Borderlands 2.1

For iOS (iPhone, iPad & iPod), Android, Windows Phone, etc. App and Hardware talk
Cinebient
KVRAF
4765 posts since 16 Nov, 2014

Post Sun Feb 02, 2020 4:33 am

After long time finally a bigger update. This is one of those apps which are just fantastic and really shows what a multi-touch music tool can do. One of my most favorite granular tools. I really like how you can "grab" a waveform (and mainly everything else) and do crazy things in realtime or how you can overlay endless waveforms if you want and whatever. These things just do not exist in any desktop plug-in. It just makes fun to experiment with it. It is a very special tool. I just love it and happy to see it still get some love.
https://vimeo.com/388744282

nordickvr
KVRian
1249 posts since 29 Sep, 2013

Re: Borderlands 2.1

Post Sun Feb 02, 2020 4:48 am

Cinebient wrote:
Sun Feb 02, 2020 4:33 am
...
It just makes fun to experiment with it. It is a very special tool. I just love it and happy to see it still get some love.
+1 :!:

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el-bo (formerly ebow)
KVRAF
16054 posts since 24 May, 2009 from A galaxy, far far away

Re: Borderlands 2.1

Post Sun Feb 02, 2020 5:04 am

Jakob Haq has uploaded a great guide/interview/tutorial:

https://www.youtube.com/watch?v=2lP9W2CnuIY

Cinebient
KVRAF
4765 posts since 16 Nov, 2014

Re: Borderlands 2.1

Post Sun Feb 02, 2020 1:01 pm

Shows the new waterfall/live input. This is what multi-touch music tools should do. Really great how you can interact.
https://vimeo.com/388714924

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pdxindy
KVRAF
16643 posts since 3 Feb, 2005 from in the wilds

Re: Borderlands 2.1

Post Sun Feb 02, 2020 2:13 pm

It is really great how you can interact... great update!

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Forgotten
KVRAF
11378 posts since 15 Apr, 2019 from Nowhere

Re: Borderlands 2.1

Post Sun Feb 02, 2020 4:43 pm

Didn’t realize there’s an update. Where’s my iPad...

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pdxindy
KVRAF
16643 posts since 3 Feb, 2005 from in the wilds

Re: Borderlands 2.1

Post Thu Apr 09, 2020 4:00 pm

I am finally home and have my iPad Pro at hand again... so I purchased and downloaded Borderlands.

It is without doubt the best granular synth I have used. Not even close! Very impressive and interactive.

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el-bo (formerly ebow)
KVRAF
16054 posts since 24 May, 2009 from A galaxy, far far away

Re: Borderlands 2.1

Post Thu Apr 09, 2020 4:41 pm

pdxindy wrote:
Thu Apr 09, 2020 4:00 pm
I am finally home and have my iPad Pro at hand again... so I purchased and downloaded Borderlands.

It is without doubt the best granular synth I have used. Not even close! Very impressive and interactive.
Yup! Effortless sliding, zooming and stacking of waveforms underneath the clouds. It just never gets old :tu:

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pdxindy
KVRAF
16643 posts since 3 Feb, 2005 from in the wilds

Re: Borderlands 2.1

Post Thu Apr 09, 2020 5:44 pm

el-bo (formerly ebow) wrote:
Thu Apr 09, 2020 4:41 pm
pdxindy wrote:
Thu Apr 09, 2020 4:00 pm
I am finally home and have my iPad Pro at hand again... so I purchased and downloaded Borderlands.

It is without doubt the best granular synth I have used. Not even close! Very impressive and interactive.
Yup! Effortless sliding, zooming and stacking of waveforms underneath the clouds. It just never gets old :tu:
And the ability to record and playback the movements of clouds, cloud parameters and waveforms makes it so easy to create complex and/or evolving movements/structures. Very impressive and fun!

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TheMaestro
KVRist
297 posts since 26 Jan, 2020

Re: Borderlands 2.1

Post Fri Apr 10, 2020 3:30 am

Weeeeeeeeeeeeeeoooooiiiiiiiiiiiiiooooooooooeeeeeeeeeeeeeeeesssshruppooooooooooooeeeeeeeeeee
If the Earth was flat, cats would have pushed everything off the edge a long time ago.

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Forgotten
KVRAF
11378 posts since 15 Apr, 2019 from Nowhere

Re: Borderlands 2.1

Post Fri Apr 10, 2020 7:02 am

TheMaestro wrote:
Fri Apr 10, 2020 3:30 am
Weeeeeeeeeeeeeeoooooiiiiiiiiiiiiiooooooooooeeeeeeeeeeeeeeeesssshruppooooooooooooeeeeeeeeeee
Exactly!

benjamind
KVRian
1171 posts since 4 Aug, 2004 from Ain't tellin' ya...

Re: Borderlands 2.1

Post Sat Apr 11, 2020 1:23 am

AUv3?
Little Black Dog - 2008-Present

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pdxindy
KVRAF
16643 posts since 3 Feb, 2005 from in the wilds

Re: Borderlands 2.1

Post Sat Apr 11, 2020 8:35 am

benjamind wrote:
Sat Apr 11, 2020 1:23 am
AUv3?
No... though the developer said he wants to add it... but who knows when.

Also no midi support of any kind. You cannot play notes.

Cinebient
KVRAF
4765 posts since 16 Nov, 2014

Re: Borderlands 2.1

Post Sat Apr 11, 2020 9:36 am

pdxindy wrote:
Sat Apr 11, 2020 8:35 am
benjamind wrote:
Sat Apr 11, 2020 1:23 am
AUv3?
No... though the developer said he wants to add it... but who knows when.

Also no midi support of any kind. You cannot play notes.
But because its a totally different granular tool.
Its not a load a sample and play it on a keyboard type of granular and never will be i think but its one of the most unique granular sound design tools. I like it 100 times more than something like Crusher X which i find totally unmusical.

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pdxindy
KVRAF
16643 posts since 3 Feb, 2005 from in the wilds

Re: Borderlands 2.1

Post Sat Apr 11, 2020 12:59 pm

Cinebient wrote:
Sat Apr 11, 2020 9:36 am
pdxindy wrote:
Sat Apr 11, 2020 8:35 am
benjamind wrote:
Sat Apr 11, 2020 1:23 am
AUv3?
No... though the developer said he wants to add it... but who knows when.

Also no midi support of any kind. You cannot play notes.
But because its a totally different granular tool.
Its not a load a sample and play it on a keyboard type of granular and never will be i think but its one of the most unique granular sound design tools. I like it 100 times more than something like Crusher X which i find totally unmusical.
It's not a problem for me... I have more than enough tools to play midi notes using granular synthesis. People should know though what it is and what it isn't.

I haven't tried moving audio on and off my iPad Pro to my laptop for use in my DAW. That may end up being a frustrating process, but in and of itself, Borderlands 2.1 is easily to most fun and useful granular synth I have used.

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