Mac users don't slag off or blame Apple? Yes they do, when deserved.
Apple Mac computers make jump to its own chips
- KVRAF
- 11093 posts since 16 Mar, 2003 from Porto - Portugal
Problem is they (most of them) rarely feel it's "deserved". There's always someone else to blame for.revvy wrote: ↑Mon Jul 06, 2020 11:51 amMac users don't slag off or blame Apple? Yes they do, "when deserved".
Fernando (FMR)
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- KVRAF
- 4362 posts since 15 Feb, 2020
Yeah nah.fmr wrote: ↑Mon Jul 06, 2020 11:55 amProblem is they (most of them) rarely feel it's "deserved". There's always someone else to blame for.revvy wrote: ↑Mon Jul 06, 2020 11:51 amMac users don't slag off or blame Apple? Yes they do, "when deserved".
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- KVRAF
- 3466 posts since 24 Oct, 2000 from A Swede Living in Budapest
Maybe it's an indicator of how the transition period might turn out to be, and maybe not. But in the latest mail from Audio Damage they wrote something that I thought was interesting.
Big Sur And Apple Silicon...
macOS 11 "Big Sur" was announced last month, along with ARM-based Mac hardware. We are making every effort to ensure that all currently-available Audio Damage products will be ready for Big Sur and Apple Silicon on day one. Obviously, we are under a strict NDA, and can't really share the details of our experience with you. However, we can say that thus far our testing shows a problem-free transition. We can't speak to external interfaces and such-like, and we are currently somewhat limited in our available tools, but as far as our software running on Apple's hardware goes, you should experience no difficulties.
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- KVRAF
- 4362 posts since 15 Feb, 2020
If even AD are being positive about Apple then other devs will be crying with joy about how easy it is!
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el-bo (formerly ebow) el-bo (formerly ebow) https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=208007
- KVRAF
- 16369 posts since 24 May, 2009 from A galaxy, far far away
F’sure. However, it seems that u-he will also be on the frontline, and without any iOS presence
- KVRAF
- 3466 posts since 24 Oct, 2000 from A Swede Living in Budapest
No surprises there. Urs and his team are absolutely awesome coders.el-bo (formerly ebow) wrote: ↑Thu Jul 09, 2020 8:33 amF’sure. However, it seems that u-he will also be on the frontline, and without any iOS presence
/C
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el-bo (formerly ebow) el-bo (formerly ebow) https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=208007
- KVRAF
- 16369 posts since 24 May, 2009 from A galaxy, far far away
Hopefully it’ll be smooth for others, also.DrGonzo wrote: ↑Thu Jul 09, 2020 8:40 amNo surprises there. Urs and his team are absolutely awesome coders.el-bo (formerly ebow) wrote: ↑Thu Jul 09, 2020 8:33 amF’sure. However, it seems that u-he will also be on the frontline, and without any iOS presence
/C
In the move to Catalina it seemed that the developers that were having a better time were willing to help those who weren’t. Hopefully that’ll happen again.
I’m pretty sure that most of the plugins I use will make the transition. The only fear is that apparently there is an issue with AVX compatibility (I might be wrong), which already would be an issue for Massive X, which I doubt is NI’s only plugin that they intended to use that technology for
- KVRAF
- 4430 posts since 15 Nov, 2006 from Hell
AVX is a vector instruction set that has roughly equivalent instructions in ARM (called SVE, similarly to how NEON is analogous to SSE, although SVE is slightly more than that as it allows vector sizes of AVX2, AVX512 and even bigger). now, granted, sometimes porting things from one instruction set to another is tricky, but a direct brute-force port should be easy enough for most things. so unless they have huge gobs of vectorized code, it's not that much work in the grand scheme of things.
I don't know what to write here that won't be censored, as I can only speak in profanity.
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el-bo (formerly ebow) el-bo (formerly ebow) https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=208007
- KVRAF
- 16369 posts since 24 May, 2009 from A galaxy, far far away
Seems quite encouraging. Thanks for the clarificationBurillo wrote: ↑Thu Jul 09, 2020 9:43 am AVX is a vector instruction set that has roughly equivalent instructions in ARM (called SVE, similarly to how NEON is analogous to SSE, although SVE is slightly more than that as it allows vector sizes of AVX2, AVX512 and even bigger). now, granted, sometimes porting things from one instruction set to another is tricky, but a direct brute-force port should be easy enough for most things. so unless they have huge gobs of vectorized code, it's not that much work in the grand scheme of things.
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- KVRAF
- 6419 posts since 22 Jan, 2005 from Sweden
Yes, that is a bummer. Thinking of wrappers that work today, to allow VSTs to run on Mac. If Intel processor the internals run in original code, and just wrapping the interface stuff. If platform is ARM, that has to run in an emulator if at all possible.
But Apple does not want cross boundaries anything - everything should be in Apple Universe, kind of. That was the case with Apple computers from start, and only deviation they made was going Intel suddenly from Motorola.
- KVRAF
- 3466 posts since 24 Oct, 2000 from A Swede Living in Budapest
We're getting closer to the actual release and we're starting to see Apple bringing up the hype. I'm really curious on how smooth this transition will be. But it wouldn't surprise me if Apple will do the first releases with a massive bang announcing a shipload of 3rd party software ready to go.
Interesting times indeed.
Interesting times indeed.
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- KVRAF
- 2030 posts since 15 Mar, 2002 from Seattle, WA - USA
Anyone see more updates like this from other developers?All current Kazrog plugins updated for Apple Silicon readiness, new installers
by Shane McFee / July 06, 2020
All current Kazrog plugins have been updated with Apple Silicon-ready DSP under the hood, as well as new and improved installers. Performance, stability, and compatibility are improved in both Mac and Windows, and these updates are recommended for all users.