Physical modeling is dead! Google tone transfer is here ...
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Winstontaneous Winstontaneous https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=98336
- KVRAF
- 2591 posts since 15 Feb, 2006 from Another Green World
Act fast - before:
- Google is split up and they can't funnel ad/search revenue into R&D/side projects: https://apnews.com/article/google-justi ... 5d4db06044
- Google discontinues cool technologies they've made that people become accustomed to, just 'cuz: https://killedbygoogle.com/
- Google is split up and they can't funnel ad/search revenue into R&D/side projects: https://apnews.com/article/google-justi ... 5d4db06044
- Google discontinues cool technologies they've made that people become accustomed to, just 'cuz: https://killedbygoogle.com/
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- KVRAF
- 3220 posts since 23 Dec, 2002
This is cool ... it isn't new... We've had resynthesis for a long time. It isn't a replacement for physically modeled synths which seek to replicate the mechanics of wave motion, membranes, strings and tubes. It will be useful regardless.
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- KVRian
- Topic Starter
- 671 posts since 8 Jan, 2005 from Germany
Thanks for your suggestion, but i'm currently in the mood to piss off some physical modelling fanboysnathanj wrote: Tue Oct 20, 2020 8:45 pm Maybe just change the name by removing physical modelling. It’s a bit misleading.
And you get people like me who love physical modelling coming in chests puffed ready for a brawl![]()
I could imagine that one day this technology might make other technologies obsolete, f.e. multisamples or physical moddeling, which aim on authenticity. At the moment it's hypothetic because i dont know if this technology can work in realtime.
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- KVRian
- 817 posts since 28 Oct, 2014
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- KVRAF
- 3086 posts since 4 May, 2012
When NPUs are commonplace we might shave a few hours off.audiot wrote: Tue Oct 20, 2020 8:15 pm Maybe someone who knows a bit about DSP stuff, could give an opinion on wether this will be available in realtime soon? I'm really curious ...
The audio engine is comprised of three main modules: Partials; Noise; Reverb/Filter. The machine learns how best to tune these modules over the course of several hours until it arrives at the best match to the intended sound. It is educated trial and error.
This video gives a good visual representation of what is happening without going deep into how neural networks operate: But the basic concept is more simple than the name might suggest. I've yet to jump in but if you understand DSP it certainly opens the door.
Last edited by Unaspected on Tue Oct 20, 2020 9:51 pm, edited 1 time in total.
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- KVRian
- Topic Starter
- 671 posts since 8 Jan, 2005 from Germany
I havent said that it's the samenathanj wrote: Tue Oct 20, 2020 9:11 pm But it is nothing like physical modelling. This is Resynthesis.
It's like saying FM is Dead. Granular synthesis is here!!!
And sorry for the car allegory
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- KVRAF
- 2270 posts since 30 Aug, 2004 from Lancaster, UK
audiot wrote: Tue Oct 20, 2020 8:43 pm Oh ... 2 downvotes already. Sorry for bringing this thread up. I promise that my next topic will be something like "Synth X vs Synth Y" ... or something like that![]()
Thanks for bringing this up!
(Besides, I predicted PM would have made a mark several years ago, but it never did, so there's that. I had high hopes for my virtual twenty metre carbon flute, but oh well...)
Thu Oct 01, 2020 1:15 pm Passing Bye wrote:
"look at SparkySpark's post 4 posts up, let that sink in for a moment"
Go MuLab!
"look at SparkySpark's post 4 posts up, let that sink in for a moment"
Go MuLab!
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- KVRian
- Topic Starter
- 671 posts since 8 Jan, 2005 from Germany
InterestingUnaspected wrote: Tue Oct 20, 2020 9:38 pmWhen NPUs are commonplace we might shave a few hours off.audiot wrote: Tue Oct 20, 2020 8:15 pm Maybe someone who knows a bit about DSP stuff, could give an opinion on wether this will be available in realtime soon? I'm really curious ...
The audio engine is comprised of three main modules: Partial; Noise; Reverb/Filter. The machine learns how best to tune these modules over the course of several hours until it arrives at the best match to the intended sound. It is educated trial and error.
This video gives a good visual representation of what is happening without going deep into how neural networks operate: But the basic concept is more simple than the name might suggest. I've yet to jump in but if you understand DSP it certainly opens the door.
A few music companies like Sonible are already experimenting with AI ... although i sometimes have the feeling, that AI is more of a marketing term to some companies. Let's see!
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- KVRian
- 1076 posts since 27 Nov, 2003 from UK, Polegate
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- KVRAF
- 2270 posts since 30 Aug, 2004 from Lancaster, UK
Well, maybe his first name was PM.hotmitts wrote: Tue Oct 20, 2020 10:01 pm Nietzsche is also dead, which incidentally is a bugger to spell
Thu Oct 01, 2020 1:15 pm Passing Bye wrote:
"look at SparkySpark's post 4 posts up, let that sink in for a moment"
Go MuLab!
"look at SparkySpark's post 4 posts up, let that sink in for a moment"
Go MuLab!
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- KVRian
- 810 posts since 2 Aug, 2013
I remember reading about this project a few years ago when it was named something else. Nice to see that they're still working on it.
Machine learning is the future. Can't wait to see what the future holds for AI oriented DSP. I've been saying this for a while ever since Zynaptiq and iZotope have hopped onto machine learning.
Machine learning is the future. Can't wait to see what the future holds for AI oriented DSP. I've been saying this for a while ever since Zynaptiq and iZotope have hopped onto machine learning.
Last edited by SeeingInMidi on Tue Oct 20, 2020 11:48 pm, edited 1 time in total.
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- KVRian
- Topic Starter
- 671 posts since 8 Jan, 2005 from Germany
Friedrich Nietzsche is overrated! Oprah > Nietzschehotmitts wrote: Tue Oct 20, 2020 10:01 pm Nietzsche is also dead, which incidentally is a bugger to spell
