I wish I could give this 10 thumbs up.mholloway wrote: Fri May 08, 2020 7:09 pmAnd yet again, AnX decides "being a jackass toward other people is more important than a discussion of synthesizers in a music instrument forum", what a surprise.
God forbid I ask about the mono-legato abilities of a synthesizer in a forum dedicated to discussion of synthesizers, in a thread about an emulation of a specific analog synthesizer. What was I thinking!?
What is the point of this thread, then, if not to discuss the OB-Xa and its features, and how Synapse's emulation is shaping up? You could just post a google link to every single post in here... Oh, but right, that was about you showing us what a clever prick you are, not about anything synthesizer related. Carry on.
Upcoming Synapse OB-Xa: Obsession
- KVRAF
- 22892 posts since 8 Oct, 2014
- Banned
- 3564 posts since 22 Aug, 2019
Not sure I understand what you are trying to do.mi-os wrote: Fri May 08, 2020 7:12 pmTo change them via MIDI controller like you would on any synth!? I'd implement a menu system for stuff like mod matrix in a pretty common way.e-crooner wrote: Fri May 08, 2020 5:45 pmI have a hard time imagining a meaningful usage of modulating modulation source and targets. I think modulating makes sense when you stick within the same parameter so that calculations are dynamic but uninterrupted.mi-os wrote: Fri May 08, 2020 10:31 amDo you know why Synapse left mod sources/targets out? Has it something to do with too fast changing values when DAW automating causing click and pops or other problems ?Ingonator wrote: Thu May 07, 2020 8:01 am In the latest version of The Legend only the mod sources and destinations do not seem to have a Midi Learn feature while the mod amount knobs got it.
The polyphony knob has Midi Learn available.
I really would want that stuff in my diy hardware controller. I mean it must be possible, if i can do it with a mouse i should be able to remote control it.
I proposed kind of a hardware controller mode (use at your own risk) to u-he which is disabled at default and provides all missing (critical) parameters. I'm begging them for years to implement something like this.
Give me an example.
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- KVRian
- 759 posts since 13 Apr, 2017
I want to build a midi controller to control the plugin like you would program a hw synth, nothing fancy. Unfortunately most plugins only allow most of its parameters to be midi controllable, not all (eg mod matrix).e-crooner wrote: Fri May 08, 2020 7:21 pmNot sure I understand what you are trying to do.mi-os wrote: Fri May 08, 2020 7:12 pmTo change them via MIDI controller like you would on any synth!? I'd implement a menu system for stuff like mod matrix in a pretty common way.e-crooner wrote: Fri May 08, 2020 5:45 pmI have a hard time imagining a meaningful usage of modulating modulation source and targets. I think modulating makes sense when you stick within the same parameter so that calculations are dynamic but uninterrupted.mi-os wrote: Fri May 08, 2020 10:31 amDo you know why Synapse left mod sources/targets out? Has it something to do with too fast changing values when DAW automating causing click and pops or other problems ?Ingonator wrote: Thu May 07, 2020 8:01 am In the latest version of The Legend only the mod sources and destinations do not seem to have a Midi Learn feature while the mod amount knobs got it.
The polyphony knob has Midi Learn available.
I really would want that stuff in my diy hardware controller. I mean it must be possible, if i can do it with a mouse i should be able to remote control it.
I proposed kind of a hardware controller mode (use at your own risk) to u-he which is disabled at default and provides all missing (critical) parameters. I'm begging them for years to implement something like this.
Give me an example.
- KVRAF
- 12522 posts since 21 Mar, 2008 from Hannover, Germany
This thread is not an "official" thread and was not started by a beta tester or the develoer while AFAIK the creator of this thread recently entered the beta team.mholloway wrote: Fri May 08, 2020 7:09 pmAnd yet again, AnX decides "being a jackass toward other people is more important than a discussion of synthesizers in a music instrument forum", what a surprise.
God forbid I ask about the mono-legato abilities of a synthesizer in a forum dedicated to discussion of synthesizers, in a thread about an emulation of a specific analog synthesizer. What was I thinking!?
So far the develoeper himself did not post technical details about the plugin except that it is in beta so why do you think that we beta testers are allowed to tell all details about the plugin when the developer stays quiet about that.
To make it clear so far we have no official permission to talk about technical details of the plugin and what was already posted here concerning that might be already too much.
We could endlessly discuss all the details of the plugin when it is released and the demo version is available but at the moment every detailed information that is posted by the beta testers could give trouble to them. Richard is a nice person but i would not like to see him get angry about the testers and especially about myself.
FWIW like i told multiple times the plugin will include several advanced and/or additional features compared to the real OB-Xa like The Legend included additional features compared to the real Minimoog Model D.
Ingo Weidner
Win 10 Home 64-bit / mobile i7-7700HQ 2.8 GHz / 16GB RAM //
Live 10 Suite / Cubase Pro 9.5 / Pro Tools Ultimate 2021 // NI Komplete Kontrol S61 Mk1
Win 10 Home 64-bit / mobile i7-7700HQ 2.8 GHz / 16GB RAM //
Live 10 Suite / Cubase Pro 9.5 / Pro Tools Ultimate 2021 // NI Komplete Kontrol S61 Mk1
- Banned
- 10729 posts since 17 Nov, 2015
the thread was not started by SAmholloway wrote: Fri May 08, 2020 7:09 pmAnd yet again, AnX decides "being a jackass toward other people is more important than a discussion of synthesizers in a music instrument forum", what a surprise.
God forbid I ask about the mono-legato abilities of a synthesizer in a forum dedicated to discussion of synthesizers, in a thread about an emulation of a specific analog synthesizer. What was I thinking!?
What is the point of this thread, then, if not to discuss the OB-Xa and its features, and how Synapse's emulation is shaping up? You could just post a google link in response to every single post in here... Oh, but right, that was about you showing us what a clever prick you are, not about anything synthesizer related. Carry on.
all beta testers are requested by SA to not reveal certain information in public
1. you could have easily answered the first part of your own question, it's not difficult
2. your question wasn't answered immediately so you decided to butt in on another post and have a dig
3. you clearly have no sense of humour
stop being a spoilt brat and get a life
- Banned
- 3564 posts since 22 Aug, 2019
Ah, so you don't want to modulate mod sources and targets, but select them, via your controller.mi-os wrote: Fri May 08, 2020 7:28 pmI want to build a midi controller to control the plugin like you would program a hw synth, nothing fancy. Unfortunately most plugins only allow most of its parameters to be midi controllable, not all (eg mod matrix).e-crooner wrote: Fri May 08, 2020 7:21 pmNot sure I understand what you are trying to do.mi-os wrote: Fri May 08, 2020 7:12 pmTo change them via MIDI controller like you would on any synth!? I'd implement a menu system for stuff like mod matrix in a pretty common way.e-crooner wrote: Fri May 08, 2020 5:45 pmI have a hard time imagining a meaningful usage of modulating modulation source and targets. I think modulating makes sense when you stick within the same parameter so that calculations are dynamic but uninterrupted.mi-os wrote: Fri May 08, 2020 10:31 amDo you know why Synapse left mod sources/targets out? Has it something to do with too fast changing values when DAW automating causing click and pops or other problems ?Ingonator wrote: Thu May 07, 2020 8:01 am In the latest version of The Legend only the mod sources and destinations do not seem to have a Midi Learn feature while the mod amount knobs got it.
The polyphony knob has Midi Learn available.
I really would want that stuff in my diy hardware controller. I mean it must be possible, if i can do it with a mouse i should be able to remote control it.
I proposed kind of a hardware controller mode (use at your own risk) to u-he which is disabled at default and provides all missing (critical) parameters. I'm begging them for years to implement something like this.
Give me an example.
- addled muppet weed
- 111253 posts since 26 Jan, 2003 from through the looking glass
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- KVRAF
- 5444 posts since 15 Feb, 2020
TBF, with SA you know the support crew engage in some pretty robust posting at times, wouldn't give it too much attention. And moaning about it isn't ever gonna result in a group hug is it?
Can't wait to give it a try once it drops.
Can't wait to give it a try once it drops.
I lost my heart in Cap de Creus
- KVRAF
- 2175 posts since 10 Mar, 2006
This is more epic though:

"The educated person is one who knows how to find out what he does not know" - George Simmel
"I am the way, the truth, and the life. No one comes to the Father except through Me." - Jesus Christ
"I am the way, the truth, and the life. No one comes to the Father except through Me." - Jesus Christ
- KVRAF
- 2118 posts since 24 May, 2008 from London, UK
Looking forward to this. Have been enjoying The Legend recently - and the OBXa is one of my favourite hardware synths of all-time.
- GRRRRRRR!
- 17716 posts since 14 Jun, 2001 from Somewhere you're not!
I don't think you'll be disappointed. I was just going through all the presets the beta-testers have submitted and some of them have blown my tiny mind. The synth is so seemingly simple yet capable of an amazing array of timbres. And it definitely captures that lush OB sound beautifully.
The thing is you asked some fairly specific questions about something that we are obligated to keep to ourselves so take AnX's snarkiess as a "I can't really talk about that", rather than taking it personally. That said, all it takes is a look at the front panel of an OB-Xa to see that there is no mono mode at all and the behaviour you are asking about would have been seen as undesirable at the time and no-one would have thought to include it. Polysynths were such a big, new thing, nobody wanted them to behave like monosynths. The other things you'll have to wait and see about, I'm afraid.mholloway wrote: Fri May 08, 2020 6:23 pmI asked a legit question of the beta-testers above re: mono legato and voicing, but you instead choose to spend your time posting snarky, useless replies like this, which accomplish nothing more than making you look like a complete jackass.
That's not actually true - patches I made with the first beta still load and play on the latest one. I update patches here and there to take advantage of added new features but mostly they are fine as they are. But I don't think I'll be violating my privilege if I suggest it is probably weeks away, not months. But that is just a guess. There is still a bit to do, GUI tweaks and the like, so it certainly won't be this week and probably not next week, either.e-crooner wrote: Fri May 08, 2020 6:13 pmWhen they are already making factory presets, the release can't be that far away, else new changes would screw up the presets. Maybe a month or two?
Sorry but that's not really what MIDI is for. Think of the things you are likely to need to do while you are performing a piece of music, those are the kinds of controls MIDI is for.mi-os wrote: Fri May 08, 2020 7:12 pmTo change them via MIDI controller like you would on any synth!? I'd implement a menu system for stuff like mod matrix in a pretty common way.e-crooner wrote: Fri May 08, 2020 5:45 pmI have a hard time imagining a meaningful usage of modulating modulation source and targets. I think modulating makes sense when you stick within the same parameter so that calculations are dynamic but uninterrupted.
NOVAkILL : Legion GO, AMD Z1x, 16GB RAM, Win11 | Audient EVO 8 | Lumi Keys | Studio Pro 8
Korg Odyssey, bx-oberhausen, Proxima, PolyMax, GR8, JP6K, Union, Atomika,
Invader 2, Flow Motion, Olga, TRK 01, Thorn, Spire, VG Iron
Korg Odyssey, bx-oberhausen, Proxima, PolyMax, GR8, JP6K, Union, Atomika,
Invader 2, Flow Motion, Olga, TRK 01, Thorn, Spire, VG Iron
- KVRAF
- 1550 posts since 25 Sep, 2011
You're going to love this as well. It's the same quality and attention to detail, but in the form of a true analog poly synth with classic Oberheim mojo.synaesthesia wrote: Sat May 09, 2020 8:42 am Looking forward to this. Have been enjoying The Legend recently - and the OBXa is one of my favourite hardware synths of all-time.
- KVRAF
- 24411 posts since 7 Jan, 2009 from Croatia
There's no mono mode on the original, but there IS unison mode, and you COULD disable individual voice cards on the original. So, you'd get mono mode then.
- KVRAF
- 24411 posts since 7 Jan, 2009 from Croatia
That's bollocks. MIDI is ultimately used for control, not just performance. So it is entirely legitimate to use MIDI for creating patches on the fly with a hardware device rather than a mouse.BONES wrote: Sun May 10, 2020 12:49 am
Sorry but that's not really what MIDI is for. Think of the things you are likely to need to do while you are performing a piece of music, those are the kinds of controls MIDI is for.
- Banned
- 3564 posts since 22 Aug, 2019
I really hope he has not emulated that deficit or clumsy workaround.EvilDragon wrote: Sun May 10, 2020 3:35 pm There's no mono mode on the original, but there IS unison mode, and you COULD disable individual voice cards on the original. So, you'd get mono mode then.
