Upcoming Synapse OB-Xa: Obsession
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- KVRist
- 315 posts since 4 May, 2019
He doesn’t move all his fingers together at all! He moves them all differently and in different amounts, while he is subtly modulating pitch, differently, on each note, and is using poly pressure (continuously) to modulate volume and some detune. The point isn’t that it makes sounds nothing else ever could... it’s that it is expressive. Polyphonic expressive performance.
Here’s my videos where I demo the way I use the tech a little:
Here’s my videos where I demo the way I use the tech a little:
- GRRRRRRR!
- 17733 posts since 14 Jun, 2001 from Somewhere you're not!
Sorry, my bad, your videos didn't load the first time I saw your response. (I was rude initially, just for something a bit different.) Anyway, in your video you are doing mostly what the other guy was doing - moving all your fingers the same. Where you aren't, I could achieve the same effect by setting one oscillator an octave down and only applying vibrato to the other oscillator. And then I'd only need one hand to play what you're playing with two, leaving the other free to scratch my balls. (They get itchy, alright!?!)
In the other video, he is using "PRESS", which is the same thing as polyphonic aftertouch. So again, no MPE needed. In that video, though, it's good to see he has developed a similar keyboard style to me for playing it.
In the other video, he is using "PRESS", which is the same thing as polyphonic aftertouch. So again, no MPE needed. In that video, though, it's good to see he has developed a similar keyboard style to me for playing it.
Last edited by BONES on Fri May 22, 2020 7:46 am, edited 1 time in total.
NOVAkILL : Legion GO, AMD Z1x, 16GB RAM, Win11 | Audient EVO 8 | Lumi Keys | Studio Pro 8
Korg Odyssey, bx-oberhausen, Proxima, PolyMax, GR8, JP6K, Union, Atomika,
Invader 2, Flow Motion, Olga, TRK 01, Thorn, Spire, VG Iron
Korg Odyssey, bx-oberhausen, Proxima, PolyMax, GR8, JP6K, Union, Atomika,
Invader 2, Flow Motion, Olga, TRK 01, Thorn, Spire, VG Iron
- KVRian
- 1241 posts since 25 Jan, 2017
How much the guy in the video decided to individually use his fingers was up to him.BONES wrote: Fri May 22, 2020 6:23 amDid you bother to watch the video? 90% of the time he moves all his fingers together, both gliding up the keys and wobbling them on the keys, so MPE isn't necessary. Where he does move things independently, he moves his left hand differently to his right. Therefore, a keyboard split, two instances of the same instrument playing the same patch, would achieve the same thing. So supporting MPE is not something anyone should care too much about because it won't actually allow you to do anything you can't do without it, unless you can show us something that I have not seen before that actually makes MPE worth worrying about.Niowiad wrote: Fri May 22, 2020 6:05 amKeyboard splitting between right and left hand won't do anything like that.
Each finger/note/voice is controlling independent modulation amounts, not each hand (or keyboard split zone).
But even if player doesn't make big movements with each finger, the hand is not a perfectly solid block, each finger will naturally control mod destinations slightly differently from each other, which creates complexity in the sound texture.
If we want to consider "big movements", if you put just 4 fingers (2 for each hand, like thumb and middle) and move then independently in some of the 5 dimension you mentioned, that would already require 4 instances. Add another finger and instances go to 5, and so on...
Then if you don't find it useful for the music you write, it's perfectly fine.
If the music is predominantly being written on strong monophonic lines, monophonic 5D might be all you need, and not poly expression.
Last edited by Niowiad on Fri May 22, 2020 7:06 am, edited 1 time in total.
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- KVRist
- 315 posts since 4 May, 2019
Interesting. Well, I just posted some videos where I’m demonstrating what I’m talking about myself and then some more where others are doing the same, and I posted some “counter arguments.” If you don’t want to be called out for your BS stop shoveling it onto the threads.BONES wrote: Fri May 22, 2020 6:52 am Again, you have no counter argument, all you can do is resort to a personal attack, It's pathetic. I can only assume you have no idea what you are doing or talking about.
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- Banned
- 1646 posts since 4 Aug, 2017
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- Banned
- 1646 posts since 4 Aug, 2017
"Play JUMP, go to jail"...
- GRRRRRRR!
- 17733 posts since 14 Jun, 2001 from Somewhere you're not!
That would only apply to "PRESS", which is polyphonic aftertouch, which has been around for more than 40 years but never been popular enough to be more than a novelty. And it's the kind of minor randomness that can be programmed into synths, not something unique and amazing.Niowiad wrote: Fri May 22, 2020 6:57 amBut even if player doesn't make big movements with each finger, the hand is not a perfectly solid block, each finger will naturally control mod destinations slightly differently from each other, which creates complexity in the sound texture.
But nobody does that, which is my whole point. You can lay your forearm across a piano and play 20 notes at once but it's hardly musical, so nobody does it. It's about what is musically useful, not what you can do if you feel like it.If we want to consider "big movements", if you put just 4 fingers (2 for each hand, like thumb and middle) and move then independently in some of the 5 dimension you mentioned, that would already require 4 instances. Add another finger and instances go to 5, and so on...
My point is that it is pretty much all anyone needs so taking up all 16 MIDI channels for it is bloody stupid, as is refusing to consider any instrument that doesn't support it. For the tiny number of use cases, it makes more sense to me to find another way of achieving it.Then if you don't find it useful for the music you write, it's perfectly fine.
If the music is predominantly being written on strong monophonic lines, monophonic 5D might be all you need, and not poly expression.
NOVAkILL : Legion GO, AMD Z1x, 16GB RAM, Win11 | Audient EVO 8 | Lumi Keys | Studio Pro 8
Korg Odyssey, bx-oberhausen, Proxima, PolyMax, GR8, JP6K, Union, Atomika,
Invader 2, Flow Motion, Olga, TRK 01, Thorn, Spire, VG Iron
Korg Odyssey, bx-oberhausen, Proxima, PolyMax, GR8, JP6K, Union, Atomika,
Invader 2, Flow Motion, Olga, TRK 01, Thorn, Spire, VG Iron
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- KVRAF
- 12087 posts since 2 Dec, 2004 from North Wales
see what happens to a thread with 75 pages about a synth that isn't available yet 
X32 and 24C mixers, S88MK3, Live + PUSH 3, Osmose, RedShift 6, Pro3, S4, Tempera, Syntakt, Digitone, OP1-F, OPXY, TR-1000, Eurorack, TD27 Drums, Guitars, Basses, Amps and of course lots of pedals!
- GRRRRRRR!
- 17733 posts since 14 Jun, 2001 from Somewhere you're not!
How about this? I'm pretty sure it's Jaz's OB -
NOVAkILL : Legion GO, AMD Z1x, 16GB RAM, Win11 | Audient EVO 8 | Lumi Keys | Studio Pro 8
Korg Odyssey, bx-oberhausen, Proxima, PolyMax, GR8, JP6K, Union, Atomika,
Invader 2, Flow Motion, Olga, TRK 01, Thorn, Spire, VG Iron
Korg Odyssey, bx-oberhausen, Proxima, PolyMax, GR8, JP6K, Union, Atomika,
Invader 2, Flow Motion, Olga, TRK 01, Thorn, Spire, VG Iron
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- Banned
- 1646 posts since 4 Aug, 2017
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- Banned
- 1646 posts since 4 Aug, 2017
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- Banned
- 1646 posts since 4 Aug, 2017
