Valhalla Supermassive

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From the Valhalla Blog:
A quick rundown of each Mode:

Gemini
: This is the most “conventional” of the Supermassive modes. It has a very quick attack time, and a natural exponential decay. With the DENSITY parameter at maximum and WARP at 50% or more, you can get very smooth reverbs from Gemini. Turn down the DENSITY control, and the reverbs will become less dense as they decay away, which is nice for pointillistic effects.

Hydra: This mode has a relatively fast attack time, and a very lush and long exponential decay. The Hydra mode is very sensitive to the DENSITY parameter. With DENSITY at 0%, Hydra can sound like a fairly simple echo. Turn up the DENSITY, and the echo density rapidly increases towards a complicated reverb/echo structure. The modulation can be very lush in Hydra.

Centaurus: A mode with a slower attack time, a shorter decay time, and a bit of “sustain” to the reverberation. The attack time in Centaurus is tied into the FEEDBACK parameter, with higher feedback values resulting in a faster attack (and longer decay). This slower attack can be used with lower values of WARP to create echoes that slowly fade in and out. Turn up the WARP parameter, and you have a reverb that slowly fades in, and hangs in space for awhile.

Sagittarius: A reverb/echo with a VERY long attack time, depending on the setting of FEEDBACK. With FEEDBACK settings less than 70%, Sagittarius will slowly fade in, and fade out over a similar time period. Turn up FEEDBACK higher, and things will fade in more quickly and decay more slowly. Sagittarius can be viewed as having a fair degree of sonic “mass” or inertia: slow to get going, slow to go away. It is perfect for creating echoes that fade in over time, or massive slabs of reverberation with higher WARP values.

Great Annihilator: Similar to Centaurus, but MORE MASSIVE. Slow attack with a fair amount of predelay, and super long decay times.

Andromeda: A super massive variant of the Sagittarius mode. Very slow attack with a fair amount of predelay, and decay times that can range into thousands of seconds.

Lyra: A more compact celestial object. Quick attack time, long decay time, and very low echo density. Even with DENSITY at max, Lyra spends a lot more time in the “echo” domain than the “reverb” domain. This can be really nice for spacey echoes that gradually diffuse over time.

Capricorn: A larger version of Lyra. Quick attack time, long decay time, and a medium size bowl of echo density. Useful for pointillistic reverbs, as well as for lush chorus effects.

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_leras wrote: Tue May 26, 2020 10:34 am From the Valhalla Blog:
A quick rundown of each Mode:


Great Annihilator: Similar to Centaurus, but MORE MASSIVE. Slow attack with a fair amount of predelay, and super long decay times.

Love the name, this one is interesting for film production.
I did a little experiment with Supermassive to see how it stood up.

Doing sound design for film can often be a very involved process involving many plugins and FX.
In this video I only used 1 instance of Valhalla Supermassive for all the reverb, delays, modulation, etc which were automated for special changes.

I generally don't use free presets for this kind of work but lets see how Supermassive does.

https://www.youtube.com/watch?v=LBKd_xZ ... e=youtu.be

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SteveWZ wrote: Tue May 26, 2020 7:23 pm
_leras wrote: Tue May 26, 2020 10:34 am From the Valhalla Blog:
A quick rundown of each Mode:


Great Annihilator: Similar to Centaurus, but MORE MASSIVE. Slow attack with a fair amount of predelay, and super long decay times.

Love the name, this one is interesting for film production.
I did a little experiment with Supermassive to see how it stood up.
Nice demo, thanks for sharing!

I also liked the name - but it didn't work quite as musically on what I was trying it on - but I will give it more of a try on other sources.

I've liked Saggitaurus and Capricorn - but going for big cavern spaces for effects in a sparse mix.

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_leras wrote: Tue May 26, 2020 10:34 am Hydra: This mode has a relatively fast attack time, and a very lush and long exponential decay. The Hydra mode is very sensitive to the DENSITY parameter. With DENSITY at 0%, Hydra can sound like a fairly simple echo. Turn up the DENSITY, and the echo density rapidly increases towards a complicated reverb/echo structure. The modulation can be very lush in Hydra.
Very nice and very lush.
Take care :wink:

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not sure if it has been mentioned already
DivKid aka Ben Wilson has posted a few presets for supermassive:

https://gumroad.com/l/ylIFn



https://www.youtube.com/watch?v=O0ItJOb_T34

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I have all their plugs and thought that that’s. but supermassive takes it to the new level yet again.
Simply BRILLIANT

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It's a game changer
Anyone who can make you believe absurdities can make you commit atrocities.

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Cool, just noticed this and installed it.

Had alraday used ValhallaVintageVerb, ValhallaPlate and ValhallaÜberMod for some years and love those.

My other "go to" Reverbs i am using besides those are Lexicon MPX Native Reverb and Eventide Blackhole (which i both got quite cheap during a sale).

Will be interesting to compare the long Reverbs of ValhallaSupermassive to Eventite Blackhole.
Ingo Weidner
Win 10 Home 64-bit / mobile i7-7700HQ 2.8 GHz / 16GB RAM //
Live 10 Suite / Cubase Pro 9.5 / Pro Tools Ultimate 2021 // NI Komplete Kontrol S61 Mk1

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Haven't had a chance to really dive in to all the modes, but it's pretty inspiring! Here's my first jam with Supermassive on the arp and synth lines: https://soundcloud.com/theflash26/space-kayak

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Here is Supermassive on guitar.

Going for a super lush guitar tone and liquid guitar solo.

2 instances of Supermassive are used.

No other reverbs, delays or modulation were used.

https://www.youtube.com/watch?v=XAAQewV ... e=youtu.be

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SteveWZ wrote: Fri Jun 05, 2020 2:23 am Here is Supermassive on guitar.

Going for a super lush guitar tone and liquid guitar solo.

2 instances of Supermassive are used.

No other reverbs, delays or modulation were used.

https://www.youtube.com/watch?v=XAAQewV ... e=youtu.be

Nice! Thanks for sharing. :tu:

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One more....

Using Supermassive as main effects in a mix.

We Will Use 4 Instances of Supermassive.

These instances are on Guitars, Keys, and Waterphone.

https://www.youtube.com/watch?v=LUrxNbGfarY

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This stacks incredibly well with Valhalla Delay on a send for a huge and less 'digital' reverb. I like a modified version of the SeaBeam preset - and I actually ran across the perfect Delay (past, BBD... beyond that it's blurry) to go with it but then Ableton crashed and I don't know what I had. Tonight I'm playing with that combo and Little Alter Boy set up in a feedback loop for a shimmer thing.

For such a huge and unnatural reverb, it's striking how well Supermassive (on its own or stacked) blends with the source signal.

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Hype is real on this one. :)
ImageImageImageImage

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miloszz wrote: Tue Jun 09, 2020 3:57 am This stacks incredibly well with Valhalla Delay on a send for a huge and less 'digital' reverb. I like a modified version of the SeaBeam preset - and I actually ran across the perfect Delay (past, BBD... beyond that it's blurry) to go with it but then Ableton crashed and I don't know what I had. Tonight I'm playing with that combo and Little Alter Boy set up in a feedback loop for a shimmer thing.

For such a huge and unnatural reverb, it's striking how well Supermassive (on its own or stacked) blends with the source signal.
I've been incestuously stacking it with itself for ambient sounds recently, works a treat.

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