Ok, indeed a valid reason. You cant do that in the gridghettosynth wrote: Thu May 09, 2019 9:06 pm
Well, I might not understand the other ways that you can do this in Bitwig, but, that's what I keep Bidule around for. If you want to, for example, create a shimmer like reverb effect using a particular reverb and a particular pitch shifter.
It's often just a matter of "this plugin has this feature and I don't want to replicate that feature in some other environment, I just want to make use of it in my custom effect."
For that you need the ability to load plugins and the ability to have feedback loops. I wish that Jeff hadn't crippled Synthedit in 64 bit because it's really somewhat ideal for this as you end up creating a custom plugin that loads your existing plugins. Bidule doesn't have the ability to create a nice U/I. MFL does this, but, you can only use those "plugins" inside of Live, and my god Max can be tedious at times.
Mulab/Mux can load plugins and create a usable U/I, but no feedback loops.
So, if Bitwig had that ability to do that quickly, it would be compelling and useful to me. Basically I want to hide all of the structure behind a custom U/I that loads natively in the host. Max for Live does this, but it's painful. You can create a Max patch that loads your existing plugins and modulate the various parameters and hide all of that behind an MFL patch that you can drag and drop into a track.
vst's and the grid together in another device. So, in bitwig anyway, a single top level device
is as close as you're going to get with that.
