Why?
VST is not a standard, it's a proprietary format owned by Steinberg.
Audio Units are a part of macOS. VST is a substitute for not having an audio plugin standard from Microsoft in their operating systems.
Why?
So, according to you, a format that is used by almost 100% of the audio software manufacturers (AFAIK, only Logic Pro and Pro Tools don't support it) is not a standard, but a format that is used by only a few applications in an OS that represents less than 10% of the market (maybe between 30% and 40% in the audio software market) is...stratology wrote: Mon Nov 04, 2019 3:52 pm VST is not a standard, it's a proprietary format owned by Steinberg.
Audio Units are a part of macOS. VST is a substitute for not having an audio plugin standard from Microsoft in their operating systems.
And Avid has to add VST to Pro Tools.
It remains extremely popular with audio engineers.Hanz Meyzer wrote: Mon Nov 04, 2019 4:36 pm Oh, hehe, sorry. Misunderstood. Yes, also Avid needs to add VST to Protools, so it becomes more attractive again. I never seen human being of the age 30 or lower using protools.
I guess this thread is done...I warned a few pages ago that it was close to a lockHanz Meyzer wrote: Mon Nov 04, 2019 4:36 pm Oh, hehe, sorry. Misunderstood. Yes, also Avid needs to add VST to Protools, so it becomes more attractive again. I never seen human being of the age 30 or lower using protools.
I really don't care so much to argue relative merits or genuineness of plugin formats.stratology wrote: Mon Nov 04, 2019 3:52 pm VST is not a standard, it's a proprietary format owned by Steinberg.
Audio Units are a part of macOS. VST is a substitute for not having an audio plugin standard from Microsoft in their operating systems.
JCJR wrote: Mon Nov 04, 2019 5:16 pm
But you are wrong Microsoft had/has a quite viable standard plugin format. I haven't kept up with it but wouldn't be surprised to discover that it may even remain quite feasible to make 64 bit modern directx FX and dxi synths. If anyone still cared about them.
I am.not smart enough to explain why dx and dxi eventually lost out in the marketplace. Early on dx and dxi had bigger market support on winders than VST.
List of open source technologies that are part of macOS, iOS, etc.:Hanz Meyzer wrote: Mon Nov 04, 2019 4:20 pm Apple heads have strange feelings of pleasure if they do proprietary stuff.
Hi stratology. I have no wish to argue what is better or worse but do not understand how facts justify your theory about "easier and more solid when integrated in the OS". Admittedly it sounds like a nice theory.stratology wrote: Mon Nov 04, 2019 7:35 pmJCJR wrote: Mon Nov 04, 2019 5:16 pm
But you are wrong Microsoft had/has a quite viable standard plugin format. I haven't kept up with it but wouldn't be surprised to discover that it may even remain quite feasible to make 64 bit modern directx FX and dxi synths. If anyone still cared about them.
I am.not smart enough to explain why dx and dxi eventually lost out in the marketplace. Early on dx and dxi had bigger market support on winders than VST.
Ha, someone actually understood what I was saying. Anyway, thanks, I was not aware of dxi. Never saw a dxi plug-in for a DAW, which may explain it.
The key point is: when a plug-in format is developed by the same company as the OS, integration between the OS and the plug-in format is both easier and more solid than when OS and the plug-in technology come from different companies. Common sense.
This is mainly because Apple based their work on others' open sourced work (unix), so Apple has to open source their changes. Webkit was a nice project indeed. My point was about making it available crossplatform and multi-vendor, since Apple is not the center of the world. I am also pretty sure they try to opensource as few as possible and as outdated as possible.stratology wrote: Mon Nov 04, 2019 7:38 pm List of open source technologies that are part of macOS, iOS, etc.:
https://opensource.apple.com
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