Valhalla Supermassive
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SonicDimension SonicDimension https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=202193
- KVRist
- 175 posts since 2 Mar, 2009
I tried this out with a guitar last night, and the results were awesome! For such a small set of parameters, these eight algorithms give a tremendous amount of versatility! Very inspiring.
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- KVRist
- 163 posts since 6 Oct, 2018
Oh that takes me back some years,Budd and Eno great albumpopmoney wrote: Tue May 19, 2020 9:20 pm Thank you very much Sean . Makes me want to learn Harold Budd pieces from " The Pearl " now that I can get the sound with this plugin![]()
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- KVRian
- 1420 posts since 14 Apr, 2008 from velvet noise
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Last edited by noiseresearch on Mon Nov 30, 2020 2:09 pm, edited 1 time in total.
It refuses description, allowing only the vague approach of adjectives: dark, light, raw, angelic. Who or what is making these noises? Where are they coming from and what do they point to? What kind of entity can leave such a troubling sonic remnant?
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- Banned
- 97 posts since 15 May, 2020
resistent wrote: Wed May 20, 2020 2:48 pmInteresting. How do you know that? Can you give a link to your sources please?heavymetalmixer wrote: Wed May 20, 2020 12:39 pmVST3 uses less CPU.aMUSEd wrote: Wed May 20, 2020 12:07 pm None except I prefer to use it where possible, they are becoming the more stable option given VST2 being gradually deprecated, and was looking all over for it in Studio One (and the VST2 got blacklisted the first time I ran it so all I could see initially was the AU). Also, since VVV has one I assumed Valhalla would be working towards adding it for them all in the newer releases.

https://www.steinberg.net/forums/viewtopic.php?t=100574
When people move the goal posts to make a point, there is no longer an original point to be made.
- KVRian
- 1420 posts since 14 Apr, 2008 from velvet noise
/* whitenoise */
Last edited by noiseresearch on Mon Nov 30, 2020 2:09 pm, edited 1 time in total.
It refuses description, allowing only the vague approach of adjectives: dark, light, raw, angelic. Who or what is making these noises? Where are they coming from and what do they point to? What kind of entity can leave such a troubling sonic remnant?
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Sampleconstruct Sampleconstruct https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=191286
- KVRAF
- 16742 posts since 12 Oct, 2008 from Here and there
There is a lot of good stuff to unfold in each algorithm...
Processing a simple beat programmed with one of my Groove Agent kits with VSM, automating all sorts of parameters in LogicX.
Processing a simple beat programmed with one of my Groove Agent kits with VSM, automating all sorts of parameters in LogicX.
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- KVRian
- 1090 posts since 24 Jul, 2018
The thing that always amazes me about Sean's plugins is how he only makes reverbs and delays that each has nearly 10 modes and yet none of them, like none of them, sound the same or are redundant. I've learned so much about reverb just by flicking thru the modes on his plugins and reading the descriptions then his blog.
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- KVRist
- 343 posts since 9 Jun, 2012
resistent wrote: Wed May 20, 2020 3:55 pmThis can be done with vst2 as well but it has to be coded by the plugin developer.fuzzlightyear wrote: Wed May 20, 2020 3:31 pmresistent wrote: Wed May 20, 2020 2:48 pmInteresting. How do you know that? Can you give a link to your sources please?heavymetalmixer wrote: Wed May 20, 2020 12:39 pmVST3 uses less CPU.aMUSEd wrote: Wed May 20, 2020 12:07 pm None except I prefer to use it where possible, they are becoming the more stable option given VST2 being gradually deprecated, and was looking all over for it in Studio One (and the VST2 got blacklisted the first time I ran it so all I could see initially was the AU). Also, since VVV has one I assumed Valhalla would be working towards adding it for them all in the newer releases.
https://www.steinberg.net/forums/viewtopic.php?t=100574
And back in the day the vst3 idle function caused trouble with Exponential Audio.
Well okay. So VST3 uses less CPU when a plugin is in idle. I read it like idle VST3 uses less CPU in general. I think there are some DAWs out there which do the no/less cpu when idle by themselves.
However let's try to stick to the topic.
Valhalla Supermassive
is nothing but pure love for all people who are into delay/reverb... ofc imho
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- KVRAF
- 2070 posts since 5 Oct, 2005
So that you try it, like it and buy the other plug ins.cantaloupe wrote: Tue May 19, 2020 5:17 pm Why is this free though?
Sounds really really good, and i'm usually not a big fan of huge swells of delay and reverb.
It’s not the first time Valhalla have released freeware.
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- Banned
- 97 posts since 15 May, 2020
Just for the record Valhalla has to be one of the most cherished and loved developers in the audio community. I've never heard one bad thing about the developers, customer service, or the company in general.resistent wrote: Wed May 20, 2020 3:55 pm Well okay. So VST3 uses less CPU when a plugin is in idle. I read it like idle VST3 uses less CPU in general. I think there are some DAWs out there which do the no/less cpu when idle by themselves.
However let's try to stick to the topic.
Valhalla Supermassive
is nothing but pure love for all people who are into delay/reverb... ofc imho
Now that's a hard thing to pull off, so hats off to them for that alone, the freebie is just extra.
When people move the goal posts to make a point, there is no longer an original point to be made.
- KVRist
- 283 posts since 22 Nov, 2018 from UK
Love it

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- KVRAF
- 4720 posts since 26 Nov, 2015 from Way Downunder
Re: VST3 lower CPU, FL Studio has the "Smart Disable" option which zero's all plugin's CPU when not in use - works for VST2 as well.
From what I know VST3 may load marginally faster because they're on your OS drive, but once loaded... I think they're the same. Would appreciate some developer's comments on it though.
From what I know VST3 may load marginally faster because they're on your OS drive, but once loaded... I think they're the same. Would appreciate some developer's comments on it though.
- KVRian
- 773 posts since 26 Jan, 2020
There are two kinds of people in the world. And you're not one of them.
- KVRAF
- 2707 posts since 23 Mar, 2005 from Detroit
I had mentioned it a few times before, I thought it was cool if he had seen it and used the idea in the most humble way (i just saw the blog post, so apparently not). Why would i be trolling? I been behind Valhalla DSP since he innitially hinted at Shimmer and gave me an NFR Shimmer license becuase i helped him out providing some guitar samples he used in forum demos for unique uses.gentleclockdivider wrote: Tue May 19, 2020 9:36 pmNot sure if trolling or notmetalifuxx wrote: Tue May 19, 2020 7:52 pm Maybe he read and used my idea/suggestion of a plugin that had more control of feedback path modulations and adding effects on long decay, not quite that, but this is still pretty sweet and it also happens to be free. Sean is awesome (and Don).
Hoping for a Valhalla Shimmer v2 now.
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- KVRAF
- 5851 posts since 9 Jul, 2002 from Helsinki
I was excited to test this, but unfortunately VSM falls somewhere between Lagrange and Diffuse, and does neither style as well. Or tbh even sound as good. Anyway, freebies are always cool and welcome so thanks Valhalla, this one didn't quite make the cut.

