Reelbus V4 has the option to choose the V3 algorithm, maybe a updated V3 bus might be added to the V4 Compressor.jens wrote: ↑Thu Jul 02, 2020 1:45 pm I don't know anything about what percentage of its code is new - which is exaxtly the same for me for all the other V4 plugins which all were regarded as successors to V3 plugins if there was a V3 of the same type of plugin
(There are e.g. vast differences between Reelbus V3 and V4...)
New Toneboosters Compressor :)
- KVRAF
- 5958 posts since 16 Aug, 2017 from UK
Last edited by The Noodlist on Thu Jul 02, 2020 5:12 pm, edited 1 time in total.
Is materialism devouring your musical output?
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- KVRian
- 642 posts since 28 Oct, 2014
In 4.2 we've lost the attack/release shape parameter. Also the range for the Zones isn't as much as before (I liked to be able to try leaving only low sub-bass uncompressed).
That being said, this is a really interesting compressor and I hope it keeps being improved.
I'd still like to see some kind of variable stereo linking control.
That being said, this is a really interesting compressor and I hope it keeps being improved.
I'd still like to see some kind of variable stereo linking control.
- KVRian
- 773 posts since 23 Apr, 2002 from audio/hamburg/germany/earth/space/unkown!
I like this compresser too, but removing features after the release is bad.
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- Banned
- 334 posts since 11 Jan, 2015
seems like a rushed release to me without knowing which direction to go. sadly. first time with a toneboosters plugin i thought visual aesthetics had priority before the functionality/features.
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- KVRian
- 1181 posts since 27 May, 2008
Well just hang on to the hosses and let em chime in
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- KVRist
- 123 posts since 4 Feb, 2006
I used to be in the ToneBoosters beta group on Facebook and then it just disappeared. Then again, considering how little time EQ4 was in beta, maybe Jeroen just likes to get things out there ASAP and figure it out as he goes. I mean, that's fine...probably not the best thing from a marketing standpoint but I'm sure people are buying it anyway.
Would love to get his thoughts on this approach. I KNOW YOU'RE READING THIS, JEROEN
Would love to get his thoughts on this approach. I KNOW YOU'RE READING THIS, JEROEN
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- KVRian
- Topic Starter
- 714 posts since 1 Dec, 2005
Me too! I know Jeroen keeps updating and improving, but it was a bit odd to release it when he knew there was such big changes just round the corner. Off to re-test anyway...DeathByGuitar wrote: ↑Thu Jul 02, 2020 8:37 pm I used to be in the ToneBoosters beta group on Facebook and then it just disappeared...
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- KVRist
- 123 posts since 4 Feb, 2006
Maybe he should just label things public beta until they get to a certain state? I've never seen such drastic, frequent changes to non-beta/alpha software before. (With the exception of Reaper). I dunno.
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- KVRian
- 1181 posts since 27 May, 2008
It's holiday weekend here in good,ole riot of USA. Let the firewoks,begin
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- KVRist
- 284 posts since 14 Sep, 2006
Sure am
Apologies everyone for the initial release hiccups. I guess we jumped the gun with the initial release. Things should be much more stable with the 4.2 update! The changes aren't as drastic as they seem to be.
On the release shape control: the control is still there, it's just relabelled as 'hold'. I guess it is fair to say that this control doesn't do a classic hold nor a release shape (linear vs log) modification, and hence the initial labelling as a release shape was confusing for various people. 'Hold' should provide a more intuitive explanation of what it does.
It can probably be best described by a 'soft' hold, giving a very smooth transition between 'classic hold' in which the gain doesn't change for the duration of the hold phase, and a release. The release curve will be delayed by exactly the hold time, but you'll see that the curves are always ...well... curvy. This solves issues with the classic hold functionality that generates distortion components because the first derivative of the gain function is not continuous. The soft hold does produce smooth and continuous derivatives of the gain function, reducing harmonic distortion.
Then onto the modes: although one can very clearly measure the differences in harmonic distortion of the modes that were in 4.1, most people couldn't hear much a difference. So we've condensed the list into two options that are clearly distinguishable, and therefore it's now a much simpler toggle button instead of a drop down menu.
And yes we do read these comments and try to reflect them in updates where we possibly can. This is why (constructive) feedback on forums like this is extremely valuable for us to keep improving our plugins!
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- KVRAF
- 2630 posts since 10 Jan, 2005
I know that the V4 GUIs are much smarter, rescalable and modern, but I find them less appealing than v3.
One thing that especially annoys me is the mostly monochrome asset; it would be great if more colourful skins were made available, with different tints for the various sections (for example in the new compressor have the graph colored differently than the knobs).
For the very same reason I really welcomed the ability to color curves in EQ v4.
Maybe I'm so old that I still prefer skeuomorphic GUIs... (Barricade and Reelbus V3 are awesome in this regard imo)
- Mario
One thing that especially annoys me is the mostly monochrome asset; it would be great if more colourful skins were made available, with different tints for the various sections (for example in the new compressor have the graph colored differently than the knobs).
For the very same reason I really welcomed the ability to color curves in EQ v4.
Maybe I'm so old that I still prefer skeuomorphic GUIs... (Barricade and Reelbus V3 are awesome in this regard imo)
- Mario
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- KVRian
- 1181 posts since 27 May, 2008
Yep you would be in the minority there
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- KVRist
- 123 posts since 4 Feb, 2006
Yeah I'm kind of over skeuomorphic stuff. I do really like the look of some plugins but I think a lot of them go overboard when they're full of glare, scratches and rack screws. Just needless distraction.
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- KVRist
- 123 posts since 4 Feb, 2006
I feel like these kinds of features could benefit from an official video demonstration of some kind. Well I think all of your V4 plugins could, really...but I like how non-conventional this is. I feel like TB's sort of "proudly digital" sort of approach to everything is really awesome and not emphasized enough. So tired of everyone trying to just emulate equipment from yesteryear.djeroen wrote: ↑Thu Jul 02, 2020 9:18 pmSure am
Apologies everyone for the initial release hiccups. I guess we jumped the gun with the initial release. Things should be much more stable with the 4.2 update! The changes aren't as drastic as they seem to be.
On the release shape control: the control is still there, it's just relabelled as 'hold'. I guess it is fair to say that this control doesn't do a classic hold nor a release shape (linear vs log) modification, and hence the initial labelling as a release shape was confusing for various people. 'Hold' should provide a more intuitive explanation of what it does.
It can probably be best described by a 'soft' hold, giving a very smooth transition between 'classic hold' in which the gain doesn't change for the duration of the hold phase, and a release. The release curve will be delayed by exactly the hold time, but you'll see that the curves are always ...well... curvy. This solves issues with the classic hold functionality that generates distortion components because the first derivative of the gain function is not continuous. The soft hold does produce smooth and continuous derivatives of the gain function, reducing harmonic distortion.
Then onto the modes: although one can very clearly measure the differences in harmonic distortion of the modes that were in 4.1, most people couldn't hear much a difference. So we've condensed the list into two options that are clearly distinguishable, and therefore it's now a much simpler toggle button instead of a drop down menu.
And yes we do read these comments and try to reflect them in updates where we possibly can. This is why (constructive) feedback on forums like this is extremely valuable for us to keep improving our plugins!