Valhalla Supermassive

VST, AU, etc. plug-in Virtual Effects discussion
caulixtla
KVRist
191 posts since 30 Nov, 2015

Post Thu May 21, 2020 10:03 pm

3ee wrote:
Thu May 21, 2020 1:57 pm
If the Space Station is classic, basic and 'primitive' (still useful tho) , the Valhalla one is modern, expansive and futuristic .. really cool! 8)
SC has a lot to say about the Ursa Major Space Station comparison: He doesn’t see Supermassive as having a Space Station sound, but thinks Valhalla Delay can get really close

In terms of using R2/Nimbus/R4/Symphony reverbs, I think Michael Carnes is a brilliant reverb designer, I like how all his reverbs have surround sound support, and I think he has every right to protect his intellectual property with iLok, but for my setup, an iLok doesn’t make sense. Also, Carnes comes from a “one perfect algorithm” mindset; Costello comes from a “dozens of different algorithms” mindset. Both are good mindsets, but I prefer the larger number of algorithms Valhalla products have.
Sam Trenholme — Software developer, electronic musician — Listen to my music: http://caulixtla.com/music

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GaryG
KVRAF
5970 posts since 13 Jan, 2003 from Kent, UK

Re: Valhalla Supermassive

Post Fri May 22, 2020 12:34 am

caulixtla wrote:
Thu May 21, 2020 10:03 pm
3ee wrote:
Thu May 21, 2020 1:57 pm
If the Space Station is classic, basic and 'primitive' (still useful tho) , the Valhalla one is modern, expansive and futuristic .. really cool! 8)
SC has a lot to say about the Ursa Major Space Station comparison: He doesn’t see Supermassive as having a Space Station sound, but thinks Valhalla Delay can get really close
If it's the Space Station people are after then I think Audioritys Polaris is much closer to it, based on that single delay line topology.
()_()
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Smapti
KVRist
136 posts since 4 Jul, 2019

Re: Valhalla Supermassive

Post Fri May 22, 2020 4:58 am

Synthient Sound wrote:
Thu May 21, 2020 4:22 pm
MogwaiBoy wrote:
Thu May 21, 2020 1:37 pm
Synthient Sound wrote:
Thu May 21, 2020 9:05 am
I have deep respect for Sean's sound design, both in his taste and technical ability (the latter is nothing without the former!) Here is my first look at it going through some of the presets and giving my first impressions.

https://www.youtube.com/watch?v=qUubsmo ... e=youtu.be

 
Nice tones man. I would love a Valhalla guitar pedal to put on my board.

 
Thanks! I totally agree...Valhalla hardware would be great.

 
There actually is Valhalla hardware, although maybe not in a form that's useful for guitar -- he created some reverb algorithms for the Tiptop Audio Z-Dsp:
http://tiptopaudio.com/zdsp-ns/

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Synthient Sound
KVRer
13 posts since 29 Oct, 2018

Re: Valhalla Supermassive

Post Fri May 22, 2020 7:22 am

I forgot about the Z-DSP, but it would be nice in a form for (keyboard) synth and guitar.

3ee
KVRAF
3765 posts since 8 Mar, 2006

Re: Valhalla Supermassive

Post Fri May 22, 2020 9:42 am

I never said the Space Station compares in terms in sound with ValhallaSupermassive, I just pointed out that they are similar ‘conceptually’ , of course the later is more modern and complex, not comparable in terms of sound although you can see some resemblance with some settings

Ah_Dziz
KVRAF
2856 posts since 2 Jul, 2005

Re: Valhalla Supermassive

Post Fri May 22, 2020 9:48 am

Sean is always on point. Thanks for the awesome freebie.

JJ
Don't F**K with Mr. Zero.

.jon
KVRAF
5553 posts since 9 Jul, 2002 from Helsinki

Re: Valhalla Supermassive

Post Sat May 23, 2020 2:53 am

caulixtla wrote:
Wed May 20, 2020 5:22 pm
.jon wrote:
Wed May 20, 2020 1:35 pm
I was excited to test this, but unfortunately VSM falls somewhere between Lagrange and Diffuse, and does neither style as well. Or tbh even sound as good. Anyway, freebies are always cool and welcome so thanks Valhalla, this one didn't quite make the cut.
Hmmm, listening to your ambient music

I can see where you come from. I get a definite Klautrock vibe in this ambient track you did, and I can see why Supermassive would not work with this kind of sound (it’s a little too clean and pure for that vibe). Excellent ambient music, by the way.
Thanks for having a listen and for the kind words!

The way I see Supermassive is that it has two tricks setting it apart from a regular delay and a reverb- first is the Warp, achieving interesting random, scattered delays, and second the transition from discrete delays to a reverb. Now while Lagrange is a granular delay aka different under the hood, I find it does the scatter delay effect with much higher sound quality, and offers more flexible controls to tailor the sound. Diffuse does the other trick, a smooth transition from delays to reverb and back. It also offers quite similar delay variants to SM.

I do these comparisons between plugins in order to limit the number of plugins in my setup, I prefer to keep only plugins with distinctly unique functions or benefits... and I already have 3 delay units :) I will explore SM some more, maybe there is a thing I missed?

ssl4000
KVRist
61 posts since 7 Aug, 2011

Re: Valhalla Supermassive

Post Sat May 23, 2020 5:47 am

I find it funny that it's called "Supermassive" and it is quite a similar thing to Eventide's "Black Hole" :D

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Sampleconstruct
KVRAF
15172 posts since 12 Oct, 2008 from Here and there

Re: Valhalla Supermassive

Post Sat May 23, 2020 6:08 am

ssl4000 wrote:
Sat May 23, 2020 5:47 am
I find it funny that it's called "Supermassive" and it is quite a similar thing to Eventide's "Black Hole" :D
Blackhole can't produce delays in that sense, only very diffused ones when “Gravity“ is set to negative values, but VSM is nothing like Blackhole.

cron
KVRAF
3342 posts since 27 Dec, 2002 from North East England

Re: Valhalla Supermassive

Post Sat May 23, 2020 6:10 am

This is a future classic freebie. A simple UI concealing a lifetime's worth of experimentation. It's a great effect to play like an instrument, especially with the instant buffer clear. Currently addicted using it as a drone machine because it can move between phaser, reverb, and glitch in the smoothest way. Diffuse reverb coalescing into a 'stuck buffer' effect is something I've never heard before. Instantly memorable.

ssl4000
KVRist
61 posts since 7 Aug, 2011

Re: Valhalla Supermassive

Post Sat May 23, 2020 6:29 am

Sampleconstruct wrote:
Sat May 23, 2020 6:08 am
Blackhole can't produce delays in that sense, only very diffused ones when “Gravity“ is set to negative values, but VSM is nothing like Blackhole.
To be honest, I never tried Blackhole, but I've read here and there about similarity of these two, I guess we can't trust people on internet and my reply just adds to it :D And it made sense to me, because of how these plugins are named

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Sampleconstruct
KVRAF
15172 posts since 12 Oct, 2008 from Here and there

Re: Valhalla Supermassive

Post Sat May 23, 2020 6:31 am

They're both plugins so that makes them similar enough.

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Dirtgrain
KVRian
856 posts since 12 Jan, 2019

Re: Valhalla Supermassive

Post Sat May 23, 2020 10:01 am

ssl4000 wrote:
Sat May 23, 2020 6:29 am
To be honest, I never tried Blackhole, but I've read here and there about similarity of these two . . .
Well, Valhalla Shimmer has a setting called, "Blackhole," so there's that :)
"When the going gets weird, the weird turn pro" - Hunter S. Thompson

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PatchAdamz
KVRAF
4922 posts since 13 Nov, 2012

Re: Valhalla Supermassive

Post Sun May 24, 2020 7:25 am

As far as free plugins goes, this is one of the better ones.

SteveWZ
KVRian
1065 posts since 26 Feb, 2016

Re: Valhalla Supermassive

Post Sun May 24, 2020 9:26 am

https://www.youtube.com/watch?v=f4TI4LZ ... e=youtu.be

Here is an example of Valhalla Supermassive using automation techniques to change the characteristics of the reverb and delays as the piece evolves.

There are 2 instruments and 2 instances of Valhalla Supermassive.

We are viewing the automated track which is on all the percussive instruments.
No other reverbs or delays are being used.

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