New Pigments 2 Thread (On Topic Discussion Only, Please)
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- KVRer
- 2 posts since 14 Nov, 2017
Hello there!
I need some help guys. I´m trying hard to get a distinct bass sound (or at least I want to come somehow closer to it compared to where I´m now) out of Pigments 2.0. What I´m trying to achieve is a Two Feet´s bass sound, which you can listen to here, starting at 00:25:
https://www.youtube.com/watch?v=k7mkdb5 ... TrapNation
I´m really a noob when it comes to synths, as I´m "just" a guitar & piano player. Still trying to wrap my head around synth sound design - and I really fail at this punchy, yet clear bass. My first questions to you guys would be: How can I get closer to that kind of bass sound? Already got a top that it´s a lowpassed saw with a (thicker) sine sub below it.
Really lost with this task tbh...any help is very much appreciated! Anyone out there who might even have the time to create such a preset? I´d study the result until my brain collapses!
I need some help guys. I´m trying hard to get a distinct bass sound (or at least I want to come somehow closer to it compared to where I´m now) out of Pigments 2.0. What I´m trying to achieve is a Two Feet´s bass sound, which you can listen to here, starting at 00:25:
https://www.youtube.com/watch?v=k7mkdb5 ... TrapNation
I´m really a noob when it comes to synths, as I´m "just" a guitar & piano player. Still trying to wrap my head around synth sound design - and I really fail at this punchy, yet clear bass. My first questions to you guys would be: How can I get closer to that kind of bass sound? Already got a top that it´s a lowpassed saw with a (thicker) sine sub below it.
Really lost with this task tbh...any help is very much appreciated! Anyone out there who might even have the time to create such a preset? I´d study the result until my brain collapses!
- KVRian
- 506 posts since 10 Nov, 2018
That's a great start and in the right direction. Try adding some distortion to taste and then compressing the sub and the saw layers together. Can you share the sound you've achieved so far? I believe you should have almost recreated it with that approach as this is a fairly simple sound.brooon wrote: ↑Sun Oct 25, 2020 7:12 am My first questions to you guys would be: How can I get closer to that kind of bass sound? Already got a top that it´s a lowpassed saw with a (thicker) sine sub below it.
Really lost with this task tbh...any help is very much appreciated! Anyone out there who might even have the time to create such a preset? I´d study the result until my brain collapses!
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- KVRian
- 643 posts since 27 Apr, 2018
Indeed a good start. It's everytime a good idea to sculp the sound at the end with an EQ. So you can control at the end very well the grittyness and the low-end. Of course you can do this also later in the mixing chain. But it makes sense to apply all FX to a soundin the synth, that you get a first idea how it would sound when you select it, and then later in the mixing process you can replace many FX by better quality track/bus FX.exponent1 wrote: ↑Sun Oct 25, 2020 7:28 amThat's a great start and in the right direction. Try adding some distortion to taste and then compressing the sub and the saw layers together. Can you share the sound you've achieved so far? I believe you should have almost recreated it with that approach as this is a fairly simple sound.brooon wrote: ↑Sun Oct 25, 2020 7:12 am My first questions to you guys would be: How can I get closer to that kind of bass sound? Already got a top that it´s a lowpassed saw with a (thicker) sine sub below it.
Really lost with this task tbh...any help is very much appreciated! Anyone out there who might even have the time to create such a preset? I´d study the result until my brain collapses!
Fortunately Pigments has very feature rich EQs compared to other synths and you can use several instances.
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- KVRian
- 643 posts since 27 Apr, 2018
I tried last WE to build quickly a bass patch, to proove, that Bones' statement is wrong. Unfortunately I have to admit, that at this evening, I got no proper bassline sound out of Pigments nor out of any other synth. Had a very bad day and ear maybe then. So I understand partly Bones' initial statement, that with Pigments it can be complicated to get a proper bassline sound out of it.BONES wrote: ↑Sun Oct 18, 2020 5:37 am Given a lack of evidence to the contrary, why would. I act any other way? Or should I just take your word for it that I've been doing things wrong for 37 years?Which is very much be the exception to prove the rule.What, for having a different opinion to you? Grow up.claudedefaren wrote: ↑Sat Oct 17, 2020 2:59 amHe's always like this. Just ignore him. Any other forum would have banned him at this point.Any chance you'd be happy to share an example? I'm more than happy to be proved wrong.
In the meanwhile, you can proove your statement with this attached 303 sound. Compressor need there is obvious. Please show me how to do it equivalent with envelopes. You can provide the patch w/o compressor, adapted ENVs but sounding exactly the same here then.
When I find some time, I can also provide a Bassline sound where compressor is unreplaceable in my opinion and where you can proove your statement there, if you insist.
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- KVRian
- 643 posts since 27 Apr, 2018
Here is my attempt... but surely needs to be finetuned.
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- KVRer
- 2 posts since 14 Nov, 2017
Hey guys! Thank you all so much for your support & the therefore warm welcome (this actually was my first post, even after years of being a member ).
Maybe I might add another question: Let´s say my bassline consists of 4 notes and I just want the first note in a beat having a different att curve/attack. Is there any (e.g. pattern based) method to control this within one instance? What I did for now is working with two tracks in my DAW and using different Pigment presets for those "different" tone shapes.
Wow man, this REALLY helped a lot and gave me a perfect base to start with. After hours and hours of tweaking my own stuff, I got close to my goal within minutes of using your preset! Instead of using a wavetable for engine 1, you just went with an analog engine type, that´s genius (sorry for enjoying even the simplest epyphanies ). Just experimented with the att curves & attack as well as with the EQ (added another one). And am super happy with the results. Thanks man, learnt a LOT!
Maybe I might add another question: Let´s say my bassline consists of 4 notes and I just want the first note in a beat having a different att curve/attack. Is there any (e.g. pattern based) method to control this within one instance? What I did for now is working with two tracks in my DAW and using different Pigment presets for those "different" tone shapes.
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Sampleconstruct Sampleconstruct https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=191286
- KVRAF
- 16122 posts since 12 Oct, 2008 from Here and there
Assign a modulator (Macro, modwheel, velocity) to attack time/curve and automate the values of the modulator(s) in your DAW.
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- KVRian
- 643 posts since 27 Apr, 2018
I prefer velocity to modulate such things. Advantage over other sources, like modwheel, etc. is, that it is very well supported by all MIDI sources, generators, FX or the internal step sequencer.brooon wrote: ↑Mon Oct 26, 2020 7:23 am Maybe I might add another question: Let´s say my bassline consists of 4 notes and I just want the first note in a beat having a different att curve/attack. Is there any (e.g. pattern based) method to control this within one instance? What I did for now is working with two tracks in my DAW and using different Pigment presets for those "different" tone shapes.
When you want to influence a sound during it is played I like aftertouch to do it more than modwheel, but this is not so common as velocity. So you need to have a keyboard, which supports this.
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- KVRAF
- 7711 posts since 15 Sep, 2005 from East Coast of the USA
I just tried setting up a basic sequence and on the first step I turned up the velocity slider all the way, assigned the amp envelope attack stage to velocity and now the first note has a quick attack. Simple, but it works. It could also be assigned to just about anything else using that method.
- GRRRRRRR!
- Topic Starter
- 15847 posts since 14 Jun, 2001 from Somewhere else, on principle
No, it isn't. It sounds exactly the same with the compressor on or off. If you doubt me, go and have a look at your settings. The compressor is literally doing nothing at all because the Dry/Wet is set to 100% DRY and the modulation you have set up for it does nothing.
NOVAkILL : Asus RoG Flow Z13, Core i9, 16GB RAM, Win11 | EVO 16 | Studio One | bx_oberhausen, GR-8, JP6K, Union, Hexeract, Olga, TRK-01, SEM, BA-1, Thorn, Prestige, Spire, Legend-HZ, ANA-2, VG Iron 2 | Uno Pro, Rocket.
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- KVRian
- 604 posts since 25 Apr, 2005
It's tied to Macro 3 and it definitely does something.
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- KVRian
- 643 posts since 27 Apr, 2018
Yes, Macro 3 (Distortion) controls the dry/wet amount of the compressor ( you can see it on the small blue dot on the dry/wet knob). When you turn this up it gets even more obvious. When you then still hear no difference, you shold regard changing your monitors. It clearly affects the attack phase.BONES wrote: ↑Mon Oct 26, 2020 10:44 pmNo, it isn't. It sounds exactly the same with the compressor on or off. If you doubt me, go and have a look at your settings. The compressor is literally doing nothing at all because the Dry/Wet is set to 100% DRY and the modulation you have set up for it does nothing.
- GRRRRRRR!
- Topic Starter
- 15847 posts since 14 Jun, 2001 from Somewhere else, on principle
I hear that it affects the effects level but even that's not enough that anyone will notice in a mix.
NOVAkILL : Asus RoG Flow Z13, Core i9, 16GB RAM, Win11 | EVO 16 | Studio One | bx_oberhausen, GR-8, JP6K, Union, Hexeract, Olga, TRK-01, SEM, BA-1, Thorn, Prestige, Spire, Legend-HZ, ANA-2, VG Iron 2 | Uno Pro, Rocket.
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- KVRian
- 643 posts since 27 Apr, 2018
Depends on the mix, I would say. Maybe not for your brutalo music
The question is, if in a mix the synth plays a role at all. Since mixing can turn the sound of a synth completely, it should play no role, which synth you use for e.g. basslines. Just take, where you have the best workflow.
But nevertheless you wanted to show, how to do it with envelopes, because it's equivalent.
- GRRRRRRR!
- Topic Starter
- 15847 posts since 14 Jun, 2001 from Somewhere else, on principle
It's actually quite important in our music because I make that "brutalo" sound with only a few instruments. You should be able to hear everything clearly enough because if I can't hear it, or if I don't think it's doing anything of value in the mix, I remove the track. My most complex projects would only have 7 or 8 instruments in them, most use only 3 or 4 (including drums).
NOVAkILL : Asus RoG Flow Z13, Core i9, 16GB RAM, Win11 | EVO 16 | Studio One | bx_oberhausen, GR-8, JP6K, Union, Hexeract, Olga, TRK-01, SEM, BA-1, Thorn, Prestige, Spire, Legend-HZ, ANA-2, VG Iron 2 | Uno Pro, Rocket.