Arturia VCollection 7 Official thread
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- KVRian
- 645 posts since 22 Jun, 2003 from Germany
@Lotuz2019
As previously stated I am demoing the synth meaning I am limited to 20 mn.
Within this short time it's too much troublesome to create what you are asking for.
But why don't you simply try it by yourself?
The demo for the Mellotron V is available here:
https://www.arturia.com/component/com_m ... view,demo/
As previously stated I am demoing the synth meaning I am limited to 20 mn.
Within this short time it's too much troublesome to create what you are asking for.
But why don't you simply try it by yourself?
The demo for the Mellotron V is available here:
https://www.arturia.com/component/com_m ... view,demo/
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- KVRAF
- 1755 posts since 26 Apr, 2019 from Netherlands
I just did a quick test with a jazz flute sample (80_Bm_LongFlute_02_565.wav) from this free sample pack:
https://www.samplephonics.com/products/ ... te-freebie
After converting it to mono, loading it into Mellotron V and tweaking the parameters (mainly flutter and noise floor) a bit, it actually sounded pretty genuine to me and not all that different from the flute presets. I'll try some other sounds tomorrow.
https://www.samplephonics.com/products/ ... te-freebie
After converting it to mono, loading it into Mellotron V and tweaking the parameters (mainly flutter and noise floor) a bit, it actually sounded pretty genuine to me and not all that different from the flute presets. I'll try some other sounds tomorrow.
- KVRAF
- 37411 posts since 14 Sep, 2002 from In teh net
Can't seem to install one of the new Pigments banks using Analog Lab 4 - it refuses to let me login through their store interface and when I buy the bank using the webshop neither ALab4 or Pigments recognise it once installed even though it is registered to my account - in ALab 4 it is ticked off as it should be if registered but still has to 'Add to checkout' icon and the bank itself won't show.
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- KVRAF
- 9881 posts since 15 Sep, 2005 from East Coast of the USA
I just used some flutter and a bit of noise for the settings and messed around with 3 different samples I imported:
https://soundcloud.com/examigan/mellotron-v-test

https://soundcloud.com/examigan/mellotron-v-test
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- KVRer
- 11 posts since 25 Aug, 2018
I couldn't get the other guys plugin filter sweeps to play, so here's another recording from me from the plugin. It doesn't sound accurate to the hardware, but still quite interesting and full of character.ChamomileShark wrote: Fri Apr 26, 2019 2:12 pm ok, so here they are. All are very simple patches that an emulation should be able to do easily. I would expect any emulation to struggle with more complex patches.
On the hardware if you go above about 7 on anything it will start to distort slightly - I've kept everything below that. Another thing about the Synthis is that the patch matrix isn't buffered - every pin you put in tends to affect everything else.
For the sequesnces they are a bit out of tune - you have to tune the octave spread - ie you don't just tune a note and expect the octave to be in tune..you have to do both. Or it could be I recorded this before the 20 mins or so warm up period...
In order of playback, the first 3 are full resonance with all output levels set to 5, then 7, then 8. Then all levels set to 7 with no resonance.
Arturia have done some modelling of the saturation in each input/output and it seems pretty non-linear so that's great. But this synth is definitely an "inspired by" and not a replica like Repro. Still, it sounds fantastic and full of character that you can't get elsewhere.
https://clyp.it/xhyjryd0
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- KVRer
- 11 posts since 25 Aug, 2018
Huh, the filter fm seems a bit weird.
@ChamomileShark - say you have osc 3 triangle routed to filter freq. When you turn up the frequency of osc 3 does the level reaching the filter freq attenuate? Also, as you turn up the level of osc 3 does the filter freq decrease pretty dramatically?
This seems a bit strange compared to filter fm on other synths. I think Arturia might have built in these behaviours to prevent the synth entering the high CPU territory of real audio rate filter fm....
Edit: it seems that the shape knob affects fm quite a bit. Changing shape seems to affect DC offset or something pretty dramatically, which is why I was hearing the filter freq drop dramatically when fading up osc 3. Changing the shape affects the base frequency offset, which is probably similar to the real thing.
If you have time, could you record a little bit of filter fm ChamomileShark, and let me know the patch settings. I'm curious if the real Synthi is this "polite" when it comes to filter fm.
@ChamomileShark - say you have osc 3 triangle routed to filter freq. When you turn up the frequency of osc 3 does the level reaching the filter freq attenuate? Also, as you turn up the level of osc 3 does the filter freq decrease pretty dramatically?
This seems a bit strange compared to filter fm on other synths. I think Arturia might have built in these behaviours to prevent the synth entering the high CPU territory of real audio rate filter fm....
Edit: it seems that the shape knob affects fm quite a bit. Changing shape seems to affect DC offset or something pretty dramatically, which is why I was hearing the filter freq drop dramatically when fading up osc 3. Changing the shape affects the base frequency offset, which is probably similar to the real thing.
If you have time, could you record a little bit of filter fm ChamomileShark, and let me know the patch settings. I'm curious if the real Synthi is this "polite" when it comes to filter fm.
Last edited by mfc83 on Mon Apr 29, 2019 2:16 am, edited 1 time in total.
- Banned
- 954 posts since 3 Apr, 2018
So I’ve just received mega update to all of my synths and plugins version 6 including lab 4.
Not interested in new 3 synths at all, so I’m happy to saved $299
Btw; total 21 inst and plugs updated to v7 for no cost
Not interested in new 3 synths at all, so I’m happy to saved $299
Btw; total 21 inst and plugs updated to v7 for no cost
- KVRAF
- 2772 posts since 22 May, 2017
- KVRian
- 1241 posts since 25 Jan, 2017
I never notices that either.c_voltage wrote: Sun Apr 28, 2019 6:06 am Damn, i still hope that above problem that i described (in Synthi) it's bug nonetheless, because i tried better, it's has amazing feature, like "audio output" as source, and this can produce unreal damn good thingsIt is very difficult to reject from.
Strange but Xils4 for example do not have this source in matrix, and i have never compared his matrix with the real Synthi matrix, so now googled, real device has this source too.. hm strange why Xavier did not implement this. (Though Xils has a bunch of other cool things like whole additional matrix with selectable sources, but there is no this feature).
And I do not remember, in all other synthi implementations that i used (some made on synthedit, some from pluggo) they had this source or not, it seems no.
Definitely need to grab.
I might be wrong but I'm under the impression that the XILS3 might have been created after the earlier VCS3/Putney models, which don't seem to have that output source in the matrix, as I'm seeing in pictures.
The initial XILS3 skin was also resembling the earlier EMS VCS3/Putney models with the silver knobs.
In XILS4 it is possible to feed the L-synth into the R-synth and use that as a signal input source, although I understand the workflow is different dealing with two separate blocks, somehow more versatile yet more cumbersome.
Last edited by Niowiad on Mon Apr 29, 2019 5:04 am, edited 2 times in total.
- KVRian
- 1241 posts since 25 Jan, 2017
double post, I made a mess quoting my own post above instead of editing it 
here's a picture, though
https://encyclotronic.com/uploads/month ... a93eb6.jpg
here's a picture, though
https://encyclotronic.com/uploads/month ... a93eb6.jpg
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raynald@arturia raynald@arturia https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=440087
- KVRer
- 2 posts since 29 Apr, 2019
We could process a voice as long as you instanciate your SynthiV, but we didn't because:c_voltage wrote: Sun Apr 28, 2019 12:15 am Tried Synthi demo now, and I'm at a loss - do it's really require initial press to keyboard for starting generate signal even with enabled pins in waveform>out ?? Or it's a bug
If it's not a bug, then sorry but it's no Synthi.
- As all our instruments are also used in AnalogLab, it would mean that some presets of the SynthiV could make sound as long as you load it, without typing any keys.
- Processing a voice costs CPU, and a lot of people don't want to see their CPU consumption rising after instanciating plugin into their DAW without playing a note, and won't understand why it is consuming CPU whereas it is making no sound... Imagine you have just loaded your project into your DAW and all your synthis are processing and consuming CPU...
We have to make choice because VSTs don't have the same using constraints as original hardware.
- KVRAF
- 2627 posts since 16 May, 2004 from Soviet Union
Niowiad Well yes, the same thoughts was also for me, about different revisions of synthi, hm thank you for googled that picture, then all understand. But sad a bit anyway, that Xils not has this. And yes - fx audio input it not the same unfortunately. I think you understand, if speech about audio out to audio out of the same device.
Btw, heh theoretically it can try to do in bidule for example via connect output to input in fx xils version, and then try to use input fx pins. Need will check it. But anyway, i liked how it works in arturia's implementation (not the fact that will be the same effect), and it's ready decision for use in any daw.
Btw, heh theoretically it can try to do in bidule for example via connect output to input in fx xils version, and then try to use input fx pins. Need will check it. But anyway, i liked how it works in arturia's implementation (not the fact that will be the same effect), and it's ready decision for use in any daw.
- KVRAF
- 2627 posts since 16 May, 2004 from Soviet Union
Raynald, perhaps this could been the reason if not the follow moment: after first touch to Synthi V keyboard we observe permanent CPU usage of that triggered voices. Until we not change preset or press to panic button. So what's the benefit of such method saving of cpu usage, i do not quite find.raynald@arturia wrote: Mon Apr 29, 2019 7:56 am - Processing a voice costs CPU, and a lot of people don't want to see their CPU consumption rising after instanciating plugin into their DAW without playing a note, and won't understand why it is consuming CPU whereas it is making no sound... Imagine you have just loaded your project into your DAW and all your synthis are processing and consuming CPU...
If in synthi used such matrix config (preset) which should sounding initially - yes ofourse. Then It should produce sound immediately after load preset.raynald@arturia wrote: Mon Apr 29, 2019 7:56 am - As all our instruments are also used in AnalogLab, it would mean that some presets of the SynthiV could make sound as long as you load it, without typing any keys.
If AnalogLab user do not want to get immediately sound - then just do not need to do such a configuration in matrix.
I'm sorry but for example Arp2600 V, Buchla V, Matrix 12 V (and MoogModular if i'm not mistaken) - they has "instant generative" ability depending specific preset config, and this is not an obstacle for AnalogLab users ?
Now we have one simple but important thing: aesthetic and technical contradiction for Synthi, due to lack of sound when pins in matrix set in such a way that sound should occur.
Ok, in the end, it could be done optionally, like switching between two modes in plugin settings, for further permanent use. For those whom is important the correctly working matrix, and for those who really see some problem in such instant generating. That would be a great universal solution.
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- KVRer
- 11 posts since 25 Aug, 2018
This makes perfect sense to me. And it looks like once you trigger a voice, it all works as you'd expect and you can patch up a drone. It also seems to respect stop/play in Ableton, so long notes are stopped when you stop Abletonraynald@arturia wrote: Mon Apr 29, 2019 7:56 am We could process a voice as long as you instanciate your SynthiV, but we didn't because:
- As all our instruments are also used in AnalogLab, it would mean that some presets of the SynthiV could make sound as long as you load it, without typing any keys.
- Processing a voice costs CPU, and a lot of people don't want to see their CPU consumption rising after instanciating plugin into their DAW without playing a note, and won't understand why it is consuming CPU whereas it is making no sound... Imagine you have just loaded your project into your DAW and all your synthis are processing and consuming CPU...
We have to make choice because VSTs don't have the same using constraints as original hardware.
Will Arturia be offering an fx version of Synthi? That's a huge part of what a Synthi is good for IMO.
