Obxd synthesizer
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- KVRist
- 252 posts since 17 Aug, 2005
Exciting news...
When I load the standalone App (OB-Xd V 1.5.0) the state is not recalled, but at least it can be loaded, which now recalls the saved CC assignments!
Recalling the saved state does not recall the selected skin however, and the default is a bit of a mess:
Loading either of the "Classic" skins fixes that:
Unfortunately the state cannot be loaded in the Audio Units version, and the skinning is still a mess:
When I load the standalone App (OB-Xd V 1.5.0) the state is not recalled, but at least it can be loaded, which now recalls the saved CC assignments!
Recalling the saved state does not recall the selected skin however, and the default is a bit of a mess:
Loading either of the "Classic" skins fixes that:
Unfortunately the state cannot be loaded in the Audio Units version, and the skinning is still a mess:
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- KVRAF
- 5632 posts since 18 Jul, 2002
Why are you mixing 1.5 and 2.0 data folders? Considering 2.0 is under development, I’d use it for testing purposes only.
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- KVRist
- 252 posts since 17 Aug, 2005
Not intentional.. I simply launched the standalone (didn't even know it existed) and posted when I saw there.discoDSP wrote: Fri May 01, 2020 6:43 pm Why are you mixing 1.5 and 2.0 data folders? Considering 2.0 is under development, I’d use it for testing purposes only.
As far as I know there is no 2.0 standalone..?
It's encouraging that the 1.5 standalone has the ability to remember assignments though!
- Banned
- 7624 posts since 13 Nov, 2015 from Norway
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- KVRAF
- 5632 posts since 18 Jul, 2002
New nightly builds: https://www.discodsp.net/obxd-nightly/
George.
- Parameter automation refactor isn't compatible with 1.5 or older releases. Manufacturer ID has been changed as workaround. 1.5 or lower (Obxd filename) and 2.0 (OB-Xd filename) can be used together without conflicts now.
- 2.0 Skins folder has been renamed to Themes to avoid mixing and messing up GUI windows between versions.
George.
- KVRAF
- 2388 posts since 10 Jul, 2006 from Tampa
Thanks for your work on this, George. I've been following it for a couple of weeks, and I'm wondering if you'd say that v2 is now at the point where it can be installed alongside v1.5. This is a non-production machine, so even if both installations go sideways, it's nothing critical. But now that more parts of v2 have been "separated" from v1.5, I'd like to start testing it.discoDSP wrote: Wed May 06, 2020 6:50 am New nightly builds: https://www.discodsp.net/obxd-nightly/
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Cheers,
- Parameter automation refactor isn't compatible with 1.5 or older releases. Manufacturer ID has been changed as workaround. 1.5 or lower (Obxd filename) and 2.0 (OB-Xd filename) can be used together without conflicts now.
- 2.0 Skins folder has been renamed to Themes to avoid mixing and messing up GUI windows between versions.
George.
Steve
Here's some of my stuff: https://soundcloud.com/shadowsoflife. If you hear something you like, I'm looking for collaborators.
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- KVRAF
- 5632 posts since 18 Jul, 2002
v2 has different filename now, loads themes from a different location and is using a new manufacturer code, so you can test it safely as it won't interfere with 1.5 or older. Previous builds didn't had these new changes and thing could get messy, especially with GUI themes and parameter code changes.
Current bank files have the child element names for program and parameters starting with numbers, which are not valid starting XML characters and when the plugin starts getXmlFromBinary makes an assertion (over 9000 to be precise) and debugging is extremely hard. Because of this issue we need to write a 1.5 importer (already done) and refactor the parameter engine with a better design (pending, but half way right now).
Current bank files have the child element names for program and parameters starting with numbers, which are not valid starting XML characters and when the plugin starts getXmlFromBinary makes an assertion (over 9000 to be precise) and debugging is extremely hard. Because of this issue we need to write a 1.5 importer (already done) and refactor the parameter engine with a better design (pending, but half way right now).
- KVRAF
- 2388 posts since 10 Jul, 2006 from Tampa
I'll take that as a "Sure, why not? What's the worst that could happen?".discoDSP wrote: Thu May 07, 2020 4:53 am v2 has different filename now, loads themes from a different location and is using a new manufacturer code, so you can test it safely as it won't interfere with 1.5 or older. Previous builds didn't had these new changes and thing could get messy, especially with GUI themes and parameter code changes.
Current bank files have the child element names for program and parameters starting with numbers, which are not valid starting XML characters and when the plugin starts getXmlFromBinary makes an assertion (over 9000 to be precise) and debugging is extremely hard. Because of this issue we need to write a 1.5 importer (already done) and refactor the parameter engine with a better design (pending, but half way right now).
Thanks again, George!
Steve
Here's some of my stuff: https://soundcloud.com/shadowsoflife. If you hear something you like, I'm looking for collaborators.
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- KVRAF
- 5632 posts since 18 Jul, 2002
Reports are welcome 
- KVRAF
- 2388 posts since 10 Jul, 2006 from Tampa
Good, 'cuz here's what I found....
Using the VST3 version in the latest build of Cakewalk by Bandlab, I don't see any indication of which preset is in use, or any way within the synth to change presets. I can change banks using the "hamburger" fly-out menu, but I can't choose a preset within the bank unless I then go to the "Programs" fly-out. And I can use the VST3 window's control for changing presets, but there's still no indication as to which one is in use.
And, the synth wants you to put the "skins" (now called "themes") in the Documents/DISCODSP/SKINS folder, but that's not where they're supposed to go, according to the readme file.
Minor issues like those aside, shouldn't the "Banks" fly-out be above the "Programs" one, since you'd choose a bank first?
Also, the size of the screen when it shows the error about the missing "skins" is much larger than the actual synth's default screen is, for some reason. (You can't see it in the screenshots above, since KVR limits the dimensions of images, apparently.)
Steve
You do not have the required permissions to view the files attached to this post.
Here's some of my stuff: https://soundcloud.com/shadowsoflife. If you hear something you like, I'm looking for collaborators.
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- KVRAF
- 5632 posts since 18 Jul, 2002
That's probably has todo with current JUCE framework used. I think latest 5.4.7 solves this but it needs updates some outdated code before. I think VST2 was OK, can't remember clearly.planetearth wrote: Thu May 07, 2020 11:43 am Using the VST3 version in the latest build of Cakewalk by Bandlab, I don't see any indication of which preset is in use, or any way within the synth to change presets. I can change banks using the "hamburger" fly-out menu, but I can't choose a preset within the bank unless I then go to the "Programs" fly-out. And I can use the VST3 window's control for changing presets, but there's still no indication as to which one is in use.
Yep, it's fixed already on the development branch, maybe it's time for another nightly todayAnd, the synth wants you to put the "skins" (now called "themes") in the Documents/DISCODSP/SKINS folder, but that's not where they're supposed to go, according to the readme file.
Cheers,
George.
- KVRAF
- 2388 posts since 10 Jul, 2006 from Tampa
Thanks, George. I forgot to mention that I used the latest nightly build, the one dated May 6.
Steve
Steve
Here's some of my stuff: https://soundcloud.com/shadowsoflife. If you hear something you like, I'm looking for collaborators.
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- KVRAF
- 5632 posts since 18 Jul, 2002
Yep, I will try to compile another one tonight.
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- KVRAF
- 2048 posts since 13 May, 2004 from Germany
Where do I have to put the skins?
Can't open it at all right now...
Can't open it at all right now...
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- KVRAF
- 3735 posts since 17 Sep, 2016
I get this issue when using the release 1.5 version of the VST3. It just says "No Preset" in the plugin preset window within the upper bar of the Cakewalk plugin window, and the dropdown menu there is blank. But the VST2 version always shows the patch in use there, and the dropdown shows the list of available presets in the chosen bank.planetearth wrote: Thu May 07, 2020 11:43 am
Using the VST3 version in the latest build of Cakewalk by Bandlab, I don't see any indication of which preset is in use, or any way within the synth to change presets.
Of course, the right-click flyout menus on both the VST2 and VST3 show the patch menu, including the patch in-use.
I can also confirm that there is a similar issue in Ableton Live 10 and Studio One 4 with VST2 vs. VST3.
The presets info is inaccessible in VST3 except via the right-click flyout menu.
Last edited by zzz00m on Thu May 07, 2020 7:04 pm, edited 1 time in total.
Windows 10 and too many plugins
