How do you see it working with loops?LoveEnigma18 wrote: Thu Sep 10, 2020 4:33 am I would love if XO Space has two tabs on its top area: One-Shots and Loops. That way, there will be different "spaces" to navigate one-shots and loops.
Even if they just implement the space/search functionality and stop without adding any other functionality for loops, I would be more than happy. I just want something (XO!) that makes loops as easily accessible as one-shots. We all have not just gathered one-shots but loops too, right?
In XO currently the AI can categorise one shots loosely by doing FFT on one shots and examining the transients and frequency so bass drums will generally be lower than snares, closed hi-hats shorter and higher pitched etc.
Unless you have lots of loops that are just bass drums or just snares then you’ll have maybe BPM, time signature and a whole lot of looser defined things like ‘how acoustic / how distorted’ to categorise them and that’s just drum loops and the whole thing gets even trickier with melodic content too.
For me, I’d prefer the next functionality added to focus on allowing adding more drum tracks with different step lengths for non-Euclidean polyrhythms, longer sequences, chaining sequences together in a song type structure and some way to define round robins and to identify round robin samples from the same sampled drum or percussion instrument to aid putting those together quickly. Number one for me would be a probability engine to enable pseudo-random things like chances a drum plays and chances that a sequence plays. Then the cream on top would be making all that stuff tweakable parameters that can be called via MIDI.
None I mentioned, other than the round robin stuff, is pie in the sky and functionality already found in plugins like Arturia’s Spark, Xils Lab StiX, UVI Drum Designer or Sugar Bytes DrumComputer and those add stuff I’m not personally missing, but others could find useful such as a hybrid sample and wave based drum engine where you can define 808 sub sine waves for instance.
Right now XO is a really good starting point for building a drum part, but not a place to finish them.
