the amount of lego in this room alone probably makes me more danish than you, by osmosis.
How can I make my Vst's as "full" as hardware?
- addled muppet weed
- 111278 posts since 26 Jan, 2003 from through the looking glass
-
- Banned
- 3946 posts since 25 Jan, 2009
Touché. However, I probably have an equal if not bigger amount of virtual lego in Reason 11.vurt wrote: Fri Jun 26, 2020 5:30 pm the amount of lego in this room alone probably makes me more danish than you, by osmosis.
- addled muppet weed
- 111278 posts since 26 Jan, 2003 from through the looking glass
i meant actual lego, not a modular synth.IncarnateX wrote: Fri Jun 26, 2020 5:35 pmTouché. However, I probably have an equal if not bigger amount of virtual lego in Reason 11.vurt wrote: Fri Jun 26, 2020 5:30 pm the amount of lego in this room alone probably makes me more danish than you, by osmosis.
i have reaktor which outsrips reason by leagues!
- addled muppet weed
- 111278 posts since 26 Jan, 2003 from through the looking glass
virtual lego i have loads of too, the star wars/marvel and dc games.
-
- Banned
- 3946 posts since 25 Jan, 2009
Congrats. They are great. Yet, you live among the lesser, so it will take more than lego to set your Danish spirit free.
- addled muppet weed
- 111278 posts since 26 Jan, 2003 from through the looking glass
i dont have a danish spirit, im just nore danish than you.
youre about as danish as the pastry.
and youre full of raisins.
youre about as danish as the pastry.
and youre full of raisins.
- KVRAF
- 5375 posts since 22 Jul, 2006 from Tasmania, Australia
it seems old Vurt can eat u for breakfast,
IncanateX
IncanateX
I wonder what I want in here
-my site is gone and music a mess
-my site is gone and music a mess
-
- Banned
- 3946 posts since 25 Jan, 2009
I thought Vurt was the vegan type. That is not Danish. Bacon eaters are.
- addled muppet weed
- 111278 posts since 26 Jan, 2003 from through the looking glass
-
experimental.crow experimental.crow https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=6258
- KVRAF
- 6895 posts since 9 Mar, 2003 from the bridge of sighs
i have personally witnessed vurt killing a hummous , and tearing the flesh
from it's carcass w/ his teeth ...

- KVRAF
- 18383 posts since 26 Jun, 2006 from San Francisco Bay Area
Oh yeah, that sh!t is nonsense.farlukar wrote: Fri Jun 26, 2020 2:13 pmBut the OP was about how a vsti would never sound as good as a virus ti, which only has a hardware box to keep the software from falling on the groundzerocrossing wrote: Fri Jun 26, 2020 1:36 pm I think a mistake people make is thinking that a synth emulation emulates a recorded synth. It doesn't. Just the synth. No classic synth track didn't have a synth running though a mixer, and who knows what was in that channel strip? Was it pushed hard? Then we expect a plugin to emulate that full chain. Silly.![]()
Seriously though, he's probably hitting some input hard and getting a little distortion. Easily emulated, unless he's got some really fat sounding console or something. The Arturia preamp plugins are pretty good.
Zerocrossing Media
4th Law of Robotics: When turning evil, display a red indicator light. ~[ ●_● ]~
4th Law of Robotics: When turning evil, display a red indicator light. ~[ ●_● ]~
- KVRAF
- 18383 posts since 26 Jun, 2006 from San Francisco Bay Area
I agree, but I'm saying that a common source of misconception of the plugin "sound" comes from people who are used to dealing with a signal chain.pdxindy wrote: Fri Jun 26, 2020 3:55 pmSoftware doesn't need help any more than raw hardware synth output does...zerocrossing wrote: Fri Jun 26, 2020 2:10 pmI've got a room full of hardware synths that range from the cheap MicroFreak to the upper-mid priced 002r. They all say great, but I have to scratch my head when I read about people who feel software synths need "help." Then help them. Learn basic audio engineering and it'll become clear how to get the sound you desire. It's not brain surgery. That said, software isn't all alike. Find the ones that sound good to you and use them, and don't forget that sometimes a hardware synth is just the thing.
I've compared RePro to a bunch of quality synth gear and RePro holds its own against anything.
Zerocrossing Media
4th Law of Robotics: When turning evil, display a red indicator light. ~[ ●_● ]~
4th Law of Robotics: When turning evil, display a red indicator light. ~[ ●_● ]~
-
- Banned
- 3946 posts since 25 Jan, 2009
Ah come on, old lad, you know what I mean: Salat, carrots, psilocybine, mescaline, marihuana leaves and so forth. No cooking secrets that ain’t exposed vividly already
- KVRAF
- 2110 posts since 5 Oct, 2015 from Swedish / Living in Hong Kong
There is also the "want to believe" factor and its very powerful. If you truly believe hardware always sound better then that's exactly how you will perceive it, and nothing can convince you otherwise.zerocrossing wrote: Sat Jun 27, 2020 1:30 amI agree, but I'm saying that a common source of misconception of the plugin "sound" comes from people who are used to dealing with a signal chain.pdxindy wrote: Fri Jun 26, 2020 3:55 pmSoftware doesn't need help any more than raw hardware synth output does...zerocrossing wrote: Fri Jun 26, 2020 2:10 pmI've got a room full of hardware synths that range from the cheap MicroFreak to the upper-mid priced 002r. They all say great, but I have to scratch my head when I read about people who feel software synths need "help." Then help them. Learn basic audio engineering and it'll become clear how to get the sound you desire. It's not brain surgery. That said, software isn't all alike. Find the ones that sound good to you and use them, and don't forget that sometimes a hardware synth is just the thing.
I've compared RePro to a bunch of quality synth gear and RePro holds its own against anything.
Win 10 -64bit, CPU i7-7700K, 32Gb, Focusrite 2i2, FL-studio 20, Studio One 4, Reason 10
- GRRRRRRR!
- 17729 posts since 14 Jun, 2001 from Somewhere you're not!
That is very true but it is simple a stubborn refusal to see and accept reality, a flat denial of the truth.
Let me explain. Once I get a few parts up and running, instead of using normal mixing techniques to get things working together, I try to do it all in the instruments themselves. e.g. If my bassline is a bit muddy and having trouble being heard, I'll shorten the envelopes and use the filter to try and boost it in those frequencies that will help it do it's job better, instead of using the channel EQ or effects. So far I have got 6 songs in a usable state, plus a couple more that are getting there, and across all of them I have not used any send or inset effects and the only EQ I've used is on the drums, which all run through a single channel, not the multi-channel set-up I'd have traditionally used. I do make use of an instrument's on-board effects, although I generally have to turn them way down in a mix situation.
It's been a really interesting experiment. (I was going to say "challenge" but it's been the opposite of that, a much easier way to get things working together.) I've been able to get a ridiculously full sound and great clarity with so much less effort than I'd normally have to put in. The plan is to release this album of covers on BandCamp, either under our own name or as a side-project, so it will be interesting to see if I can pull it off without having to resort to the old ways. (Of course, I won't have a choice with vocals but that's only to be expected.)
I've been trying to subvert this paradigm lately. For the past few weeks I've been working on some 80s covers and I've deliberately tried to put them together with as little "interference" as possible and, so far, I am really, really pleased with the results.zerocrossing wrote: Fri Jun 26, 2020 2:10 pmI've got a room full of hardware synths that range from the cheap MicroFreak to the upper-mid priced 002r. They all say great, but I have to scratch my head when I read about people who feel software synths need "help." Then help them. Learn basic audio engineering and it'll become clear how to get the sound you desire. It's not brain surgery. That said, software isn't all alike. Find the ones that sound good to you and use them, and don't forget that sometimes a hardware synth is just the thing.
Let me explain. Once I get a few parts up and running, instead of using normal mixing techniques to get things working together, I try to do it all in the instruments themselves. e.g. If my bassline is a bit muddy and having trouble being heard, I'll shorten the envelopes and use the filter to try and boost it in those frequencies that will help it do it's job better, instead of using the channel EQ or effects. So far I have got 6 songs in a usable state, plus a couple more that are getting there, and across all of them I have not used any send or inset effects and the only EQ I've used is on the drums, which all run through a single channel, not the multi-channel set-up I'd have traditionally used. I do make use of an instrument's on-board effects, although I generally have to turn them way down in a mix situation.
It's been a really interesting experiment. (I was going to say "challenge" but it's been the opposite of that, a much easier way to get things working together.) I've been able to get a ridiculously full sound and great clarity with so much less effort than I'd normally have to put in. The plan is to release this album of covers on BandCamp, either under our own name or as a side-project, so it will be interesting to see if I can pull it off without having to resort to the old ways. (Of course, I won't have a choice with vocals but that's only to be expected.)
NOVAkILL : Legion GO, AMD Z1x, 16GB RAM, Win11 | Audient EVO 8 | Lumi Keys | Studio Pro 8
Korg Odyssey, bx-oberhausen, Proxima, PolyMax, GR8, JP6K, Union, Atomika,
Invader 2, Flow Motion, Olga, TRK 01, Thorn, Spire, VG Iron
Korg Odyssey, bx-oberhausen, Proxima, PolyMax, GR8, JP6K, Union, Atomika,
Invader 2, Flow Motion, Olga, TRK 01, Thorn, Spire, VG Iron