exponent1 wrote: ↑
Fri May 17, 2019 9:43 am
Now back to the synth topics. Is there a way to quick MIDI learn only 1 parameter/knob without using the multiparameters?
Well, sorry about that original version of this post… I clearly hadn't yet actually understood MIDI Learn in MSF. THOUGHT I did, but…no. Several hours of fiddling around, and I THINK I get it! (I also think there's a bug in there, about which I've asked and will report.)
For the time being:
Yes, there IS a quick way:
NOT right-click on knob quick, but Melda quick…AND, NO Multi-parameters are involved. At any time. Even when I use the MP menu to access the MIDI panel. Altho you can of course, target an MP…or many…or pretty much anything.
It can be this simple:
As the manual says:
Learn enables or disables MIDI learn. When enabled, the plugin listens to both the controllers you touch and the parameters you touch and associates them with the selected slot.
Which is just what's happening in the gif. I'm only pointing to the Controller field while I move the controller, and only clicking on the target, not moving it. And that's it. Done. I can click on some other parameter and move some other controller, updating either assignment, until it's what I want. And then I can adjust the ranges and directions, etc., and open the panel again anytime to add more targets and controllers, edit, disable…
- 1. Use the MP drop-down menu, which doesn't actually use an MP, and select Attach MIDI controller
Note that the MIDI Panel opens with a slot already selected, checked and filled in, and Learn is On.
- 2. Click on the target knob
- 3. Move your MIDI controller
AFAICTell, it doesn't matter which you move first, and you can reassign either by just moving or clicking on something else.
The other, slower way,
using the MIDI button on the toolbar, uses the same MIDI panel which works exactly the same way, BUT it opens with a slot selected, but nothing checked and Learn is Off.
So, the only difference is that, here, you have to FIRST select a slot, check it, then turn Learn on, then start clicking on targets and moving controllers, just like in the first way.
The fact that it took me several hours of fiddling with options to work this all out?
Me, dumb? Melda, too smart? I'm STILL missing some clues? You got it in one try? Gave up and posted here?
There IS that maybe-bug I mentioned… It's that sometimes in the 2nd way, with Learn on, a slot checked, a target clicked… moving a controller again, or a different one, DE-selects the slot list, which makes you think you've got to start over, didn't understand… and eventually, start to think, "hmm, maybe this is broken!?" I can't see any way this is supposed to happen, but…? Happened to you, too?
Like I said, I'm checking.
Now this is one area in which I gotta go with the interface-WTF!?! folks. Short answer: No. There's no quick way.
There's this method which uses no MPs, already mentioned in earlier posts, in which you invoke a series of panels to learn a moved controller and assign it to a huge nested list of possible targets (and there's a 10 min Melda video on doing that, that's quite confusing, imo):