Rapid GUI Reskining Project
- KVRAF
- 2743 posts since 28 Feb, 2015
To me they look more like the high contrast themes in Windows. They are way too dark for my eyes.
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- Banned
- 10196 posts since 12 Mar, 2012 from the Bavarian Alps to my feet and the globe around my head
That's really the problem with it, it's like the website of @THEINTRANCER. Too much contrast because the background is too dark and the blue fonts are too bright.
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- KVRAF
- 35671 posts since 11 Apr, 2010 from Germany
TBH, yes. It's almost a revelation browsing through the pictures.
@THE INTRANCER: I always find that your skins lack contrast. I would say the default Rapid GUI is almost a role model in that regard. It's very clear, and the colour choice is very "fine" so to speak. Therefor I don't quite get why you are trying to perfect perfection.
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- KVRAF
- 9848 posts since 15 Sep, 2005 from East Coast of the USA
It doesn't hurt to have more choices for skins. Some people (if I remember correctly) complained about the original look of Rapid. I like the idea of having options for all plugins, such as the skins included with Sylenth1.
- KVRAF
- 8473 posts since 29 Sep, 2010 from Maui
The only thing I don't really get, is that if you go to design school they actually teach you not to do that. What with regard to the color schemes and all...
*Only wondering what would possess someone to go against that, IME that is pretty unusual for
trained designers.
*Only wondering what would possess someone to go against that, IME that is pretty unusual for
trained designers.
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gentleclockdivider gentleclockdivider https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=203660
- Banned
- 6787 posts since 22 Mar, 2009 from gent
He didn't pass design school with flying colours 
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Soul calibrating ..frequencies
Soul calibrating ..frequencies
- KVRAF
- 6279 posts since 8 Jul, 2009
I am also happy to see new skin options for Rapid. The one in this thread is looking pretty good. Looking forward to see how it develops. 
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- KVRAF
- Topic Starter
- 3496 posts since 30 Dec, 2014
You might have thought that I've abandoned this little project, but that's far from it... here's a peek at what's been one aspect of this which has actually proved to be very useful, not just in this project but in future one's too...although it's really just half the battle really. And oh this is being implemented into Rapid as you might expect.
So not only 2D image creation but 3D modelling of elements which is mathematically calculated to match the required number of images required in which to render. So more than your average knob
...The advantages of this, is that it allows you to see what the position of the knobs are numerically and accurately at a glance which none of the skins provided with Rapid do.
So not only 2D image creation but 3D modelling of elements which is mathematically calculated to match the required number of images required in which to render. So more than your average knob
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