One Synth Challenge #140: Pendulate (exponent1 wins!)
- KVRAF
- 3017 posts since 8 Jun, 2018
in a way outside my comfort zone, such synth challenges..
this is now a submission...
DAW: Reaper 6.15
Pendulates: 4 (programmed from default, played with mouse....)
Send FX: Valhalla Supermassive
nothing on the master, nor any eq, no insert effects, only the Supermassive on 2 pendulates.
not as clean as i wanted. wanted to do only pendulate.
https://soundcloud.com/user-873737123/r ... oaca-clock
this is now a submission...
DAW: Reaper 6.15
Pendulates: 4 (programmed from default, played with mouse....)
Send FX: Valhalla Supermassive
nothing on the master, nor any eq, no insert effects, only the Supermassive on 2 pendulates.
not as clean as i wanted. wanted to do only pendulate.
https://soundcloud.com/user-873737123/r ... oaca-clock
Last edited by WasteLand on Fri Oct 23, 2020 9:17 am, edited 1 time in total.
Primoridal Music: sadà\exposadà - Indusrial & Expanding Your Mind Hurts: Sound Brut
- KVRian
- 735 posts since 31 Oct, 2019 from Wonderland
Thank you for your feedback on EnveLover! I thing that this is a more lively and more functional tool than the usual transgate.
". I love live performance and in this sense EnveLover is a cool tool, as I can record a even tone and create a complex rhythmic (or arrhythmic) pattern on top of it, literally tapping it with my finger on the go!
So I wonder what kind of sanctions are there against automation of parameters, and does EnveLover fall under them?
Apparently, I experience a different range of feelings, since I record all the parts from the MIDI keyboard, and my despair and grief begin when I learn a solo from my own work for half an hour, so that I can record it in its entirety and then "do not move the notes in the piano rollTaron wrote: Wed Oct 07, 2020 9:39 pm Pffff...since when would anyone object to using notes being triggered?!![]()
...impossible, you must feel despair and grief when you painstakingly enter each note of a chord for individually created tracks by hand...uhm..wait...is it allowed to put notes in a sequencer by hand?
...next thing you know, somebody has to ask for permission to record automation of parameters, hehe!![]()
So I wonder what kind of sanctions are there against automation of parameters, and does EnveLover fall under them?
- KVRist
- 462 posts since 4 Nov, 2019
As far as I understand, the only rule on automation is that you have to keep the parameter modulation below audio rate (eg, no 50Hz LFOs).IV! wrote: Wed Oct 07, 2020 10:31 pm So I wonder what kind of sanctions are there against automation of parameters, and does EnveLover fall under them?![]()
Celebrating 50 years of pants with frogs in them
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- KVRist
- 139 posts since 6 May, 2012 from New York
Sorry about this, I was never able to reproduce this issue, but I did find a code path where the seed was never being set. This is fixed in version 1.0.7 which you can get by filling out the form again: https://eventideaudio.com/pendulateIV! wrote: Mon Oct 05, 2020 9:20 pmSo, I don't know much about codes, so I went the other way. I opened Pendulate in Cakewalk, created the first three random sounds, and write down all their parameters. Then I opened Pendulate in VSTHost, created the first three random sounds again (just in case, even starting with a different pattern), and compared them. The parameters were identicalDGillespie wrote: Mon Oct 05, 2020 5:34 pm Random button is totally random. The only tricky bit is to not randomize a couple of the parameters, and to randomly only choose a couple of the mod patches to randomly set to non-zero. Here's the code:
...Then I scrolled through about 250 random sounds and didn't notice exact repetitions, although there were very similar sounds (let's put it down to randomness
). Here's what I think about it:
1) The Pendulate randomization algorithm really knows how to generate an infinite (at least more than 250!) sequence of random numbers, but, alas, only oneThis means that all participants will get the same set of "unique" sounds, the only question is how much patience you have!
2) It is possible that some action in working with Pendulate restarts this sequence. In addition, it is exactly reset by restarting Pendulate. This means that you will need a lot of patience!
Conclusions? It's time to stop believing in magic buttons (after Santa Claus, you can definitely survive this) and go make your own presets...![]()
Okay![]()
Thanks all for bringing this to my attention,
Dan
Dan Gillespie from Newfangled Audio
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- KVRist
- 139 posts since 6 May, 2012 from New York
Yes, this is the lazy-mans random, works great for things like this, but std::rand should be used for all DSP code. The see was being set, but I believe there may have been some instances where it could have been skipped - I could not reproduce this, but I think it will be fixed in 1.0.7 available here: https://eventideaudio.com/pendulate] Peter:H [ wrote: Wed Oct 07, 2020 8:47 am Haven't followed everything... forgive me if this random thing has been discussed and solved already
1.) float modProbability = float(rand()%(10000))/250000.f; //From 0 to 50%
The code does not say what comment says. It generates max 10000/250000 which is max 0,04, i.e. 4% not 50%. Am I right?
2.) Using rand() has it's quirks. Its only pseudo random and it uses a seed. The seed starts the pseudo random sequence. If you start with the same seed then you get the same sequence over and over again. The symptoms look like you have a srand(1) call or sth similar in the plugin intializer. May be re-seeding rand in the function itself with unix time utc can help to avoud repeating sequences. And reseeding each time the fct is entered.
http://www.cplusplus.com/reference/cstdlib/rand/
Because this part of the code will not be called to often, at least not in the audio loop, I would recommend to use a different type of random generator method ...
BR Peter:H
Dan Gillespie from Newfangled Audio
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- KVRist
- 195 posts since 16 Mar, 2018 from Canada
So does that mean Studio One's autofilter is allowed... A filter controlled by an LFOFrogsInPants wrote: Wed Oct 07, 2020 11:07 pmAs far as I understand, the only rule on automation is that you have to keep the parameter modulation below audio rate (eg, no 50Hz LFOs).IV! wrote: Wed Oct 07, 2020 10:31 pm So I wonder what kind of sanctions are there against automation of parameters, and does EnveLover fall under them?![]()
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- KVRist
- 87 posts since 14 Sep, 2020
hello.
Right now i tried to download some of the recomended Plugins for One-Synth Challenge. Some worked fine but on Kimu Arp, Phrazor, MidiSeQ! and MidiMod! the Links didn´t work for me. Maybee someone like to check this.
Thanks for this challenge, this is so much input for newbies in making computer music.
Right now i tried to download some of the recomended Plugins for One-Synth Challenge. Some worked fine but on Kimu Arp, Phrazor, MidiSeQ! and MidiMod! the Links didn´t work for me. Maybee someone like to check this.
Thanks for this challenge, this is so much input for newbies in making computer music.
- KVRian
- 575 posts since 27 Oct, 2015
Thanks, Doc! I just added some subtle organ as well to add to the prog/kraut feeling.
Just a heads-up to the dev: I discovered a bug when I reloaded my project. The "Double Pendulum" section - possibly the "Wavefolder" as well - loaded my patches with tons of little inconsistencies and variations. The automation on my noise textures sounded differently, my sub-bass lost depth and width, some patches were harsher, others softer.
When I moved all the knobs slightly back and forth, I got back to my original sounds - but it was a bit of a hassle to do it with 65 patches!
I'm good now, though; the final version is wrapped up and rendered
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- KVRAF
- 2390 posts since 7 Mar, 2014
@Aro ... the rules say you should not alter the sound coming from the synth in such a way that it is unrecognisable ... modulating the filter params IN the synth with an external modulation source (e.g. an LFO) is of course OK. But sweeping an external filter may be a step too far. But ... that said, we all EQ the heck out of the sounds to get e.g. our hats, (but that is a static effect).
If in doubt, don't do it, or, if you need to, try to be "subtle"!!
Cheers
dB
If in doubt, don't do it, or, if you need to, try to be "subtle"!!
Cheers
dB
- KVRAF
- 2990 posts since 31 Jan, 2020
So you're saying that modulating any of the parameters of the synth with for example Bitwig modulation is fair game? Interesting.doctorbob wrote: Thu Oct 08, 2020 10:13 am modulating the filter params IN the synth with an external modulation source (e.g. an LFO) is of course OK.
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- KVRAF
- 2390 posts since 7 Mar, 2014
Yeah, modulating synth parameters is just fine however you do it. Basically you don't want to be adding fx to the synth audio output which drastically change the sound coming from the synth.
Anything you do *inside* the synth is fair game, however you modulate it, keyboard wheels, knobs,sliders or modulation envelopes from your DAW, or whatever!
dB
Anything you do *inside* the synth is fair game, however you modulate it, keyboard wheels, knobs,sliders or modulation envelopes from your DAW, or whatever!
dB
- KVRAF
- 2990 posts since 31 Jan, 2020
Cool. Cheers for reply.doctorbob wrote: Thu Oct 08, 2020 11:47 am Yeah, modulating synth parameters is just fine however you do it. Basically you don't want to be adding fx to the synth audio output which drastically change the sound coming from the synth.
Anything you do *inside* the synth is fair game, however you modulate it, keyboard wheels, knobs,sliders or modulation envelopes from your DAW, or whatever!
dB
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- KVRist
- 195 posts since 16 Mar, 2018 from Canada
Thanks dB, I might be able to do the same effect within the synth. I just kind of stumbled upon the sound while playing around and experimenting. I like it so much, I don't want to mess with it. But at least I have the sound in mind, so I'll find another way to get at it.
- KVRian
- 613 posts since 29 Nov, 2019
Just reflecting on that :doctorbob wrote: Thu Oct 08, 2020 10:13 am the rules say you should not alter the sound coming from the synth in such a way that it is unrecognisable .... But ... that said, we all EQ the heck out of the sounds to get e.g. our hats, (but
If a synth produces only noise that is way to rumbly for a hat, and one uses a static HP-filter waaaaay up, I'd say the result would be decidedly unrecognizable. In those cases I try something like the 808-approach high up the keyboard or forgo hats altogether. Without regrets.
- KVRian
- 528 posts since 10 Nov, 2018
It is possible to share a patch with bright noise from pendulate?ELEX wrote: Thu Oct 08, 2020 4:00 pmJust reflecting on that :doctorbob wrote: Thu Oct 08, 2020 10:13 am the rules say you should not alter the sound coming from the synth in such a way that it is unrecognisable .... But ... that said, we all EQ the heck out of the sounds to get e.g. our hats, (but
If a synth produces only noise that is way to rumbly for a hat, and one uses a static HP-filter waaaaay up, I'd say the result would be decidedly unrecognizable. In those cases I try something like the 808-approach high up the keyboard or forgo hats altogether. Without regrets.Fortunately, Pendulate is quite good at providing bright, noise.
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