquinkyLabs.Super
- add module SubmarineFree.AG-104
- add module SubmarineFree.AO106
- add module SubmarineFree.AO112
- add module SubmarineFree.AO118
- add module SubmarineFree.AO124
- add module SubmarineFree.AO136
- add module SubmarineFree.EO102
- add module SubmarineFree.LD103
- add module SubmarineFree.NG106
- add module SubmarineFree.OG104
- add module SubmarineFree.PG104
- add module SubmarineFree.SS112
- add module SubmarineFree.SS208
- add module SubmarineFree.SS212
- add module SubmarineFree.SS220
- add module SubmarineFree.SS221
- add module SubmarineFree.TD116
- add module SubmarineFree.TD202
- add module SubmarineFree.TF101
- add module SubmarineFree.TM105
- add module SubmarineFree.XG104
  • thanks to Github users "cameronleger" and "davephillips", VSVR is now available for Linux, too !
  • Since the built-in idle detection apparently confused a lot of users, it is now disabled by default.
    • The problem with it is that some UI elements stop working when the plugin is idle. The reason for that is some modules handle their UI in the audio thread.
  • The FBO fix significantly improves the OpenGL rendering performance of dynamically loaded (shared) modules
  • The plugin now comes with 702 modules (!)
    • the release files are now very close to the Github file limit of 100mb, so I guess that's it !
    • if you want / need even more modules, grab a compiler and build them yourself (as a plugin). the plugin SDK for Windows is here ;-)
veeseevstrack_0_6_1_win64_bin-31Oct2018.7z (win64)
veeseevstrack_0_6_1_win32_bin-31Oct2018.7z (win32, experimental)
veeseevstrack_0_6_1_lin64_bin-31Oct2018.7z (lin64, beta)

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Greetings,

Native Linux VSVR in Bitwig 2.3.5 running on Fedora 23:

Image

Huge thanks to bsp2 (aka bsp804 around here) and cameronleger ! If anyone wants to know how serious hacking works, check out the discourse between the devs on the VSVR github Issues re: the Linux port. They really did their homework, resulting in a very stable and incredibly fun VST plugin for Linux.

Best,

dp

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bsp804 wrote: Wed Oct 31, 2018 11:29 am Changelog:

Code: Select all

** October 31st, 2018
- add Linux port
   - thanks to Github user "cameronleger" for porting LGLW !
   - thanks to Github user "davephillips" for testing the port !
- change default idle detection mode to "Always Active"
   (in the instrument version of the plugin)
   - set "idleDetectInstr" to 1 to re-enable it (settings.json)
- support FBO rendering in dynamically loaded modules
   - add "fbo" and "fbo_shared" settings (must be set to false in VirtualBox VM)
- update dBiz modules (fixes UI issues)
- add module dBiz.FourSeq
- add module dBiz.Divider
- add module dBiz.DualFilter
- add module dBiz.SmiX
- add module dBiz.SuHa
- add module dBiz.TROSC
- add module dBiz.Util2
- add module AudibleInstruments.Marbles
- add module AudibleInstruments.Plaits
- add module AudibleInstruments.Stages
- add module SquinkyLabs.CHB
- add module SquinkyLabs.DG
- add module SquinkyLabs.EV3
- add module SquinkyLabs.EV
- add module SquinkyLabs.GMR
- add module SquinkyLabs.Gray
- add module SquinkyLabs.LFN
- add module SquinkyLabs.Super
- add module SubmarineFree.AG-104
- add module SubmarineFree.AO106
- add module SubmarineFree.AO112
- add module SubmarineFree.AO118
- add module SubmarineFree.AO124
- add module SubmarineFree.AO136
- add module SubmarineFree.EO102
- add module SubmarineFree.LD103
- add module SubmarineFree.NG106
- add module SubmarineFree.OG104
- add module SubmarineFree.PG104
- add module SubmarineFree.SS112
- add module SubmarineFree.SS208
- add module SubmarineFree.SS212
- add module SubmarineFree.SS220
- add module SubmarineFree.SS221
- add module SubmarineFree.TD116
- add module SubmarineFree.TD202
- add module SubmarineFree.TF101
- add module SubmarineFree.TM105
- add module SubmarineFree.XG104
Thank you very much. :)
[====[\\\\\\\\]>------,

Ay caramba !

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hi MFXxx,
350mb download is vcvrack standalone."veeseevstrack_0_6_1_win64_bin-31Oct2018.7z" linked above is vst version.both downloaded/installed seperately.

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https://www.facebook.com/groups/vcvrack ... 055843879/

Wow! This is huge! A modular coding enviroment to code...Rack modules.
Would be great if it can be compatible to VeeSeeVST!

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Just stumbled upon this amazing gift! Quick question: Does the basic VST plugin binary contain all the current 600+ modules or do I have to load them separately from somewhere?
"Wisdom is wisdom, regardless of the idiot who said it." -an idiot

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Ok looks like they are all included in the download.

2nd question: Is it just me or is the "Copy parameter value" between identical modules not working correctly? I've setup the "Macro oscillator 2" as I want it but can't copy it's state to another identical module. Am I understanding this copy/paste function wrong or is it bugging?
"Wisdom is wisdom, regardless of the idiot who said it." -an idiot

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