Tal J-8

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e-crooner wrote: Mon Dec 14, 2020 10:57 pm
EvilDragon wrote: Mon Dec 14, 2020 10:39 pm Super weird thing: if I start from default plugin state when it opens, set both oscillators to 8' and no finetuning, it sounds dead flat. No beating between oscillators. I refuse to believe this is how the actual hardware unit behaves :)
The attack is also pretty consistent, as if the oscillators were phase-locked or something, similar to the Juno if I remember correctly.

Not sure it is a bad thing, though, as one can remove it by fine-detuning, if necessary.
Juno has DCOs so yeah they're phase-locked to the master crystal clock, but Jupiter has proper VCOs and they are NOT phase-locked in the same way (unless you engage sync of course).


It is kind of a bad thing if this is supposed to be an emulation of a VCO analog.

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EvilDragon wrote: Mon Dec 14, 2020 10:54 pm OK so the finetuning issue is definitely something that needs fixing I think... I cannot get the RC version this dead in tune when oscs are just always in phase. There's always some millicents offset that adds that slight beating between two oscs. Arturia version can be relatively dead (play middle C, set finetune to -0.040 st) but EVEN THEN it has very slight beating. TAL-J-8 just doesn't have ANY beating if you set fine tune to 0 cents. Super weird, this is not how hardware analogs work. :)
It does beat when set at 0.0 , but verry verry slowly

edit : no , you are right ..no beating ...my ears must have fooled me
Eyeball exchanging
Soul calibrating ..frequencies

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Hummm no not over here not from the default patch. Check this out:

https://app.box.com/s/4kpbp0cwewlbiayw37mkdbz5wx8vuzlz

RC then Arturia then TAL. I tried to get oscs as dead on as possible. On RC getting to this point was only possible when setting Condition all the way to the left, but it's still materially impossible to tune it as dead as TAL is. You can see it on the waveform too... I refuse to believe hardware is like this :)


Moreover - this is just with middle C. If I play any other note with either RC or Arturia, they do get different beatings. TAL just stays flaaaaaaaaaaat all the way no matter which note I play. I love TAL and Patrick, but this is not right :)
Last edited by EvilDragon on Mon Dec 14, 2020 11:10 pm, edited 2 times in total.

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Edited
Last edited by Vortifex on Sun Apr 16, 2023 1:14 pm, edited 1 time in total.

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Congrats TAL! This looks really cool. Can never have too many JP-8s.
Stormchild

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Small bug: the default preset is set to 3 voices by default. That feels like it can't be intentional.

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Addendum: Actually could make Arturia as dead as TAL, but not by using JP-8 only features. There are 6 "voice dispersion" trimmers, and you can deaden everything if you just set them all to 0. Still, not in the "default featureset", I suppose. Then again, Condition slider in RC Jupiter isn't "default featureset" either - but even with using it you cannot get it that dead. Which is a GOOD THING.

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You can reset it and save that as a Default.
I had asked about this. Earlier in its history more than 3 voices was killing the cpu I was told.
rsp
sound sculptist

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Default should have 8 voices... just like the original...

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EvilDragon wrote: Mon Dec 14, 2020 11:17 pm Addendum: Actually could make Arturia as dead as TAL, but not by using JP-8 only features. There are 6 "voice dispersion" trimmers, and you can deaden everything if you just set them all to 0. Still, not in the "default featureset", I suppose. Then again, Condition slider in RC Jupiter isn't "default featureset" either - but even with using it you cannot get it that dead. Which is a GOOD THING.
Even after freshly hitting the Tune button in the hardware were they ever perfectly in sync frequency wise?
rsp
sound sculptist

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The trimpots for the filters and osc's are a great addition
Eyeball exchanging
Soul calibrating ..frequencies

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EvilDragon wrote: Mon Dec 14, 2020 11:18 pm Default should have 8 voices... just like the original...
But that is so easy to fix :).
Change it to 8 and do Save as Default patch :)
rsp
sound sculptist

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Not sure how it was on the hardware, but I find it odd that the velocity sensitivity slider for the filter works the other way round as the one for the amp. I.e. with the amp one, when set to max, I have to hit the key very hard to get the same sound as with the min setting, while with the filter one the harder I hit the key, the further away I get from the sound at the min setting.

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zvenx wrote: Mon Dec 14, 2020 11:18 pm
EvilDragon wrote: Mon Dec 14, 2020 11:17 pm Addendum: Actually could make Arturia as dead as TAL, but not by using JP-8 only features. There are 6 "voice dispersion" trimmers, and you can deaden everything if you just set them all to 0. Still, not in the "default featureset", I suppose. Then again, Condition slider in RC Jupiter isn't "default featureset" either - but even with using it you cannot get it that dead. Which is a GOOD THING.
Even after freshly hitting the Tune button in the hardware were they ever perfectly in sync frequency wise?
rsp
Nope. It's a VCO analog, there's always voltage and temperature drifts that are different between the two oscillators... The only way you would get them DEAD is by flipping the sync switch on.

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zvenx wrote: Mon Dec 14, 2020 11:19 pm
EvilDragon wrote: Mon Dec 14, 2020 11:18 pm Default should have 8 voices... just like the original...
But that is so easy to fix :).
Change it to 8 and do Save as Default patch :)
rsp
Sure, but it should be like that "out of the box" :)

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