Hive 2 is coming!
- KVRAF
- 23101 posts since 7 Jan, 2009 from Croatia
If hexagon area is bigger then you can put more things in it.
- u-he
- 28062 posts since 8 Aug, 2002 from Berlin
It also left the monochromatic days behind and became a colour display. Plus, we figured out how to grey out unused elements.
-
- addled muppet weed
- 105787 posts since 26 Jan, 2003 from through the looking glass
-
- KVRAF
- 2418 posts since 9 Nov, 2016
Odd shapes tend to be less efficient. Don't know why reallyEvilDragon wrote: ↑Wed Jan 23, 2019 1:53 pm If hexagon area is bigger then you can put more things in it.
-
- KVRist
- 275 posts since 11 May, 2010
Don't know about that, hexagons are the most efficient use of space there is. Just ask your friendly neighborhood bees. Granted, the whole space needs to be hexagons, but details, details....
I'd totally be creative in that little baba yaga's hut in the woods too, though I'm not sure any of my gear would work in it. I'd have to learn the lute
I'd totally be creative in that little baba yaga's hut in the woods too, though I'm not sure any of my gear would work in it. I'd have to learn the lute
- Banned
- Topic Starter
- 11467 posts since 4 Jan, 2017 from Warsaw, Poland
Don't worry, I'll stay out
- KVRAF
- 13195 posts since 16 Feb, 2005 from Kingston, Jamaica
I just tweeted something along those veins.EvilDragon wrote: ↑Wed Jan 23, 2019 1:53 pm If hexagon area is bigger then you can put more things in it.
rsp
sound sculptist
-
- KVRAF
- 1534 posts since 13 Dec, 2016
Hive has always been a brilliant instrument, sound and performance-wise. I could never understand people want to get rid of it.
- u-he
- 28062 posts since 8 Aug, 2002 from Berlin
All I can say is: Wait and see. I have the luxury of looking at the progress each and every day, and in my view it's turning out great. The new design will look better, it'll offer better usability and keep the iconic view.
I'd also like to remind everyone that our previous plan to abandon the hexagon was discussed very controversial as well. I agree that the original design is very crammed, but that's simply not nearly as bad in the current state.
I'd also like to remind everyone that our previous plan to abandon the hexagon was discussed very controversial as well. I agree that the original design is very crammed, but that's simply not nearly as bad in the current state.
- Beware the Quoth
- 33156 posts since 4 Sep, 2001 from R'lyeh Oceanic Amusement Park and Funfair
-
- KVRAF
- 2418 posts since 9 Nov, 2016
If you limit your questioning to actual designers I'm sure you'll reach a consensus quite easily.
It's a nice thought: hive 》 hexagon.
But you're giving up screen real estate and usability for a gimmick. And you could integrate the hexagon-idea in your design in other ways...
- u-he
- 28062 posts since 8 Aug, 2002 from Berlin
Maybe the best skin for Hive is the Plugmon skin, in terms of usability. But does it look sexy enough to sell a product? Does everyone feel more comfortable with such a visual expression?Stefken wrote: ↑Wed Jan 23, 2019 3:12 pmIf you limit your questioning to actual designers I'm sure you'll reach a consensus quite easily.
It's a nice thought: hive 》 hexagon.
But you're giving up screen real estate and usability for a gimmick. And you could integrate the hexagon-idea in your design in other ways...
Hexagons, wooden cheeks, skeuomorphism - while some people cringe at these, for others they're the rug that really ties the room together.
-
- KVRAF
- 3251 posts since 30 Dec, 2014
In my younger years, gaining lots of new information from hexagons was something I did a lot of in the mid 1980's...
https://www.youtube.com/watch?v=jDpZSjjMdVQ
From 12.00 mins in, you'll see how the contestants real stage front panel is designed with intersecting hexagons. An interesting design.
https://www.youtube.com/watch?v=jDpZSjjMdVQ
From 12.00 mins in, you'll see how the contestants real stage front panel is designed with intersecting hexagons. An interesting design.
Last edited by THE INTRANCER on Wed Jan 23, 2019 4:13 pm, edited 2 times in total.
KVR S1-Thread | The Intrancersonic-Design Source > Program Resource | Studio One Resource | Music Gallery | 2D / 3D Sci-fi Art | GUI Projects | Animations | Photography | Film Docs | 80's Cartoons | Games | Music Hardware |