SoundPorn wrote: ↑
Sun Jan 13, 2019 2:33 am
LOL dude is this copy pasta? Like what you said could basically be said about mostly any reverb. And you only mentioned 2 other reverbs at that despite supposedly testing it against 12 [...]
What do you take exception with, that I compared it to other reverbs for my own testing, or that I said the CPU usage is reasonable?
If I had made a write up about how it fairs against every other reverb my post would have been 3 pages long. It was already a full page keeping it short and only comparing directly to 5 reverbs (S1 stock, OrilRiver and Waves TrueVerb). I didn't think I needed to call out 6 more reverbs. I specifically choose those comparisons because I thought they told the story: it's better than any stock reverb in my library, some free reverbs will get you there if you work them, and XenoVerb can also produce a very natural sound like established reverbs.
From that perspective you also missed my point about "losing XenoVerb in the mix". I meant that as a compliment. I work with rooms, halls and plates because I find those sound realistic and fit my needs. I want a reverb that feels like home in a mix in a realistic way. I wanted to say that XenoVerb can definitely do that, and I specifically compared it to another reverb that does that exceedingly well but without XenoVerb's bolder character.
I wasn't writing an exhaustive review of the plugin's features, I was giving my opinion as I see it for my needs, and trying to be helpful. At the time I didn't write more details about the other algos because I didn't have experience with them. I did say that XenoVerb is very versatile and has multiple algos. Since then I've experimented with some of the other algorithms and I find them quite useful for creative purposes, like creating a unique ambiance track out of the drums track.
And about UltraReverb: I do prefer it by a distance for room sounds (my go-to). UltraReverb is on point, very easy to find a sound that works, and the extensive features built in (delay, comp, eq) mean that you can customize in a single place, but also that the presets are much more powerful because they can take advantage of 3 more processes to customize the reverb. But UltraReverb was 20 times the cost at the time of my post, so not fair to compare in that detail. I brought it up in my audio demo because I did that test for myself, and I thought it could be useful to others to hear the comparison against an established, more expensive reverb.
I believe that version of Overkill is in they key of E (C#m at the chorus). Basically this, but transposed 2 semitones up:
https://tabs.ultimate-guitar.com/tab/co ... rds_919585