Vengeance Producer Suite - AVENGER - 1.8.5 the main thread

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bM3w wrote: Sat Sep 14, 2019 3:02 pm Every decent, modern PC runs circles around the "for audio optimized Windows XP offline vintage PCs" some studios still have. I don't understand why in 2019 it's necessary to cripple your Windows installation to a degree, so that your latency goes from 2.8ms down to 2.5ms when playing 350 tracks in your DAW.
Then get a Commodore 64 or Amiga. It's offline with all the original vintage sounds from 8-bit and 16-bit XP's.

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People that don’t like the new copy protection can create a new thread « Avenger has-beens (prior to version 1.5) », gather together, talk about the good old times and complain about how the society has become after version 1.5.

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And in the meanwhile we still don't know what activation method is gonna be used : one time, per-session, regular or always online.

An official answer would be greatly appreciated.
The loudness war is over, loudness has won

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Ryan99 wrote: Sat Sep 14, 2019 2:50 pm Yes, and NASA has been hacked too.
NASA ain't nothing but a bunch of hippies these days anyway. :P
dionenoid wrote: Sat Sep 14, 2019 4:24 pm And in the meanwhile we still don't know what activation method is gonna be used : one time, per-session, regular or always online.
Maybe they don't know themselves already. Relax, i'm sure they will tell you when they know for sure.

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Magnut wrote: Sat Sep 14, 2019 11:32 am Given that this happens how often, once a year or half a year(!?) and you don't need to update terrabytes of data, it's no hassle at all. Quite the opposit, it's only 1 day where you can manage to update everything, make a backup before, and test afterwards if everything works fine incl a bunch of plugin tests. Doing that every week for some update just in case something fails is way more debilitating.
What's the point though? Fear of being hacked?

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Ryan99 wrote: Sat Sep 14, 2019 1:55 pm Reason with Codemeter has not been cracked for many years so far...
My gut feeling says that after Reason 11 was launched, it will be cracked in no time. Since it gets lot more interesting to lot of people now.

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msvs wrote: Sat Sep 14, 2019 11:06 am I never understood the travelling thing... I have better things to do when travelling/being on holiday, than making music with a bad laptop and bad headphones, annoying my neighbour in the plane etc. Watch a goddam movie or read a book! :hihi: This is my opinion, some may have another.
I know you aren't totally serious here, but you're forgetting touring musicians. We have no choice. We aren't on holiday. Traveling is part of our work. We often have to program, write and arrange on a laptop with headphones in a hotel room. And unfortunately there are still places where internet connections are weak or expensive in the world.

I don't want another dongle because I already have 3 of them, they're a PITA and they're easily lost or stolen on the road. I've never used Codemeter, but it sounds like it will work for me and I'll give it a try. If it turns into a problem, I'll deal with it then.

I just hope there's a special place in hell for the people who pirate software and make all the rest of us have to deal with copy protection. Frustrating...

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Dongles are annoying, agreed. I don't have the slightest issue with online authorization, though.

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chk071 wrote: Sat Sep 14, 2019 4:42 pm
Magnut wrote: Sat Sep 14, 2019 11:32 am Given that this happens how often, once a year or half a year(!?) and you don't need to update terrabytes of data, it's no hassle at all. Quite the opposit, it's only 1 day where you can manage to update everything, make a backup before, and test afterwards if everything works fine incl a bunch of plugin tests. Doing that every week for some update just in case something fails is way more debilitating.
What's the point though? Fear of being hacked?
Having a reliable, stable, good performing system. Once you do music for a living, have some clients and big projects, you'll understand how important it is that nothing changes in daily business without us wanting it.

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Sure, but, i'm sure not everyone handles it like that. Even people who do it for a living.

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Didn't say that. These are the reason why *we* have offline systems. Why others prefer being offline I can't tell ^^

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Oh shit, the codemeter thing needs to be online on every start of the plugin?? Oh god...

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Magnut wrote: Sat Sep 14, 2019 5:14 pmHaving a reliable, stable, good performing system. Once you do music for a living, have some clients and big projects, you'll understand how important it is that nothing changes in daily business without us wanting it.
Well, it's 100% my business, but I don't see it the same way. Essentially I think this battle has been long fought and lost. Its a hark back to the (glorious) era of dedicated hardware, where clients came to your studio and left at the end of the day. Now, in my work I routinely up and download files all day for clients. For me as a professional, I can't bear the thought of working on an offline rig, it would slow me down enormously.

Sometimes things go wrong. Part of my job, like it or not - and it's very much "not" - I have to be able to fix gremlins and move on. Every couple of months Pro Tools falls over, I have now deveolped by routine and have it up and running again in about 45 mins. Other DAWs are stable, it's just PT that does this. Would it happen if I were offline? I've no idea, but the huge downsides don't compensate even if it did.

Anyway, I appreciate this is a tangent. To bring it back properly on topic, I have no issue on that score with online activation at all. But the aspect which is more of a problem is mobile working. Often I don't have a connection if I need to do something in a hurry, and I don't look forward to this if it needs a connection every time.

What I might do - assuming I can have 3 activations and use the dongle on one of them and online on two - is buy a dongle to keep in the kit bag for emergencies for the macbook, but typically rely on online activation so I keep a port free. 95% of the time online will work, but if I'm rely stuck I'd have the dongle to fall back on. Yes it would cost me, but that isn't really a major concern, it's my choice to be very belt-and-braces.
http://www.guyrowland.co.uk
http://www.sound-on-screen.com
W11, Ryzen 7900, 64gb RAM, RME Babyface, 1050ti, PT 2024 Ultimate, Cubase Pro 14
Macbook Air M2 OSX 10.15

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iLok machine based auth is probably the best and easiest to use, in my opinion. I have loads of iLok plugins and not a single problem with machine based auth, works very smooth. For me, it would be much better if vengeance would decide for iLok machine based auth and not for Codemeter.

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HcDoom wrote: Sat Sep 14, 2019 6:56 pm iLok machine based auth is probably the best and easiest to use, in my opinion. I have loads of iLok plugins and not a single problem with machine based auth, works very smooth. For me, it would be much better if vengeance would decide for iLok machine based auth and not for Codemeter.
To be fair, UVI's implentation on iLok is great - 3 activations on dongle or machine. If it were just one license tied to hardware, that would not be so great.
http://www.guyrowland.co.uk
http://www.sound-on-screen.com
W11, Ryzen 7900, 64gb RAM, RME Babyface, 1050ti, PT 2024 Ultimate, Cubase Pro 14
Macbook Air M2 OSX 10.15

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