Native Instruments Massive X Synth - Sequel to Massive (Out Now!)

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Massive Massive X$199.00Buy X-Squared For Massive X

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jeffb01 wrote: Fri Jun 28, 2019 11:43 pm
KBSoundSmith wrote: Fri Jun 28, 2019 11:14 pm Also, how is the MSEG/performer in use? Hard/easy, slow/fast to edit? I'm curious if an editing system like that might eventually trickle into a new version of FM8, etc.
The Performers are completely amazing. brilliant. Each of the 3 performers have actually up to 12 different msegs that can be keyswitched between each other. You can totally control what part of the mseg plays. Probably the most innovative part of massive X.
They are really impressive... but it seems too complicated for me. Simply using the breath controller, aftertouch (wish it was Poly) and expression pedal is more intuitive and straightforward for me.

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Echoes in the Attic wrote: Sat Jun 29, 2019 12:26 am But I’m pretty surprised by all these steps backwards. NI synths have always had poly pressure. And massive had poly performers, now mono? When something is a successor (as opposed to a whole different concept synth) you should try not to lose features.
No support for Breath Controller or Expression Pedal is close to a show stopper for me.

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Nevermind that BC and EXP don't have nearly the same resolution of performers when modulating. 128 steps vs 32-bit floating point (especially when doing very fast modulations) :) They're apples and oranges and have very different uses.
Last edited by EvilDragon on Sat Jun 29, 2019 5:23 am, edited 1 time in total.

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I must be high af..

Where is the LFO phase?
Where it the manual, for that matter...?
ImageImageImageImage

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ghettosynth wrote: Sat Jun 29, 2019 5:09 am Don't commit a Type III error here, right answer, wrong reason.

https://www.statisticshowto.datascience ... cal-tests/

This kind of statement is often masking an implied hypothesis that people who don't share their music must not be creating music. Often this is used to mask a further erroneous hypothesis that because the presenter of the flawed hypotheses shares their music, that their position on whatever topic is under discussion is somehow more correct.
An alteration of this is: "If you're constantly talking about how you don't need new synths, you aren't making any music"
People may not be sharing their music on KVR because they don't make it, or, people may not be sharing their music on KVR because there is absolutely no point in doing so.
This. Of course unless there's something specific that you want to discuss, I've found it at least personally useful because there's some people here that know far better than me at least. But as for actually sharing music for the purpose of sharing, you're essentially throwing your music at an audience that could be interested in pretty much anything. There's better places to do that, simply to put it. Facebook groups, Discord channels, whatever, as long as they're meant for the stuff you're doing.

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McLilith wrote: Fri Jun 28, 2019 11:29 pm
BlitBit wrote: Fri Jun 28, 2019 10:05 pm
telecode wrote: Fri Jun 28, 2019 9:58 pm After getting Massive X, i not firmly believe I have way too many wavetable synths. No more! Need to start collecting other shit.
Start collecting additive synths. Their oscillators do not alias. :wink: :lol:
I love additive synths! :love:

Unfortunately, the only two I have (Cameleon 5000 and Alchemy) are 32-bit programs, and there will never be 64-bit versions of either of those for a Windows system. (Thanks, Apple! :tantrum: )

I eventually need to get a good 64-bit additive synth, or maybe two.
https://www.image-line.com/plugins/Synths/Morphine/

Morphine is 64bit and seems quite stable.
Don't trust those with words of weakness, they are the most aggressive

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Let me get this right , there is aliasing at 44.1 but nothing at 48 ?

What if you want to work at 44.1 ?
Don't trust those with words of weakness, they are the most aggressive

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McLilith wrote: Fri Jun 28, 2019 11:29 pmI love additive synths! :love:

Unfortunately, the only two I have (Cameleon 5000 and Alchemy) are 32-bit programs, and there will never be 64-bit versions of either of those for a Windows system. (Thanks, Apple! :tantrum: )
Alchemy IS 64-bit and has been for a decent amount of time before Apple swallowed CA up.

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LeVzi wrote: Sat Jun 29, 2019 5:32 am Let me get this right , there is aliasing at 44.1 but nothing at 48 ?

What if you want to work at 44.1 ?
There's a tiny bit of aliasing on 44.1k as well, but it's well below the noise floor (-130 or so dB), making it a complete non-issue.

If you play a 48k WAV file on a system that's set to 44.1k, you will get additional artifacts from SRC.

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LeVzi wrote: Sat Jun 29, 2019 5:32 am Let me get this right , there is aliasing at 44.1 but nothing at 48 ?

What if you want to work at 44.1 ?
No! The shared file was at 48k which means that if you play it back at some other sample rate then the file must necessarily be sample rate converted. That process introduces audible aliasing.

At 44.1 I did not observe significant aliasing. The aliasing reported by the youtuber was a consequence of character filters which do introduce aliasing products that are far enough down not to be of concern, and frankly, are not unique to Massive X. Any synth with a filter that has saturation will introduce some aliasing unless running at impractical levels of oversampling.

The LFOs do alias when used as audio oscillators, this is also not unique to Massive X, the same thing is true in, e.g., Bazille. Of course it's not true in Serum because, AFAIK, you can't use the LFOs as audio oscillators.

All modular synths must make compromises in order to be able to run on customer's machines. It is up to the user to use the various modules appropriately to achieve the desired results.

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200EUR Massive X without visual Feedback?

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ghettosynth wrote: Sat Jun 29, 2019 5:40 am
LeVzi wrote: Sat Jun 29, 2019 5:32 am Let me get this right , there is aliasing at 44.1 but nothing at 48 ?

What if you want to work at 44.1 ?
No! The shared file was at 48k which means that if you play it back at some other sample rate then the file must necessarily be sample rate converted. That process introduces audible aliasing.

At 44.1 I did not observe significant aliasing. The aliasing reported by the youtuber was a consequence of character filters which do introduce aliasing products that are far enough down not to be of concern, and frankly, are not unique to Massive X. Any synth with a filter that has saturation will introduce some aliasing unless running at impractical levels of oversampling.

The LFOs do alias when used as audio oscillators, this is also not unique to Massive X, the same thing is true in, e.g., Bazille. Of course it's not true in Serum because, AFAIK, you can't use the LFOs as audio oscillators.

All modular synths must make compromises in order to be able to run on customer's machines. It is up to the user to use the various modules appropriately to achieve the desired results.
They weren't clear on that, and tbh that's what I thought, seems like a non issue, and people are looking for aliasing and doing what they can to find it.
Don't trust those with words of weakness, they are the most aggressive

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digitalboytn wrote: Sat Jun 29, 2019 4:53 am
foosnark wrote: Sat Jun 29, 2019 2:14 am
wagtunes wrote: Fri Jun 28, 2019 4:54 pmI already have more than enough synths to make music. I don't need Massive X to make music.
This.

It's really hard to sell me a software synth anymore.
:tu:

Many people like to tell the world on KVR about all of the new toys that they have bought,but not so much about the music they have made with the tools the already have :!:

Most of us are suffering from system overload and always installing updates and working out why this is not going so well with that...

It can be quite time consuming and time is our most valuable resource while we are here on this earth...

There are always two sides to the story...

When we introduce something new into our existing workflow,it can inspire us,but it can also waste a lot of precious time...

The truth is,that is most music,basic tools can help us to put together the sounds we need to realise the end result.

We really don't need to get bogged down in what is modulating this or what is synced to that...

One of the main goals in music us to modulate the heart of the listener and if we can achieve that by tapping a stick on the ground,then the tools have served their purpose...

There is no need to complicate things,or to put more and more obstacles in the way of the final product appearing at the master buss...

Sometimes too many choices make it too hard to make the one move that matters :wink:
Sometimes too many choices make it too hard to make the one move that matters



This is dope :tu:
100 High Quality Soundsets: Omnisphere 2, Dune 3, Tone 2 Synths, Pigments, Uhe Synths, Halion, Spire, and others.

TTU Youtube

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digitalboytn wrote: Sat Jun 29, 2019 4:53 am
foosnark wrote: Sat Jun 29, 2019 2:14 am
wagtunes wrote: Fri Jun 28, 2019 4:54 pmI already have more than enough synths to make music. I don't need Massive X to make music.
This.

It's really hard to sell me a software synth anymore.
:tu:

Many people like to tell the world on KVR about all of the new toys that they have bought,but not so much about the music they have made with the tools the already have :!:

Most of us are suffering from system overload and always installing updates and working out why this is not going so well with that...

It can be quite time consuming and time is our most valuable resource while we are here on this earth...

There are always two sides to the story...

When we introduce something new into our existing workflow,it can inspire us,but it can also waste a lot of precious time...

The truth is,that is most music,basic tools can help us to put together the sounds we need to realise the end result.

We really don't need to get bogged down in what is modulating this or what is synced to that...

One of the main goals in music us to modulate the heart of the listener and if we can achieve that by tapping a stick on the ground,then the tools have served their purpose...

There is no need to complicate things,or to put more and more obstacles in the way of the final product appearing at the master buss...

Sometimes too many choices make it too hard to make the one move that matters :wink:
Great post. :tu: :clap:

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Was having a bit of difficulty loading wavetables, it seems there is a gui bug. I'll try a re install. I've rescanned the database a few times and checked in multiple daws.
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100 High Quality Soundsets: Omnisphere 2, Dune 3, Tone 2 Synths, Pigments, Uhe Synths, Halion, Spire, and others.

TTU Youtube

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