Reason 11 announced!!!

Audio Plugin Hosts and other audio software applications discussion
Locked New Topic
RELATED
PRODUCTS
Reason 14$299.00Buy

Post

keel wrote: Mon Aug 26, 2019 11:48 am
Anosou wrote: Mon Aug 26, 2019 11:45 am
keel wrote: Mon Aug 26, 2019 11:43 am Anosou, how you can keep ignoring that high resolution graphis on every year and every release? As far as I know, the GUI is drawn by CPU, which makes it slow and laggy. Come and, add scaleable gui with GPU render, it's really time for that. It has been years already.
Believe me, we're not ignoring it. I can't say anything definite but we're acutely aware.
Then why don't you make anything about it? It has been most request feature for years. I personally was like 99% sure that it will finally become on Reason 11. But no. Same old shiet.
Did you look at the info before writing this again?

Post

antic604 wrote: Mon Aug 26, 2019 9:55 pm
Fernando Carvalho wrote: Mon Aug 26, 2019 9:36 pm I have seen audio rate modulation in reason using audio ins and outs instead of the CVs. For example the VK-2 viking synth uses this approach and it works pretty well.
But this is within single device (same for Complex-1). Cables are just visual representation there, but routing is in the code itself and doesn't use Reason Rack's in/out sockets.
VK-2 uses audio I/O on the back to allow audio rate modulation between devices. It was designed with this in mind.

Note though that it will only work on all voices (modulation between devices are global and not per voice), so it works best in non polyphonic modes.

Post

I think I'm going to wait for further updates to Reason 11 with new features/improvements before upgrading from v10.4. I was hoping for a Combinator 2 and full support for Kontakt and Omnisphere in multi timbral mode, multi outputs from VSTi's & VSTi MIDI out to other modules by the time version 12 comes out. If all of those features come then Reason will be the ultimate DAW.

It's a little annoying to have to load a one channel instance of Kontakt and Omnisphere in Reason per track instead of having full multi-timbral capacity.

Post

Any ideas how the Reason Rack VST(i) will handle host automation? Will all parameters from all devices be available to the host? Or will we have to assign them, like in Kontakt or Omnisphere?

Post

I hate to point out the bloody obvious about the vector GUI (or other high resolution option) but, because the graphics are bitmaps, it's not just Propellerhead that have to update their interface but every single RE developer as well. I suspect that's a big part of the problem. REs are now a huge part of their ecosystem and any that didn't get updated with the new graphics/SDK/whatever would become deprecated.

I am 100% in agreement that the small interface is annoying and I might well be using Reason if it was better (along with the sequencer) but solving this problem is not trivial and I think we're all going to have to be patient. As a software developer myself I can tell you for free that nobody in 2001 though that their software would still be going nearly 20 years later. No company is writing software with that level of forward planning!

Post

Thing is, Reason Rack will essentially be a flagship instrument, and as such will be competing against the likes of Dune, Omnisphere, MX etc. - all of which already have high resolution GUIs.

Post

quincy wrote: Tue Aug 27, 2019 7:00 am I hate to point out the bloody obvious about the vector GUI (or other high resolution option) but, because the graphics are bitmaps, it's not just Propellerhead that have to update their interface but every single RE developer as well. I suspect that's a big part of the problem. REs are now a huge part of their ecosystem and any that didn't get updated with the new graphics/SDK/whatever would become deprecated.
This is not correct. The RE platform was futureproofed for high res graphics (yes there are bitmaps but the source renders are high res). I'd say that REs is less of a problem than the old native devices pre the RE era.

Post

loungepanda wrote: Tue Aug 27, 2019 7:45 am Thing is, Reason Rack will essentially be a flagship instrument, and as such will be competing against the likes of Dune, Omnisphere, MX etc. - all of which already have high resolution GUIs.
True, but you can get Reason Intro for $99 and get a bunch of instruments and effects for really cheap. A no brainer IMHO.

Included instruments

Europa Shapeshifting Synthesizer
Thor Polysonic Synthesizer
NN-XT Advanced Sampler
NN-19 Sampler
Kong Drum Designer
Dr. Octo Rex loop player
Redrum pattern-based drum machine
Subtractor analog subtractive synthesizer
ID-8 songwriter's toolbox
Combinator, for building chains of instruments, effects, and pattern sequencers.
Included Player devices

Scales & Chords
Note Echo
Dual Arpeggio
Included effects

Softube Guitar Amplifier with amp and cabinet modeling
Softube Bass Amplifier with amp and cabinet modeling
DDL-1 Digital Delay Line
CF-101 Chorus/Flanger
RV7000 Advanced Reverb
Scream 4 Sound Destruction Unit
MClass 4-band mastering EQ
MClass Dual Band Stereo Imager
MClass Stereo Compressor with sidechain input, soft-knee mode and CV out
MClass Maximizer with look-ahead and soft clip
Pulsar Dual LFO
Audiomatic Retro Transformer

https://www.propellerheads.com/shop/pro ... -10-intro/

Post

tony10000 wrote: Tue Aug 27, 2019 7:51 am True, but you can get Reason Intro for $99 and get a bunch of instruments and effects for really cheap. A no brainer IMHO.

Included instruments...
I didn´t read the whole thread here, but which of the new devices will make it into Intro 11??

Post

eXode wrote: Tue Aug 27, 2019 7:50 am
quincy wrote: Tue Aug 27, 2019 7:00 am I hate to point out the bloody obvious about the vector GUI (or other high resolution option) but, because the graphics are bitmaps, it's not just Propellerhead that have to update their interface but every single RE developer as well. I suspect that's a big part of the problem. REs are now a huge part of their ecosystem and any that didn't get updated with the new graphics/SDK/whatever would become deprecated.
This is not correct. The RE platform was futureproofed for high res graphics (yes there are bitmaps but the source renders are high res). I'd say that REs is less of a problem than the old native devices pre the RE era.
My mistake, it just seemed like that would be the obvious blocker but if there are already high-res bitmaps then hopefully a solution isn't too far off. I can see the issue with the older "native" devices but people have been screaming for a graphics update for years - surely they can't keep kicking this problem into the long grass. No doubt they're trying to figure it out in a way that won't result in the same problem in 5 years down the line.

Post

Do Propellerhead have some kind of grace period? Thomann lists Reason Intro 10 for 79 €, and, i'm not sure if Intro 11 won't be more expensive when it will be released...

79 € really seem great for all the stuff you get, and when you're even able to use that as a VST in your VST host, wow... might even get that for Europa, Kong and the RV7000 reverb alone. :)

Edit: Ok, nevermind... it's even stated on their website:
Buy and register Reason 10 Intro after August 1st 2019 and receive Reason 11 Intro for free on its release September 25th 2019.

Post

i try to resist to this price but it's hard
Image

Post

I really have to get this clear for me before I can decide if and when and where to it makes sense to upgrade:

- the players are not useable from Rack-device to other daw track cause there is no midi out as far as I have understood so far

Now:

- can they at least take midi-in for to drive poly-step sequencer for example and then just put that result (with instrument behind it of course) out as audio ?
- so do they at least work inside the rack ?

Post

tatanka wrote: Tue Aug 27, 2019 9:25 am I really have to get this clear for me before I can decide if and when and where to it makes sense to upgrade:

- the players are not useable from Rack-device to other daw track cause there is no midi out as far as I have understood so far

Now:

- can they at least take midi-in for to drive poly-step sequencer for example and then just put that result (with instrument behind it of course) out as audio ?
- so do they at least work inside the rack ?
Yes to all. MIDI is sent through Players, just like in Reason and yes you can add a Player to any instrument in Reason Rack Plugin.

Make sure you sign up for the beta and you can start trying this all out (albeit in a not-yet-complete, logging version): https://www.propellerheads.com/en/reason/new

Post

Is it possible to get Reason plugin only on cheaper price?

Locked

Return to “Hosts & Applications (Sequencers, DAWs, Audio Editors, etc.)”