Unfiltered Audio BYOME

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Byometrics Carmen for BYOME$35.00Buy Unfiltered Audio BYOME

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I was told by PA support that they're working on the installer so that it recognises what's already installed, checks if updates are available and authorises the plugins you own :)
Music tech enthusiast
DAW, VST & hardware hoarder
My "music": https://soundcloud.com/antic604

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antic604 wrote: Sun Nov 11, 2018 12:19 pm I was told by PA support that they're working on the installer so that it recognises what's already installed, checks if updates are available and authorises the plugins you own :)
Did they mention how long theyve been 'working' on this? :hihi:

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exmatproton wrote: Sun Nov 11, 2018 11:03 am
chaosWyrM wrote: Tue Nov 06, 2018 4:41 pm
antic604 wrote: Tue Nov 06, 2018 8:58 am However, it IS ridiculous that the Installer doesn't recognise what you already have installed and whether or not there are any updates available. This really needs fixing.
well...i mean, as i stated earlier...its not an "installation" manager (regardless of what they named it) its a digital rights manager....and its not there to be helpful to you in any way at all. it doesnt need any fixing...it already does exactly what its there to do.
It isn't. It is just an (multi)installer. Authorisations are being done on plugin level. I like it. It works like a charm

I wish they would buy over softube and uaudio just to force them to use this installer.
rsp
sound sculptist

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Not sure if mentioned before here. Anyone noticed that when using the AGC + Auto Compressor on the first audio input there's a loud noisy signal generated by the plugin?

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dermage wrote: Sun Nov 11, 2018 3:14 pm Not sure if mentioned before here. Anyone noticed that when using the AGC + Auto Compressor on the first audio input there's a loud noisy signal generated by the plugin?
I get that with any sound that seems to have snappy transients when I use the AGC, compressor or not. Noticed it today, resolved when AGC was turned off.

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VariKusBrainZ wrote: Sun Nov 11, 2018 12:33 pm
antic604 wrote: Sun Nov 11, 2018 12:19 pm I was told by PA support that they're working on the installer so that it recognises what's already installed, checks if updates are available and authorises the plugins you own :)
Did they mention how long theyve been 'working' on this? :hihi:
No :)
Music tech enthusiast
DAW, VST & hardware hoarder
My "music": https://soundcloud.com/antic604

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Anyone own Molekular who also tried BYOME? Wondering what your thoughts are. I've been demoing both and still not sure. I like the Molekular GUI more though - or at the very least it's more exciting graphically.

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It is really weird how obsessed people get with an installer.
How many times is that going to annoy you, ever?

'Schminstaller', imo. We have elephants in the gui...
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Molecular not good real time. That is my answer and it is final

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Huh? - Molecular is meant for realtime use and personally I would not use it any other way

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Yea it kind of has to be real time, but gosh it is a hungry mofo.
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highkoo wrote: Sun Nov 11, 2018 8:55 pm Yea it kind of has to be real time, but gosh it is a hungry mofo.
My experience too, Molekular gobbles CPU (while being a wonderful creative effect). So far BYOME barely uses CPU on most of the patches I've made.

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Molekular only has up to four FX modules per patch, BYOME as many as you like. Molekular can induce a lot of latency, depending on the modules used.

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Sampleconstruct wrote: Mon Nov 12, 2018 2:44 am Molekular only has up to four FX modules per patch, BYOME as many as you like. Molekular can induce a lot of latency, depending on the modules used.
Not exactly. I ran into a wall with the amount of modules that are possible. Didn't count them, but there is a max. Surely a lot more compared to molekular. 2 different beasts, if you ask me. They complement eachother quite well :)

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exmatproton wrote: Mon Nov 12, 2018 9:46 am
Sampleconstruct wrote: Mon Nov 12, 2018 2:44 am Molekular only has up to four FX modules per patch, BYOME as many as you like. Molekular can induce a lot of latency, depending on the modules used.
Not exactly. I ran into a wall with the amount of modules that are possible. Didn't count them, but there is a max. Surely a lot more compared to molekular. 2 different beasts, if you ask me. They complement eachother quite well :)
I tested the limits when I first got BYOME and found I was able to keep adding processing modules way beyond what personally I'd consider useful. I didn't even reach the limit before I thought "OK, that's definitely enough" so I'm not sure what that limit actually is!

IMO the bigger potential roadblock with BYOME right now is that the number of modulators is limited to (I think) 6. They can really add up quickly once you start adding utility modules. The very simple sound example I posted a few pages back used (IIRC) three. One input follower, and two utility modules to clip the mod signal and make it exponential.

I haven't used Molekular, but I do like the routing options there from the videos. If Byome had, say, 2 lanes and split/combine utility modules to handle routing between them, that'd be great. Pure dream features at the end of the day, and there's some limited routing-like functionality already (i.e. dry/wet on each module essentially allows a dry 'chain B' at any point in the chain.) I'm still totally in love with the thing, and I kind of feel like I'm complaining about my perfect boyfriend because his eyes are the wrong colour.

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