Adventure music composing

Chords, scales, harmony, melody, etc.
990 posts since 13 Jan, 2014

Post Sat Nov 18, 2017 4:05 am


Thanks a lot for this description, always looking for some hints like this to just get starting points for my own only hobbyistic soundscape adventures :-).

This one was really helpful :tu: :clap:

User avatar
17571 posts since 20 Oct, 2007 from No Location

Re: Adventure music composing

Post Wed Nov 22, 2017 10:52 am

Not everyone will need to care about that area of 'music theory' but pertinent to the expectation of making music that resembles adventure film music, there is more than probably a high degree of convention, and the composer that creates freely as that professional who was mentioned is going to rely on the language the conventions are built using. So, you know, C D# G does not help you, it's C minor. It's tertial, it's the triad C Eb G, period. IE: C minor works in flat keys, eg., key of C minor is signified by three flats, so rather than any guesswork it's pre-built for you; it's conventional. And the people who do that area of music read music fluently.

9 posts since 16 Oct, 2018

Re: Adventure music composing

Post Wed Feb 20, 2019 10:10 am

Michael L wrote:
Wed Nov 01, 2017 9:43 pm
If you dont know notation, the simplest way to understand a composition you like is listen to a section of it, sing it, and then play it into your DAW. If you want to buy a plugin (being kvr) this one is useful to compare your DAW version with the original recording.
There are also threads in this Forum on figuring out chords, etc.

Return to “Music Theory”