Factory is still under the radar IMHO, probably because it doesn't tick all the boxes feature-wise as a "super-synth" (whatever that is, but I guess "does it all") - but SugarBytes always kinda does their own thing, and for what it is, it's great. Their products, to me, seem more geared towards experimentation then being targeted towards any specific product category.EnGee wrote: Sun Jun 30, 2019 10:41 pm It is the same development team (more or less) that developed the Original Massive, right? Or is the graphics developer different?
Anyway, the sound is great and the CPU usage is low. I hope they develop more some of the 'missing' things. To be honest, I loaded yesterday Sugar Bytes Factory and compared it to Massive X. Man! The sound of Factory is great as well (if not clearer!) and NI should learn something or two of how graphics/animation development works from Sugar Bytes (I'm not mentioning Aparillo here!). Just see how the details in the visual feedback. Every parameter shows the numerical value and the mouse scrolling works! There are also great oscillators there!
I mean, this black sheep (MX) really made me appreciating having other synths like Sugar Bytes one besides the old NI synths like the original Massive!
It's interesting, comparing the Factory mod matrix to Massive's mod UI, and pretty subjective as to what one prefers. But Factory is great software extension of (what I guess started with?) the EMS-type matrix. Massive could do with a supplemental mod matrix/table somewhere, but that's more clutter, dev time, etc. Happily, neither are expensive pieces of hardware, so I'm owning both.
Good times, and we're all pretty spoiled. But I agree with most that a lot of the stuff in MX (especially with regards to the envelope graphics, given their complexity) feel more like missing features due to a rushed release then just wish-list items. Great sound and flexibility to me though.
("In my day...": had to program this. A freakin' number pad. Jeez... Sounded great, though.
I also had a DX7 at the time, so that's two - count-em: two - data sliders for input between 2 flagship synths. Now we're all "the knobs are slow." I had a rotary phone too - couple of nines in a phone number and I'd bring a book. And school was uphill, both ways... )


