Cableguys HalfTime – instant creative half-speed effect – now AAX Silicon Native

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HalfTime

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Good plugin, but CPU intensive... :-(
yzcoruhT

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U-o wrote: Sun Nov 11, 2018 9:53 am Good plugin, but CPU intensive... :-(
Hi! If you are experiencing excessive CPU usage with HalfTime, please see this earlier post: viewtopic.php?f=6&t=495523&start=33

…And if that doesn't help, please mail us on contact@cableguys.com and we'll take a closer look at this with you.

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Hi everyone,

We updated HalfTime!

New for v1.1, the official “How To Use HalfTime” video and in-depth PDF manual give you the keys to unlock HalfTime’s full power. Get straight to these info-packed guides any time via the plugin’s Main Menu.

You can now blow HalfTime up from 75% to 200% with the new resizable interface. And with new Retina/HiDPI support, those iconic green-on-black graphics are now twice as sharp.

Under the hood, HalfTime has been levelled up with improved downpitching algorithms for 2x faster CPU performance.


Main changes
  • 2x faster CPU performance due to improved interpolation algorithm
  • Scaling support for 75%-200%.
  • Retina/HiDPI graphics support.
  • PDF manual and 'How To Use HalfTime' video manual, both accessible via Main Menu.

HalfTime costs €10 / $12. Existing users can download the update from their Cableguys account at https://www.cableguys.com/login.html

MORE INFO:
https://www.cableguys.com/halftime.html


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Thanks for this.
rsp
sound sculptist

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interesting! what's the difference between the two algorithms? like, which one were you using vs now?

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I see that the name of the installed plugin has been changed (was "HalfTime-64bit", now it is only "Halftime"). Would that be a problem regarding backwards compatibility?
proud to produce warezless!
my Trap beatz:
https://www.youtube.com/channel/UC4J14A ... -FzS9TNa2w

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sleepcircle wrote: Sat Oct 24, 2020 6:51 pm interesting! what's the difference between the two algorithms? like, which one were you using vs now?
Ah right, the way we phrased it can be misunderstood.. so what we meant is: The interpolation algorithm is still the same, except very minor tweaks, but we have improved it to run faster.

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adl wrote: Sat Oct 24, 2020 7:39 pm I see that the name of the installed plugin has been changed (was "HalfTime-64bit", now it is only "Halftime"). Would that be a problem regarding backwards compatibility?
Oh indeed, I must admit that I was not aware of this. That's certainly an oversight from us.. we should have kept the name, or should have made sure that the installer deletes the previous v1.0.1 "HalfTime-64bit.dll" (even though you could run both versions next to each other).

So please delete the previous "HalfTime-64bit.dll" manually from your 64bit-VST folder. DAWs recognize plugins by their unique ID first (which remained unchanged), and only if there's more than one plugin with the same unique ID they also consider the file path. So if you delete the "HalfTime-64bit.dll" and open an old project, it'll use the new "HalfTime.dll".

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never noticed this before, looks pretty bloody cool! 8)
:ud:

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Its a very cool effect. Thanks for the update Jakob :)

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Another top free update!!!
Again a good evidence that every penny I invested into Cableguys was well spent!
Thx guys!! :tu:

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Cool update! Thank you.
I'm not a musician, but I've designed sounds that others use to make music. http://soundcloud.com/obsidiananvil

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Great video and thanks for the update!

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Jakob / Cableguys wrote: Sat Oct 24, 2020 8:01 pm
adl wrote: Sat Oct 24, 2020 7:39 pm I see that the name of the installed plugin has been changed (was "HalfTime-64bit", now it is only "Halftime"). Would that be a problem regarding backwards compatibility?
Oh indeed, I must admit that I was not aware of this. That's certainly an oversight from us.. we should have kept the name, or should have made sure that the installer deletes the previous v1.0.1 "HalfTime-64bit.dll" (even though you could run both versions next to each other).

So please delete the previous "HalfTime-64bit.dll" manually from your 64bit-VST folder. DAWs recognize plugins by their unique ID first (which remained unchanged), and only if there's more than one plugin with the same unique ID they also consider the file path. So if you delete the "HalfTime-64bit.dll" and open an old project, it'll use the new "HalfTime.dll".
This is now fixed. I've just updated the installer to remove "HalfTime-64.dll" if it exists. Thanks again for letting us know about this - much appreciated!

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Jakob / Cableguys wrote: Sun Oct 25, 2020 4:04 pm
Jakob / Cableguys wrote: Sat Oct 24, 2020 8:01 pm
adl wrote: Sat Oct 24, 2020 7:39 pm I see that the name of the installed plugin has been changed (was "HalfTime-64bit", now it is only "Halftime"). Would that be a problem regarding backwards compatibility?
Oh indeed, I must admit that I was not aware of this. That's certainly an oversight from us.. we should have kept the name, or should have made sure that the installer deletes the previous v1.0.1 "HalfTime-64bit.dll" (even though you could run both versions next to each other).

So please delete the previous "HalfTime-64bit.dll" manually from your 64bit-VST folder. DAWs recognize plugins by their unique ID first (which remained unchanged), and only if there's more than one plugin with the same unique ID they also consider the file path. So if you delete the "HalfTime-64bit.dll" and open an old project, it'll use the new "HalfTime.dll".
This is now fixed. I've just updated the installer to remove "HalfTime-64.dll" if it exists. Thanks again for letting us know about this - much appreciated!
Thanks for the update and glad i could be of help! :tu:
proud to produce warezless!
my Trap beatz:
https://www.youtube.com/channel/UC4J14A ... -FzS9TNa2w

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