Vengeance Producer Suite - AVENGER - 1.8.5 the main thread

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has anyone experience in upgrading computer ?
I plan to upgrade my i7 5960x to AMD 3900X and don't want to install windows with all plugins again.

So do I have to deactivate all codemeter licenses ?

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sacer wrote: Tue Apr 21, 2020 8:06 am has anyone experience in upgrading computer ?
I plan to upgrade my i7 5960x to AMD 3900X and don't want to install windows with all plugins again.

So do I have to deactivate all codemeter licenses ?
Well, afaik if you change your processor you HAVE TO reinstall Windows. Or did things change a lot during latest years ? :?
I recently upgraded my computer and made nothing before. I simply activated the licences, as you're allowed to use several computers, and then deleted the old unused ones. All worked fine.

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no i don't want to reinstall windows. I want to switch the mainboard and reactivate all protections.
I don't wan't to reinstall all my plugins again. I have done the same procedure when uprading from 3770k to 5960x, there was also a new mainboard and everything worked fine. My Windows 10 is very stable and i hope the change to AMD would be also similar.
But some protections like ilok have to be deactivated before the system change, because the protection is based on the mainboard and can't be done afte the hardware upgrade.
So i am asking if I have to do this for codemeter also, i don't want to loose the licenses for one system.

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DJErmac wrote: Tue Apr 21, 2020 8:21 am Well, afaik if you change your processor you HAVE TO reinstall Windows. Or did things change a lot during latest years ? :?
Actually they DID change. Windows can now cope with being thrown a different CPU and even motherboard in a way it never used to. (You may well need to re-activate it though).
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it was always able to change the system, i upgraded a lot of systerm since windows 3.1
But when you remember the old day of win98 and winxp to vista, your system was f**ked up and so slow, that you have to install a fresh system. With win 8 this has changed and is now with win 10 perfect.
I have my win 10 system since release and it runs perfect like a fresh new one, and i bet also after the upgrade

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sacer wrote: Tue Apr 21, 2020 6:02 pm I have my win 10 system since release and it runs perfect like a fresh new one, and i bet also after the upgrade
And exactly that's the problem! I'm with you, Win10 is a good OS, but every big update can change that dramatically! :D
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Hopefully parallel filtering can be done in the future 2.0 and more cool filters

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Sorry to be a bother, but can anyone tell me if there is a preferred method to refresh their Codemeter license after the 90-day expiry? It's not immediately obvious to me how to do it. I can't find any official guidance, and I'm worried about accidentally using up an activation if I refresh the license incorrectly.

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i sale right now the plugin look on my post

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Version 1.5.6 is live

- new: changing or modulating the legato mode in a pitch module will not stop the active voices of an OSC using that module. The voices are retriggered instead
- added: File-Browser using arrow keys up/down plays the sample preview now. Right arrow loads the sample to the current active OSC (of an active OSC Tab or the selected drum slot if the DRUM Tab is active)
- added: Guitar loops are working with first-note trigger correct now. If another OSC starts the first note out of the range of the Guitar-OSC, the guitar sample would start on the correct beat-position as soon its triggered
- New Copy/Paste Module mode. Its now possible to copy a module from one preset into another. Previously after loading a preset/initialize the copied data in the clipboard was lost. You can also copy a module from one instance to another instance of Avenger
- optimized DrumSeq ROLL Mode: "reverse Sample-EndSync". Now working like a dream: SampleStart/End is now taken into account. Slot pitch or individual drum note pitch also affects the start position and left neighbor events will also be taken into account and offseting the start position, so the reverse ALWAYS ends correctly on point, no matter what.
- fixed: CombKey filter issue where changing the "damp" Value while a note is activate did not work correctly
- fixed: switching a granular samples in the OSC browser while playing a note on that OSC will keep the envelope position on the correct synced location instead of retriggering the envelope (which lead to unsync behavior between other playing arps)
- fixed: wavetable overlay over the keyboard will be visible or not, now corresponding correct to the overlay-switch on/off setting after preset load
- fixed: preset search filter "ARTIST" - artist is now listed correct for preset saved with 1.5.x
- fixed: modulating the VINT Filter - Filter MOD: Parameter is now displayed correctly
- fixed: issue with wrong end-value in "oneshot" mode for the wavetable-envelope
- fixed: expansion sorting issue in soundbrowser
- fixed: ARP display beat-index lines are listening to the speed modulation and will display triplet-beat when modulated from a normal beat correctly now
- fixed: note hang when activating/deactivating chorder-voices via macro buttons when the OSC used an ARP
- fixed: drumkit AUX output "click" sound when triggering notes too fast
- fixed: click sounds when using oversampled FM on note-start
- fixed: issue with cursor key in the sound-browser when the arp was visible
- fixed: OSC endless sub: when a note is held, changes of the octave/switch key are live audible now
- fixed: issue with wavetable envelope sequencer and first note. the sequence was reset on a new note when the SYS-Page speed change mode is set to "JUMP"
- fixed: poly legato mode when using note-connection in ARP
- fixed: note hang when using legato and triggering note via midi keys and internal keyboard
- fixed: wavetable "first-note" trigger when using a pattern sequence in the wavetable envelope
- fixed: missing notarization in macOS X installer
- added: Resampler editor custom wavetable size accepts now much finer values: decimal values up to 3 digits (for example 1024.123)
- fixed: issue with random tri LFO first value when using the offset parameter - wrong range values were possible
- fixed: issue with the "default settings" for ARP and StepSQ when there is no "default Preset" available in the settings folder for the module
- fixed: drum sample envelope showed wrong ms time information on the envelope points

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:tu: great update.

I still see no fixed copy protection though :hihi:
DAW FL Studio Audio Interface Focusrite Scarlett 1st Gen 2i2 CPU Intel i7-7700K 4.20 GHz, RAM 32 GB Dual-Channel DDR4 @2400MHz Corsair Vengeance. MB Asus Prime Z270-K, GPU Gainward 1070 GTX GS 8GB NT Be Quiet DP 550W OS Win10 64Bit

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I was seriously dreading doing this VMAN update! Licence expired BS! I'd just like to report... NO ISSUES HERE! I know those with issues wont like this but VMAN simply installed. Licence updated. I didn't do anything fancy. I installed VMAN, it activated expansions. I downloaded latest Avenger, installed, worked.

Still never finished any music! lol!
Click for music links... Eurotrash!
MSI z390, i7 9700k OC, Noctua Cooling, NVMe 970 Pro, 64GB 3200C16, BeQuiet PSU, W11, Cubase 13, Avenger, Spire, Nexus, iZotope, Virus TI (INTERGRATED).

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mitchiemasha wrote: Mon Apr 27, 2020 2:51 pm I was seriously dreading doing this VMAN update! Licence expired BS! I'd just like to report... NO ISSUES HERE! I know those with issues wont like this but VMAN simply installed. Licence updated. I didn't do anything fancy. I installed VMAN, it activated expansions. I downloaded latest Avenger, installed, worked.

Still never finished any music! lol!
I believe u. It is about codemeter.
DAW FL Studio Audio Interface Focusrite Scarlett 1st Gen 2i2 CPU Intel i7-7700K 4.20 GHz, RAM 32 GB Dual-Channel DDR4 @2400MHz Corsair Vengeance. MB Asus Prime Z270-K, GPU Gainward 1070 GTX GS 8GB NT Be Quiet DP 550W OS Win10 64Bit

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Caine123 wrote: Mon Apr 27, 2020 3:04 pm
I believe u. It is about codemeter.
Yeah... and it worked perfectly fine.
Click for music links... Eurotrash!
MSI z390, i7 9700k OC, Noctua Cooling, NVMe 970 Pro, 64GB 3200C16, BeQuiet PSU, W11, Cubase 13, Avenger, Spire, Nexus, iZotope, Virus TI (INTERGRATED).

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Thanks for the update.
rsp
sound sculptist

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