but it's not "per voice" as in for each note pressed. (which is what the thread is about, supposedly)
if you have evidence for this, i will happily say I'm wrong
but it's not "per voice" as in for each note pressed. (which is what the thread is about, supposedly)
I also believe that the effect in the filter module is per voice/note pressed. The fx chains 1 and 2 seem to be applied after the summing.
Source: https://soundbytesmag.net/review-dune-3 ... pse-audio/We have a composite- oscillator module that feeds into a per-voice dual-filter module that feeds into an all-voices dual-line FX chain
mdstudio wrote: ↑Fri Oct 23, 2020 5:57 amI also believe that the effect in the filter module is per voice/note pressed. The fx chains 1 and 2 seem to be applied after the summing.
I also did a quick Google Search and found this:
Source: https://soundbytesmag.net/review-dune-3 ... pse-audio/We have a composite- oscillator module that feeds into a per-voice dual-filter module that feeds into an all-voices dual-line FX chain
Yes that is correct. Dune 3 has both per-voice distortion (within the filter section), and a distortion located in the FX bus section for processing the entire output signal.
voice = layerRichard_Synapse wrote: ↑Fri Oct 23, 2020 6:24 amYes that is correct. Dune 3 has both per-voice distortion (within the filter section), and a distortion located in the FX bus section for processing the entire output signal.
Richard
It reads per-voice in the thread title But ihmo it is also irrelevant. The point of having per-voice distortion is simply to avoid the "mess" that may occur when playing chords through a master distortion effect. With per-voice distortion, this does not happen and it does not matter how many layers you use. Multiple layers just add more flexibility, you could have some voices distorted but not others, or use different amounts of distortion, etc.
the example the OP gave was repro5, which works exactly like an analogue synth, so....Richard_Synapse wrote: ↑Fri Oct 23, 2020 7:41 amIt reads per-voice in the thread title But ihmo it is also irrelevant. The point of having per-voice distortion is simply to avoid the "mess" that may occur when playing chords through a master distortion effect. With per-voice distortion, this does not happen and it does not matter how many layers you use. Multiple layers just add more flexibility, you could have some voices distorted but not others, or use different amounts of distortion, etc.
Richard
@Anx, as you did not code Dune3, you should accept that Richard is saying that the filter effect distortion is per voice (Not the distorsion on the FX bus)AnX wrote: ↑Fri Oct 23, 2020 8:20 amthe example the OP gave was repro5, which works exactly like an analogue synth, so....Richard_Synapse wrote: ↑Fri Oct 23, 2020 7:41 amIt reads per-voice in the thread title But ihmo it is also irrelevant. The point of having per-voice distortion is simply to avoid the "mess" that may occur when playing chords through a master distortion effect. With per-voice distortion, this does not happen and it does not matter how many layers you use. Multiple layers just add more flexibility, you could have some voices distorted but not others, or use different amounts of distortion, etc.
Richard
even with just one layer, playing a chord of 3 notes, they all use the same filter effect distortion
not sure which bit of that is hard to understand
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