Vengeance Producer Suite - AVENGER - 1.8.5 the main thread

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The app (Vman 1.0.2) is still downloading 1.5.5. Had to download from site
msvs wrote: Mon Apr 27, 2020 9:51 am Version 1.5.6 is live

- new: changing or modulating the legato mode in a pitch module will not stop the active voices of an OSC using that module. The voices are retriggered instead
- added: File-Browser using arrow keys up/down plays the sample preview now. Right arrow loads the sample to the current active OSC (of an active OSC Tab or the selected drum slot if the DRUM Tab is active)
- added: Guitar loops are working with first-note trigger correct now. If another OSC starts the first note out of the range of the Guitar-OSC, the guitar sample would start on the correct beat-position as soon its triggered
- New Copy/Paste Module mode. Its now possible to copy a module from one preset into another. Previously after loading a preset/initialize the copied data in the clipboard was lost. You can also copy a module from one instance to another instance of Avenger
- optimized DrumSeq ROLL Mode: "reverse Sample-EndSync". Now working like a dream: SampleStart/End is now taken into account. Slot pitch or individual drum note pitch also affects the start position and left neighbor events will also be taken into account and offseting the start position, so the reverse ALWAYS ends correctly on point, no matter what.
- fixed: CombKey filter issue where changing the "damp" Value while a note is activate did not work correctly
- fixed: switching a granular samples in the OSC browser while playing a note on that OSC will keep the envelope position on the correct synced location instead of retriggering the envelope (which lead to unsync behavior between other playing arps)
- fixed: wavetable overlay over the keyboard will be visible or not, now corresponding correct to the overlay-switch on/off setting after preset load
- fixed: preset search filter "ARTIST" - artist is now listed correct for preset saved with 1.5.x
- fixed: modulating the VINT Filter - Filter MOD: Parameter is now displayed correctly
- fixed: issue with wrong end-value in "oneshot" mode for the wavetable-envelope
- fixed: expansion sorting issue in soundbrowser
- fixed: ARP display beat-index lines are listening to the speed modulation and will display triplet-beat when modulated from a normal beat correctly now
- fixed: note hang when activating/deactivating chorder-voices via macro buttons when the OSC used an ARP
- fixed: drumkit AUX output "click" sound when triggering notes too fast
- fixed: click sounds when using oversampled FM on note-start
- fixed: issue with cursor key in the sound-browser when the arp was visible
- fixed: OSC endless sub: when a note is held, changes of the octave/switch key are live audible now
- fixed: issue with wavetable envelope sequencer and first note. the sequence was reset on a new note when the SYS-Page speed change mode is set to "JUMP"
- fixed: poly legato mode when using note-connection in ARP
- fixed: note hang when using legato and triggering note via midi keys and internal keyboard
- fixed: wavetable "first-note" trigger when using a pattern sequence in the wavetable envelope
- fixed: missing notarization in macOS X installer
- added: Resampler editor custom wavetable size accepts now much finer values: decimal values up to 3 digits (for example 1024.123)
- fixed: issue with random tri LFO first value when using the offset parameter - wrong range values were possible
- fixed: issue with the "default settings" for ARP and StepSQ when there is no "default Preset" available in the settings folder for the module
- fixed: drum sample envelope showed wrong ms time information on the envelope points

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If the devs are watching this thread -- the V Manager is still downloading 1.5.5, I could only get 1.5.6 by going to the website.

(The email about the update says V Manager will download the current version; but it currently does not).

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Curious, when it comes to the updates do you need to uninstall the old version to install the new one? Or do you simply just download and install the new version and it updates over the old?

I’ve seen it done both ways depending on the developer. Just wondering how Avenger works and which method.

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MissOptimyst wrote: Mon Apr 27, 2020 5:34 pm Curious, when it comes to the updates do you need to uninstall the old version to install the new one? Or do you simply just download and install the new version and it updates over the old?

I’ve seen it done both ways depending on the developer. Just wondering how Avenger works and which method.
No need to uninstall anything.

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Sweet thanks for the response! I’ll wait until VMan has the latest update and go from there.

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VMan worked for me to download the latest update.

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bhy wrote: Sat Apr 25, 2020 8:44 pm Sorry to be a bother, but can anyone tell me if there is a preferred method to refresh their Codemeter license after the 90-day expiry? It's not immediately obvious to me how to do it. I can't find any official guidance, and I'm worried about accidentally using up an activation if I refresh the license incorrectly.
TryV-Man. Works for me.

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courtjestr wrote: Mon Apr 27, 2020 10:03 pm
bhy wrote: Sat Apr 25, 2020 8:44 pm Sorry to be a bother, but can anyone tell me if there is a preferred method to refresh their Codemeter license after the 90-day expiry? It's not immediately obvious to me how to do it. I can't find any official guidance, and I'm worried about accidentally using up an activation if I refresh the license incorrectly.
TryV-Man. Works for me.
Thanks for the suggestion. V-Man worked. :tu:

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If the devs are watching this thread -- the V Manager is still downloading 1.5.5, I could only get 1.5.6 by going to the website.
thank you for the info, will be fixed asap

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little teaser of the upcoming "Cinematic Loops 1" XP for Avenger

https://soundcloud.com/vengeancesound/v ... er-suite-2

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Controlling the Arp with the Step Sequencer. The latest tutorial from Bansaw Crown.

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Hi everyone

Loving the sound and workflow of Avenger. Curious though. When recording sequences from Avenger (I'm using Avenger's internal Drum Sequencer and/or Arp), I'm getting a lot of latency.
I have to manually adjust the recording to line back up to the grid.

Is this normal behavior?

Note: When I program midi notes (using a midi track to send notes to Avenger), the recording syncs up perfectly.

I've attached a photo of what I'm talking about with respect to using Avenger's internal sequencers and arps. I manually adjusted the start to line up with the grid.

Image

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Hey guys, how do you implement the update to Avenger in VMan? Do you click "Download Installer" or do you have to click the "Deactivate" and then "Reactivate" your license button?

I'm not quite sure I want to update yet, everything has been running very smoothly. I would like to complete a few projects in my queue that are using Avenger first before I change anything about it. However, I would like to know for the future. My hope is that I have the ability to deactivate and reactivate my licenses and still continue using 1.5.5 until I feel ready to update to 1.5.7.

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you dont need to touch CodeMeter / your licenses for the update.
CodeMeter dont bother, it wont even notice if you are running Avenger 1.5.5 or 1.5.7
you just replace the Avenger dll basically

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Didn't even realise there is a 1.5.7 now.
Is it a hotfix or..?
rsp
sound sculptist

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