FL Studio 5, when?

Audio Plugin Hosts and other audio software applications discussion
Post Reply New Topic
RELATED
PRODUCTS

Post

7thsense wrote:how do I configure this to enable Emu X to operate?
I don't have a clue (I just try to sell the stuff :) ) but this is what was posted along with it :

This is a public beta of Fruity wrapper.

Its purpose is to test the new option of sending fixed size buffers to a plugin, for example Emulator-X or other plugins that depend on external dsp hardware.

WARNING:
- do not try this out unless you know what you are doing
- this is a beta version and thus may have unwanted side effects

Installation
Unzip the attached file into the FL Studio folder.

Usage
- open the plugin you want to test with
- go into the Wrapper extra options menu and select "Use fixed size buffers"

Important: for optimal use, the buffer size (in the Audio settings in FL) should be as small as possible. With larger buffer sizes you'll notice notes and events won't happen at the correct time in the plugins.

Starting with public beta 3, the fixed buffer option is also available for effects. Please try that out too.

See ya,

jmc (FL Studio)

Post

S_A_P wrote:I like the way that sonar 4 has implemented loop recording. when you record each pass through the loop is a new track(that gets stacked within the same track), its more like a consecutive series of takes than a overdub on each pass.
this is not a bad idea either although overdub is plenty good!

it would be pointless to have a loop/record feature and have to have a countdown that would defeat the whole purpose....

and FL studio does have loop recording already it just doesnt have loop recording with audio playback.....

i set it to record,it counts down,i play via midi controller when the bar ends it continues to record,it loops back to the start but doesn't play you can still record notes in it just does not play.....

^^^^so that is why i never understood why FL didnt have loop record in it? it's already there minus the playback!!!

do you all understand?

Post

the funny parts are:

-it looks like we hear a lot about loop recording, but it's more the same 10 people who keep shouting about it, and the rest asking what loop recording is

-once we ask 'how do you wish loop recording was implemented', NO ONE agrees. Everyone seems to have his own definition of loop recording.

Post

-once we ask 'how do you wish loop recording was implemented', NO ONE agrees. Everyone seems to have his own definition of loop recording.
Right on GOL!

I am still confused. :roll:
Hey maybe it could mean recording while "looped" as in stoned. That would fit the bill in many cases.

Best,
Gordon

Post

Since I read somewhere that the sustain pedal will be implemented in this new version, I'll keep my mouth shut and wait for it. I'm dying to try some of those gorgeous sounding grand pianos in FL. :D

Post

JMC, can you give me a hope with these functions that i've requested? :?
http://www.kvr-vst.com/forum/viewtopic. ... &start=120

Post

To me "loop recording" was always that you don't have to record your performance at one single cycle but listen the looped section of the song in record mode through a couple of cycles before you get the hang of it and start slamming notes in the selected track from your keyboard .. so basically it would be the same as current implementation of record but keeping the loop playing instead of stopping it so you can add more stuff without pauses..

Post

To me "loop recording" was always that you don't have to record your performance at one single cycle but listen the looped section of the song in record mode through a couple of cycles before you get the hang of it and start slamming notes in the selected track from your keyboard .. so basically it would be the same as current implementation of record but keeping the loop playing instead of stopping it so you can add more stuff without pauses..
OK that make sense. WThis would be welcome.

Post

To me "loop recording" was always that you don't have to record your performance at one single cycle but listen the looped section of the song in record mode through a couple of cycles before you get the hang of it and start slamming notes in the selected track from your keyboard .. so basically it would be the same as current implementation of record but keeping the loop playing instead of stopping it so you can add more stuff without pauses..
OK that make sense. This would be very welcome.

Post

gol wrote:the funny parts are:

-it looks like we hear a lot about loop recording, but it's more the same 10 people who keep shouting about it, and the rest asking what loop recording is
There are lots of people quietly hoping as well.
gol wrote:-once we ask 'how do you wish loop recording was implemented', NO ONE agrees. Everyone seems to have his own definition of loop recording.
Yep, lots of people are mixing up MIDI loop recording and audio loop recording. Its frustrating to me that this is affecting your decision to implement it, but it makes sense. You don't want to waste your time on features nobody understands.

I think these debates get started by people who do know what they are talking about however. People out there that have used audio sequencers for years and know about loop recording for audio and MIDI, and also know about things like support for time signature changes, audio crossfades, etc. When these people get ahold of FL Studio and see how beautifully written it is, how powerful and unique, then its only natural for them to imagine a sequencer that has the best of both worlds combined.

I use FL Studio all the time and I love it to death. It is my opinion however, that if MIDI loop recording, audio loop recording, improved audio recording workflow, and support for time signature changes were all added, a lot of Cubase/Sonar users would be jumping ship. Just those 4 features. Sure there are tons of little things people ask for, which is normal for any application, but these are the features that I can see being make-or-break. Again, this is just my opinion.
jeanmariecannie wrote:The way the FL recording is implemented internally won't allow (real) loop recording at the moment but we are investigating a simple restart when the recording finished the end of the selection.
Thanks so much for the answer! Knowing that it cannot be done is much better than sitting around wondering about it.

Keep up the good work FL.

Post

jeanmariecannie wrote:
This could (and probably will) result in a delay when FL restarts so I can only repeat not to get your hopes up too high.
YES this would be an improvement. To see good implementation of loop recording, use stuff like an E-MU SP1200 or most Roland grooveboxes or drum machines... and yes it is very important in pattern based sequencer type music... some can creates whole grooves in almost real-time, simply switching instruments after recording each loop...

I like to have it implemented with an erease button so you don't hve to leave loop recording mode after mistakes. There is a variety of good implementations in hardware devices...

This is a very productive method of creating all sorts of music from dance to experimental....

Post

I guess (I dunno, cos I've never used it in another host) loop recording can be broken down into the following questions:

Audio and / or midi?
Overwrite or merge?
Playback recorded notes or not?

For me, I like to be able set a loop going and play my midi kb along until I'm happy.

So the answers to the above would be "midi", "overwrite" and "not".

Specifically, I'd like anything recorded in the previous loop to be deleted as soon as something was played in the subsequent loop. If nothing was played, the previous recording is kept. So, when I'm happy with the take, I just stop playing, and it's captured.

I'd also like to do the same with audio (guitar), but I understand why that would be harder to implement.

Post

In regards to loop recording, I'd be happy to just see midi loop recording implemented. In fact, I was suprised that this is not how things currently worked within pattern mode.

When I have a pattern set to 16 beats and I'm in pattern mode, I expect it to keep looping within the pattern while I record midi, not extend the number beats that the pattern has.

Post

gol wrote:the funny parts are:

-it looks like we hear a lot about loop recording, but it's more the same 10 people who keep shouting about it, and the rest asking what loop recording is

-once we ask 'how do you wish loop recording was implemented', NO ONE agrees. Everyone seems to have his own definition of loop recording.
GOL what do you believe would be easiest to implement with a bit of code?

the sequencer already loops in record mode just after the first pass it doesnt read[playback] the sounds any longer nor does the little bar move along...

but it does still record.

what would be easiest for you guys to do,and continue to build on?
it shouldn't ever be an argument,it should be a discussion.[how else can you solve "problems" without discussing?]

i think it might be easiest to implement this in song mode,although i don't code ... it just seems the likely place....

great prog...
keep doing what you do

peace

Post

And dammit Gol, when will FL Studio fetch me beer from the fridge! :D
..what goes around comes around..

Post Reply

Return to “Hosts & Applications (Sequencers, DAWs, Audio Editors, etc.)”