Vital - Released

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lalo wrote: Sun Nov 22, 2020 6:28 pm Hi all guys, is there any feature in advanced panel regarding MPE?
I think that a set of min / max and mapping curve parametes for every MPE dimension (note on, note off, press, slide, pitch) is really needed on a preset basis beacause every sound needs its own response to MPE controllers without the need to set those things directly in the very hardware controller settings. Something in the line of Equator2 so to speak...thanks
You can map every modulation curve in Vital in the mod matrix. It's for each modulation connection, not for the original source.

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mtytel wrote: Sun Nov 22, 2020 6:40 pm
lalo wrote: Sun Nov 22, 2020 6:28 pm Hi all guys, is there any feature in advanced panel regarding MPE?
I think that a set of min / max and mapping curve parametes for every MPE dimension (note on, note off, press, slide, pitch) is really needed on a preset basis beacause every sound needs its own response to MPE controllers without the need to set those things directly in the very hardware controller settings. Something in the line of Equator2 so to speak...thanks
You can map every modulation curve in Vital in the mod matrix. It's for each modulation connection, not for the original source.
Great! Even better! is there any min/max parameters for the modulation sources or can be the curves extremes set to more than 0 (curve start) and less than 1 (curve end)?

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Teksonik wrote: Sun Nov 22, 2020 2:56 am Type whatever text you want and choose the "Personality" you want. Colossus gives a nice robotic voice. Try the others as they all give a different type of voice.

Hit accept and that will save the text file. Then all you have to do is enter a note in FL's Piano Roll then render the pattern to a wav file.

Then load that wav into Vital's WT Osc and follow the same procedures as the built in TTWT feature.
Thank you! I had stumbled into most of that, although I was trying to use the WAV files that FL Studio seems to automatically generate. One issue I'm coming across is the import doesn't do endings well, or it needs a certain amount of silence at the end or it gets caught up on the last bit. I just made one saying "stop at the end" and imported into Vital it says "stop at the ennnnnnnnnnnnnnnnnnnnnnn". I wonder if there is a known amount of silence at the end that is optimal.

EDIT: Adding about a tenth of a second seems to work well.
Last edited by pough on Sun Nov 22, 2020 8:02 pm, edited 1 time in total.
Surely there must be consensus by now...

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lalo wrote: Sun Nov 22, 2020 7:10 pm
mtytel wrote: Sun Nov 22, 2020 6:40 pm
lalo wrote: Sun Nov 22, 2020 6:28 pm Hi all guys, is there any feature in advanced panel regarding MPE?
I think that a set of min / max and mapping curve parametes for every MPE dimension (note on, note off, press, slide, pitch) is really needed on a preset basis beacause every sound needs its own response to MPE controllers without the need to set those things directly in the very hardware controller settings. Something in the line of Equator2 so to speak...thanks
You can map every modulation curve in Vital in the mod matrix. It's for each modulation connection, not for the original source.
Great! Even better! is there any min/max parameters for the modulation sources or can be the curves extremes set to more than 0 (curve start) and less than 1 (curve end)?
Yep it's custom, you can set the shape to whatever you like so can set the range from 0.2 to 0.7 if you like. It's the same editor as the LFO except the ends aren't attached.

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Teksonik wrote: Sun Nov 22, 2020 3:02 pm The In the Mix guy released a tutorial for people new to Vital:

Thanks for sharing! Hopefully there will soon be more videos showing how people are making different sounds with Vital (I find it's usually a nice way to learn some new stuff for a synth/workflow etc when you see how other people use the instrument) :love:

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Psuper wrote: Sun Nov 22, 2020 5:37 pm The study deduced that those two initial reactions were preconceived, and predictable in 6 out of 10 people.
The other ten people were excluded from testing :scared: because they also had posting histories at GS :hihi:

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mtytel wrote: Sun Nov 22, 2020 7:54 pm
lalo wrote: Sun Nov 22, 2020 7:10 pm
mtytel wrote: Sun Nov 22, 2020 6:40 pm
lalo wrote: Sun Nov 22, 2020 6:28 pm Hi all guys, is there any feature in advanced panel regarding MPE?
I think that a set of min / max and mapping curve parametes for every MPE dimension (note on, note off, press, slide, pitch) is really needed on a preset basis beacause every sound needs its own response to MPE controllers without the need to set those things directly in the very hardware controller settings. Something in the line of Equator2 so to speak...thanks
You can map every modulation curve in Vital in the mod matrix. It's for each modulation connection, not for the original source.
Great! Even better! is there any min/max parameters for the modulation sources or can be the curves extremes set to more than 0 (curve start) and less than 1 (curve end)?
Yep it's custom, you can set the shape to whatever you like so can set the range from 0.2 to 0.7 if you like. It's the same editor as the LFO except the ends aren't attached.
thanks! instant buy for me as soon as it's out! great stuff really

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Whywhy wrote: Sun Nov 22, 2020 11:01 am A tips: set one oscillator volume to 11 o clock, and try the Ladder filter. Play with the drive, and if you need more resonance amount, just add a constant modulator and add some res amount.
A lot of parameters can go further than the max Ui amount, like in Zebra. Really useful.
One of the first things I looked for was a constant modulator, it's not in the matrix where can I find it?
In the future there will be robots!

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pdxindy wrote: Sun Nov 22, 2020 2:50 pm
MorpherX wrote: Sun Nov 22, 2020 2:22 pm
Whywhy wrote: Sun Nov 22, 2020 10:57 am @MorpherX:
You need to find the sweet spot for the 2 filters, gain staging is really important in Vital. I find the filter really great.
Same for the envelopes, tweak them, use their curves and it sounds awesome.
About wavetable, you can export the wavetable in Wav format.
About lfo's, you can find a great selection of trigger options: trig, sync, one shot, 2 loop mode, and note off.
About envelopes gate input, Matt is interested to implement some new features, let's wait and see.
Perhaps, you should spend more time with the synth before trashing an awesome and free product.
My 2 cents.
In my first short test I have not tested all the filter modes and how they sound at different frenquencies and especially compared to Hive or Zebra. When I have done this I recognized big differences in the clearness of the filters U-He have in high frequences. Vital fitlers are not that bad but compared the U-He filters they sound bit of plastic and metallic. Test it yourself if have an U-He synth with for example the comp-filters. Adjust cutoff and resonances then you will hear the differences.
I am of course not against Vital (therefore I posted my first impression very positive) but the first look is not always correct.
It's of course also a matter of taste how filter should sound.
I haven't dug into the filters much. At least half the sounds I have made don't even use a filter. In my quick explorations of the filters, I found them okay. It is cool most of them morph between lp/bp/hp. So far the filters are not the highlight of the synth for me... more utilitarian shaper than a beautiful sound creator. With such flexible wavetable osc's that is acceptable for me.
I agree with you 100%... Most of the sounds I do in a wavetable synth, the filter is kind of an afterthought, just to clean up the sound. I generally put the harmonics I want in using the wavetable and warping. Matter of fact I was never crazy about Serum or any other wavetable synth's filters either, though I haven't tried them all.. I like the one's in my blofeld but still don't think they are amazing, but it just doesn't matter that much to me, It's just not how I always use wavetable synths. I like HY-POLY for that kind of stuff at the moment. And I'm not really disappointed by Vital's filters, especially the more I use them, like whywhy said I think they just take a bit more tweaking. I especially like some of the comb filters in it I need to spend more time with those... I don't like the sound of all comb filters some sound kind of weak especially in the plugins I've tried, so I'm actually kind of pumped about experimenting in Vital's combs.

It's kind of funny people acting like because the filters aren't the top on the market the synth is no good, when obviously any one of their synths alone can't cut it because they have all the top wavetable synths, if any one of them were as good as they say they wouldn't have them all. Haha.
In the future there will be robots!

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theorize wrote: Mon Nov 23, 2020 4:09 am
Whywhy wrote: Sun Nov 22, 2020 11:01 am A tips: set one oscillator volume to 11 o clock, and try the Ladder filter. Play with the drive, and if you need more resonance amount, just add a constant modulator and add some res amount.
A lot of parameters can go further than the max Ui amount, like in Zebra. Really useful.
One of the first things I looked for was a constant modulator, it's not in the matrix where can I find it?
I use an lfo with a flat line at max value. It does the job. If you don't want to use a lfo, use any existing modulator, with no delay time, and draw a flat line in the matrix curves, it should works.
Best
YY

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SLiC wrote: Sun Nov 22, 2020 3:45 pm I cant think of a better free synth than Vital.
I can't think of a paid synth I like more, there are a couple I like as much but Vital's features fill such a void for me, I was literally about to start Serum again, and not because I'm crazy about it, but because I wanted the wavetable editor. I always thought that if I had a synth with a good wavetable editor like serum and two spectral morphing units like Europa and a third oscillator like Europa I'd be in heaven and BOOM! Vital shows up just in the nic of time.
In the future there will be robots!

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Whywhy wrote: Mon Nov 23, 2020 4:40 am
theorize wrote: Mon Nov 23, 2020 4:09 am
Whywhy wrote: Sun Nov 22, 2020 11:01 am A tips: set one oscillator volume to 11 o clock, and try the Ladder filter. Play with the drive, and if you need more resonance amount, just add a constant modulator and add some res amount.
A lot of parameters can go further than the max Ui amount, like in Zebra. Really useful.
One of the first things I looked for was a constant modulator, it's not in the matrix where can I find it?
I use an lfo with a flat line at max value. It does the job. If you don't want to use a lfo, use any existing modulator, with no delay time, and draw a flat line in the matrix curves, it should works.
Hey thanks! I guess I probably should have thought of that, but can't think of everything. I would like to see a constant modulator in the matrix though, it's just too easy to set that up and it just takes a mod slot.
In the future there will be robots!

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I am so happy that i pay for it ! This Synth its pure love, intelligent, just a nice Code. Thank You Matt.

hypehypehypehype*

Public Q´s: (a There is a Forum - https://forum.vital.audio)

- Will there be a Place for Bugreport Status - like github?
- Will there be a Place to share Presets and Skins - like kvraudio.com?

Vital Q´s:

- Are there some further ideas in which way Vital can grow or is mostly a finish Product?
- Will the Skin Designer come back? (do i need learn coding to edit skins?)
- Can we have 8 Marcos?
- Can we duplicate Effects and spread each in the stereofield...ok just joking....xD
- Is Version 1.0.1 BETA?
- Can we upgrade to PRO and can we have more than 400 Presets later?

cheers*
Last edited by NWSM on Mon Nov 23, 2020 8:13 am, edited 1 time in total.

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I'm wondering if anybody has been able to have a similar workflow to Serum when it comes to creating wavetables by combining two or more waveforms from different wavetables by the editor? This video shows how to do it in Serum, but I was wondering if the same is possible in Vital. The timestamp is at 12:15:



I know you can draw two waveforms at different keyframes and morph them together, but I love to scan for a nice-sounding wavetable position > copy > paste > morph like shown in the video. I don't have Phase Plant, but I believe that vst has this option too.
Last edited by JGM4Ever on Mon Nov 23, 2020 9:29 am, edited 2 times in total.

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Can you copy/paste Env 1 to Env2? Not a big issue, just wondering if it can be done + how since I can't see a way to do it :D

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