DUNE 3 is now available!!

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Biome_Digital wrote: Wed Dec 26, 2018 3:10 pm
Teksonik wrote: Tue Dec 11, 2018 4:02 pm
zvenx wrote: Tue Dec 11, 2018 3:42 pm A lot of your presets sound complete already, which will work for some producers/composers but not for others.
Kevin's Presets show what Dune 3 can do not what it must do. :wink:

You can take D3 all the way down to a single Voice (Layer) with a single Osc and go from there. It can be the simplest synth in the world but it can also do very complex sounds for those of us who got bored with simple sounds many years ago.

Sure you could take one of Kevin's patches, add a drum track and have a nearly complete song or you could shut the Arps off in that patch and use your own sequence data. :wink:

Anybody who refuses to use any presets made by someone else is simply missing out on musical inspiration and failing to take advantage of other people's skills and talents. I have nothing but pity for them. :?

I love making my own patches but I'll use another person's patch in a heartbeat if I find it musically inspiring. This snobbery that we have to do everything ourselves is ridiculous in my opinion. But that's the difference between musicians and "producers". Musicians know that inspiration can come from others since they have been in what were called "Bands" where several musicians freely exchanged ideas and inspiration.
well said :tu:
Yep I feel the same way, and I make a ton of my own but sound design is an art form and I do appreciate the work of others besides myself, and take inspiration or learn techniques by not closing myself off from what others are doing (many of whom are better at it than me).

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Richard_Synapse wrote: Wed Dec 19, 2018 8:12 pm We're working on this dtrt313, will be fixed. :)

Richard
When you fix this, will it break presets we have made before it was fixed? Because this is a pretty big thing to not have working.

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Biome_Digital wrote: Wed Dec 26, 2018 7:47 pm
Richard_Synapse wrote: Wed Dec 19, 2018 8:12 pm We're working on this dtrt313, will be fixed. :)

Richard
When you fix this, will it break presets we have made before it was fixed? Because this is a pretty big thing to not have working.

its already fixed
Richard_Synapse wrote: Sat Dec 22, 2018 10:48 pm V3.04 is now up (Mac/PC). This addresses the routing issue mentioned a few pages earlier. There is also a new routing mode in this version, where the FX is applied first, followed by two filters in a parallel configuration.

Richard

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Richard_Synapse wrote: Sat Dec 22, 2018 10:48 pm V3.04 is now up (Mac/PC). This addresses the routing issue mentioned a few pages earlier. There is also a new routing mode in this version, where the FX is applied first, followed by two filters in a parallel configuration.

Richard
Bloody hell! Can we get email updates when a new version is out please!! :) :tu: :tu:

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AnX wrote: Wed Dec 26, 2018 7:51 pm
Biome_Digital wrote: Wed Dec 26, 2018 7:47 pm
Richard_Synapse wrote: Wed Dec 19, 2018 8:12 pm We're working on this dtrt313, will be fixed. :)

Richard
When you fix this, will it break presets we have made before it was fixed? Because this is a pretty big thing to not have working.

its already fixed
Richard_Synapse wrote: Sat Dec 22, 2018 10:48 pm V3.04 is now up (Mac/PC). This addresses the routing issue mentioned a few pages earlier. There is also a new routing mode in this version, where the FX is applied first, followed by two filters in a parallel configuration.

Richard
I see now, in my defence I have just read through 80!!! pages here! lol :o

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BTW Richard, installed the 3.04 version and it has broken Dune 3. The filter routing window won't even open (it's black). Thought you need to know that. Will uninstalled and install fresh.

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The filter balance is wonky, as stated earlier. the filters only work in serial when the balance is in the center position. as soon as you take it out of the center position it throws them back into parallel no matter the routing chosen. If it's in serial routing, when i close filter 1, there should be no signal reaching filter 2, so I have no idea where this extra signal to filter 2 is coming from. Surprised nobody caught this yet TBH.

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Ooops!

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Since I got you and I'm reporting, i guess I have to ask. If I initial a preset, and have velocity zeroed out, then choose an fm oscillator, why is it still responding to velocity/pressure as if it were unstable? is this normal behavior?

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I need to know what the filter routing option with the dashed line is? I guess that because it was broken when I just made 100!!! presets, that fixing it would have broken a load of them (which it does if you change the routing).

Is that why some of my presets now go to that "dashed" fx routing?? :roll:

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Dasheesh wrote: Wed Dec 26, 2018 9:35 pm The filter balance is wonky, as stated earlier. the filters only work in serial when the balance is in the center position. as soon as you take it out of the center position it throws them back into parallel no matter the routing chosen. If it's in serial routing, when i close filter 1, there should be no signal reaching filter 2, so I have no idea where this extra signal to filter 2 is coming from. Surprised nobody caught this yet TBH.
The default F1 > FX > F2, the FX should work regardless of the balance knob position yes? But if you move the balance far right to F2, the FX disappears. That can't be right?

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well, it's not "right" behavior, but these kinds of instruments can often have fun little "quirks" that you have to work around. waldorf was notorious for them.

first off, i think the FX routing is for the filter FX, not the global FX. we need to define that first. but what happens is when you take the balance out of center position it throws the filters back into parallel. the oscillators are routed to filter 1 and filter 2. i have no idea how this got this far without being caught, but here we are.

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still think there is something fishy going on with the velocity or polypressure, maybe it's the after touch? i'm not sure which it is, but the fm oscillator seems to be responding to it without being assigned.

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Dasheesh wrote: Wed Dec 26, 2018 10:49 pm
first off, i think the FX routing is for the filter FX, not the global FX. we need to define that first.
Yes of course it is. The other FX (reverb/chorus) would be nothing to do with this.

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Dasheesh wrote: Wed Dec 26, 2018 10:51 pm still think there is something fishy going on with the velocity or polypressure, maybe it's the after touch? i'm not sure which it is, but the fm oscillator seems to be responding to it without being assigned.
I know what you mean. The FM seems to change randomly on key press without velocity set up! I did notice this strange behaviour too. It stopped when I turned some of the "FM amounts" down (off) so I thought it was just the way A, B, and C where interacting with each other. It was strange though.

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