For this kind of workflow: definetely YES!!!Caine123 wrote: ↑Wed Apr 08, 2020 8:52 pm Hey guys sorry i needed to be more specific. Especially with mangling samples. I saw how easy someone showed on youtube a dubsteb tutorial making drops and so one with a sample pitching, warping, taking a portion of it and stretching, copy paate etc. Also building a nice texture and blending. It looked so easy and fluid i love sound designing with mangling samples and this sounded great i will look for the vid again
starting 40 mins
https://www.youtube.com/watch?v=JhQrKWj1HiY
Ableton started exactly with this type of audio mangling in mind (beside aligning any audio to different tempos) and for this kind of audio mangling it is still king...
Bitwig follows imho on the second place but there is still some work to do before it is on par with Ableton...
If others refer to Reaper or other linear DAWs it´s mostly for other tasks like comping, Melodyne editing... typical band recording stuff but nothing still beats Ableton in terms of real audio mangling imho...
Even if Reaper is able to do this kind of stuff it´s much more complicated to do because of not having an editor window, no big choice of different time stretch algos (not even resample mode) and you would have to learn an awful lot of keyboard shortcuts and build up a bunch of macros yourself to be able to work fluid in this way...
Ableton offers this all directly out of the box with very neat features...
The here mentioned itme fx are very easy to workaround by splitting the audio onto different tracks which isn´t really hard to do... so this wouldn´t be a key element to me neither...