OSX Catalina vs OpenGL vs ProTools 10
- KVRAF
- 4021 posts since 7 Sep, 2002
Well, it's business, if you want to earn money you have to do work, or hire somebody to do it for you. Of course, Windows is like zero-hidden-cost operating system in comparison to macOS, but there's still a lot of user money on macOS land. On the other hand, per my estimations macOS userbase shrinks at a fast pace, we'll see where macOS will be in 5 years time frame, sometimes userbase may drop and rise sharply (like in the case of AMD processors - they've seen it both ways).
- KVRist
- 444 posts since 11 May, 2016 from Serbia
It shrinks for pros since Apple have shifted their target group to regular people (where they earn most of the money).Aleksey Vaneev wrote: ↑Sun Sep 15, 2019 10:46 am Well, it's business, if you want to earn money you have to do work, or hire somebody to do it for you. Of course, Windows is like zero-hidden-cost operating system in comparison to macOS, but there's still a lot of user money on macOS land. On the other hand, per my estimations macOS userbase shrinks at a fast pace, we'll see where macOS will be in 5 years time frame, sometimes userbase may drop and rise sharply (like in the case of AMD processors - they've seen it both ways).
macOS is cool as long as you can update your OS every year. They support only last 3 releases of macOS anyway.
On Windows you have Windows 7 that is supported for the last 10 years!
Website: https://youlean.co/
- KVRist
- 444 posts since 11 May, 2016 from Serbia
One question guys. Do you have more bug reports on Windows or macOS?
For me, most of bugs comes from macOS, and they are a really weird ones, like suddenly plugin GUI doesn't shows on older OSs after switching to XCode 10, no matter if I use an older SDK, and target older OS.
For me, most of bugs comes from macOS, and they are a really weird ones, like suddenly plugin GUI doesn't shows on older OSs after switching to XCode 10, no matter if I use an older SDK, and target older OS.
Website: https://youlean.co/
- KVRAF
- 4021 posts since 7 Sep, 2002
- KVRist
- 444 posts since 11 May, 2016 from Serbia
Indeed, even greater difference here!Aleksey Vaneev wrote: ↑Sun Sep 15, 2019 11:17 am Approximately 3 times more bug reports per user (average) on macOS than on Windows for us. Given our plugins share the same codebase, such ratio reflects a quite poor interoperability of various software components on macOS.
Website: https://youlean.co/
- KVRian
- 872 posts since 6 Aug, 2005 from England
- KVRist
- 444 posts since 11 May, 2016 from Serbia
No, here macOS user base is 40% and Windows is 60% users ruffly speaking, but macOS bugs are 3 times more frequent (I am not counting the plugin bugs that affects both OSs).
Website: https://youlean.co/
- KVRAF
- 4021 posts since 7 Sep, 2002
Same here.
- KVRAF
- 3191 posts since 31 Dec, 2004 from People's Republic of Minnesota
Are they unique bugs or are they multiple instances of the same bug? Like if multiple users have the same validation bug.
- KVRist
- 444 posts since 11 May, 2016 from Serbia
Unique of course. All beautiful in its own way.masterhiggins wrote: ↑Sun Sep 15, 2019 12:07 pmAre they unique bugs or are they multiple instances of the same bug? Like if multiple users have the same validation bug.
Website: https://youlean.co/
- KVRAF
- 15277 posts since 8 Mar, 2005 from Utrecht, Holland
Or mac users are 3x more inclined to report a bug when they find one.Aleksey Vaneev wrote: ↑Sun Sep 15, 2019 11:17 am Approximately 3 times more bug reports per user (average) on macOS than on Windows for us. Given our plugins share the same codebase, such ratio reflects a quite poor interoperability of various software components on macOS.
I found in our internal systems that only one in ten users reports a bug. This is even in the case where the user cannot procede with his/her work due to that specific bug (http status 500: internal server error)
We are the KVR collective. Resistance is futile. You will be assimilated.
My MusicCalc is served over https!!
My MusicCalc is served over https!!
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- KVRist
- 135 posts since 9 Apr, 2017
About 1/3 Mac users here (has been going down over years). We get an equal amount of bug reports from both sides, but on Windows it's like the same small bug reported multiple times, while on Mac it's almost always a new unique bug. So the reporting mentality is equal, at least here, but MacOS is just a trouble maker. Btw I experienced Mac Users by far more intrusive in that regard, nagging the very next day again if it has been fixed meanwhile (even if it's a bug that's not essential to the plugins funcitonality, like sorting a file browser)...
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MeldaProduction MeldaProduction https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=176122
- KVRAF
- Topic Starter
- 14019 posts since 15 Mar, 2008 from Czech republic
+1 here, much more bugs while less users on OSX. Worst stuff is related to OSX updates, everything goes to hell at that times. One thing is good on OSX though - the crash logs . But that's pretty much the only advantage of OSX compared to windows I can find, which is a little sad considering it is related to crashes
- KVRian
- 872 posts since 6 Aug, 2005 from England
Crash logs? Don't you 'strip' your code? Or does Apple not allow that any more.
Dave Hoskins. http://www.quikquak.com
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MeldaProduction MeldaProduction https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=176122
- KVRAF
- Topic Starter
- 14019 posts since 15 Mar, 2008 from Czech republic
Actually not, yhe crash logs help so much, that i usually keep the symbols. I know i know , but it's better to keep the only cool feature of osx