Crust [pre-alpha]

VST, AU, AAX, etc. plug-in Virtual Instruments discussion
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Tj Shredder
KVRAF
3952 posts since 6 Jan, 2017 from Outer Space

Post Sat Feb 23, 2019 8:38 am

Thanks, I wasn‘t aware of the white number which can be changed. I can extend the range, but how could I then switch off the existing pitch bend, which is added to the tuning I modulate with my wheel? I can‘t get a linear pitch bend over that range... But maybe the tuning knob isn‘t linear...
Anyway, its better than the too small range of 2...

Mundano
KVRer
27 posts since 18 Jan, 2016

Re: Crust [pre-alpha]

Post Wed Mar 06, 2019 2:20 pm

1eqinfinity wrote:
Thu Aug 16, 2018 9:44 am
Mundano wrote:Crust doesn't save customs presets! could it will be add? i have designed tons of presets, but all are gone... same thing for Ribs..
What OS and DAW are you using?
macOS 10.13 & Reaper 5.7

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overhishead
KVRist
377 posts since 21 Jan, 2007

Re: Crust [pre-alpha]

Post Sun Jul 07, 2019 10:29 am

this gave me some FS1R vibes. it would be amazing if the formant filters had MSEGs or a multichannel wavetable for complex formant articulations. I suppose that's possible in the DAW but what if the formant filters had their own preset browsers for different oneshot and loop automation clips? I mean while I'm dreaming... :)

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Halonmusic
KVRAF
3415 posts since 13 Nov, 2015 from Norway

Re: Crust [pre-alpha]

Post Mon Jul 08, 2019 2:05 am

overhishead wrote:
Sun Jul 07, 2019 10:29 am
this gave me some FS1R vibes. it would be amazing if the formant filters had MSEGs or a multichannel wavetable for complex formant articulations. I suppose that's possible in the DAW but what if the formant filters had their own preset browsers for different oneshot and loop automation clips? I mean while I'm dreaming... :)
Yes please :) not that im familiar with FS1R
Don't be a Sheep. :borg: | Opinions matters :evil:

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resistent
KVRian
518 posts since 14 Apr, 2008 from Berlin

Re: Crust [pre-alpha]

Post Mon Jan 20, 2020 6:49 am

Heavy Ribs user here who found out about Crust just a couple of days ago. Pretty nifty synth. Beside a patch manager I would like to see a possibility to link osc 1 / synth part 1 with osc 2 / synth part 2 would improve programming of Crust a lot. Maybe via a modifier? E.g. when one is moving a knob while holding down "alt" the corresponding knob is linked to. Anyway great stuff... Ribs and Crust next month a donation is for sure. Thanks

1eqinfinity
KVRist
225 posts since 29 Apr, 2012

Re: Crust [pre-alpha]

Post Mon Jan 20, 2020 12:08 pm

resistent wrote:
Mon Jan 20, 2020 6:49 am
Heavy Ribs user here who found out about Crust just a couple of days ago. Pretty nifty synth. Beside a patch manager I would like to see a possibility to link osc 1 / synth part 1 with osc 2 / synth part 2 would improve programming of Crust a lot. Maybe via a modifier? E.g. when one is moving a knob while holding down "alt" the corresponding knob is linked to. Anyway great stuff... Ribs and Crust next month a donation is for sure. Thanks
Interesting idea, thanks! I've never seen it in synths before (maybe just never noticed that). So like all filters cutoffs should move in sync, then all noise levels, tune knobs, etc, right?

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resistent
KVRian
518 posts since 14 Apr, 2008 from Berlin

Re: Crust [pre-alpha]

Post Tue Jan 21, 2020 1:43 am

1eqinfinity wrote:
Mon Jan 20, 2020 12:08 pm
resistent wrote:
Mon Jan 20, 2020 6:49 am
Heavy Ribs user here who found out about Crust just a couple of days ago. Pretty nifty synth. Beside a patch manager I would like to see a possibility to link osc 1 / synth part 1 with osc 2 / synth part 2 would improve programming of Crust a lot. Maybe via a modifier? E.g. when one is moving a knob while holding down "alt" the corresponding knob is linked to. Anyway great stuff... Ribs and Crust next month a donation is for sure. Thanks
Interesting idea, thanks! I've never seen it in synths before (maybe just never noticed that). So like all filters cutoffs should move in sync, then all noise levels, tune knobs, etc, right?
Exactly. When I program a patch I would say that 75% of the "layers" have the same settings (like amp envelopes, levels) so the ability to link knobs would be a big time saver.

Echoes in the Attic
KVRAF
7871 posts since 12 May, 2008

Re: Crust [pre-alpha]

Post Tue Jan 21, 2020 6:17 am

Gotta say, this is one of the coolest sounding synths out there. Crust is a perfect name for it too it can sound crusty! That's a new descriptor for sound I haven't heard before. ;)

I must be honest and say I do not love these grey metallic GUIs, I find the controls sort of hard to see. Something flat and plain like ValhallaDSP stuff would be cool. Maybe a simple box around different sections to differentiate them. That would go a long way. But hey it's free, I'll take what I am given!
System: Windows 10, Dell XPS 2-in-1, Bitwig 3, Steinberg UR44.

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Russell Grand
KVRAF
2465 posts since 22 May, 2017

Re: Crust [pre-alpha]

Post Wed Jan 22, 2020 12:50 am

This synth is just begging for a HQ patch manager. Please do it, dev! :pray:

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ccDuckett
KVRian
507 posts since 15 Jun, 2011 from Betwixt or between

Re: Crust [pre-alpha]

Post Fri Jan 24, 2020 3:00 am

Yay, life in the Crust thread! Since I'm working on something in Flowstone that has linkable knobs and am just a hobbyist, it can't be that difficult- and can be a very useful feature... try playing around with using a ratio-based link. I just use a tiny LED/label for the link/unlink switch.
Music can no longer soothe the worried thoughts of monarchs; it can only tell you when it's time to buy margarine or copulate. -xoxos
Discontinue use if rash or irritation develops.

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resistent
KVRian
518 posts since 14 Apr, 2008 from Berlin

Re: Crust [pre-alpha]

Post Fri Jan 24, 2020 3:30 am

ccDuckett wrote:
Fri Jan 24, 2020 3:00 am
Yay, life in the Crust thread! Since I'm working on something in Flowstone that has linkable knobs and am just a hobbyist, it can't be that difficult- and can be a very useful feature... try playing around with using a ratio-based link. I just use a tiny LED/label for the link/unlink switch.
No offend but I think to link parameters via a modifier (alt) is a better solution and time saving. So one can link/unlink parameters quite easy. For example: Link a parameter via <alt> make a tweak. Then left <alt> and make some minor tweak without linking. So you dont have to reach to a link/unlink switch all the time and one is prevented to make tweaks while forget that there are linked.

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